Player Matchup

Arachne
Arachne
Big_Rig530
Arachne
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,306 Elo+
Party 2
Zhong Kui
Zhong Kui
CrAzzYies
Zhong Kui
Level 149
God Stats
3W - 6L
1,185 SR
Queue Stats
207W - 231L
1,391 Elo+
Party 1
Hades
Hades
Darkstein07
Hades
Level 149
God Stats
12W - 5L
1,620 SR
Queue Stats
156W - 163L
1,426 Elo+
Party 1
Izanami
Izanami
TitanLeviathan03
Izanami
Level 58
God Stats
22W - 26L
1,445 SR
Queue Stats
133W - 197L
1,313 Elo+
Party 2
Geb
Geb
kugarasumaru
Geb
Level 148
God Stats
14W - 19L
1,446 SR
Queue Stats
171W - 188L
1,417 Elo+
Party 1
Team Averages
Level 112
1,439 SR
1,371 Elo+

VS

Team Averages
Level 126
1,508 SR
1,439 Elo+
Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
charly9989403
Mulan
Level 64
God Stats
14W - 24L
1,406 SR
Queue Stats
225W - 265L
1,400 Elo+
Solo
Medusa
Medusa
flavourdave1986
Medusa
Level 149
God Stats
49W - 82L
1,380 SR
Queue Stats
846W - 907L
1,450 Elo+
Solo
Awilix
Awilix
lilshaggy420
Awilix
Level 105
God Stats
21W - 17L
1,545 SR
Queue Stats
127W - 101L
1,473 Elo+
Solo
Hades
Hades
xXN3UROxT0XINXx
Hades
Level 158
God Stats
23W - 11L
1,709 SR
Queue Stats
188W - 189L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Big_Rig530
Arachne
12
2 / 4 / 3
7,701
481
7,165
12,505
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
CrAzzYies
Zhong Kui
16
6 / 1 / 0
9,632
602
9,694
10,662
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 1
10,414
651
10,896
14,232
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 1
7,890
493
5,110
8,341
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 7
8,048
503
4,098
8,820
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 0 / 3
7,723
483
3,002
11,385
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 0
7,129
446
5,644
16,227
12,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 2
5,982
374
2,609
4,486
1,485
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
13
8 / 5 / 2
8,502
531
11,244
12,825
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 0
8,364
523
9,665
14,289
8,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
16
Kills
12
12
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
3
1.5
W
Arachne
Big_Rig530
Arachne
2
4
3
0.88
W
Zhong Kui
CrAzzYies
Zhong Kui
6
1
0
6
W
7
2
1
3.75
W
1
3
1
0.5
L
1
8
0
0.13
L
0
1
2
1
W
0
2
7
1.75
L
Awilix
8
5
2
1.8
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,963
Damage
32,164
54,560
Taken
59,212
30,135
Mitigated
39,160
21,903
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,002
574
248
3,503
11,385
10,652
0
2,855
8,530
37,246
0
W
Arachne
Big_Rig530
Arachne
7,165
5,882
0
918
12,505
5,167
0
2,450
10,055
0
52,925
W
Zhong Kui
CrAzzYies
Zhong Kui
9,694
1,878
0
6,680
10,662
8,334
89
4,683
5,979
74,184
0
W
10,896
1,707
85
9,091
14,232
7,584
2,970
624
13,608
72,908
0
W
5,110
3,622
0
3,068
8,341
3,294
648
2,337
6,004
0
68,771
L
5,644
1,311
0
1,735
16,227
12,773
0
8,610
7,617
0
52,816
L
2,609
1,791
0
615
4,486
1,485
0
1,072
3,414
0
33,943
W
4,098
770
287
1,774
8,820
5,756
0
2,573
6,247
24,528
0
L
Awilix
11,244
5,232
0
3,160
12,825
5,445
91
4,888
7,937
0
59,044
L
9,665
433
388
7,004
14,289
8,805
315
7,263
7,026
66,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,685
Gold Earned
37,700
496
Minions Killed
417
0
Camps Cleared
0
1,491,117
Distance Traveled
1,322,598
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,723
483
62
4
0
278,364
6
W
Arachne
7,701
481
76
5
0
337,969
0
W
Zhong Kui
9,632
602
122
8
0
284,740
4
W
Hades
10,414
651
149
9
0
268,733
0
W
Izanami
7,890
493
122
8
0
277,491
4
L
Mulan
7,129
446
79
5
0
283,067
2
L
Medusa
5,982
374
57
4
0
153,999
0
W
Geb
8,048
503
27
2
0
322,184
6
L
Awilix
8,502
531
87
5
0
335,293
4
L
Hades
8,364
523
132
8
0
271,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role