Player Matchup

Vulcan
Vulcan
Deadsoon
Vulcan
Level 108
God Stats
0W - 2L
1,241 SR
Queue Stats
120W - 113L
1,428 Elo+
Solo
Neith
Neith
Hönëy
Neith
Level 22
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 7L
1,221 Elo+
Party 2
Mulan
Mulan
IBADsYcO
Mulan
Level 67
God Stats
6W - 8L
1,643 SR
Queue Stats
17W - 20L
1,503 Elo+
Solo
Loki
Loki
RaiZ_InFiniTy_
Loki
Level 62
God Stats
1W - 4L
1,216 SR
Queue Stats
4W - 9L
1,271 Elo+
Party 2
Bacchus
Bacchus
sora4am
Bacchus
Level 38
God Stats
2W - 5L
1,599 SR
Queue Stats
11W - 21L
1,286 Elo+
Solo
Team Averages
Level 59
1,403 SR
1,342 Elo+

VS

Team Averages
Level 71
1,519 SR
1,458 Elo+
Ra
Ra
 
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Manneskjit
Amaterasu
Level 24
God Stats
4W - 2L
1,600 SR
Queue Stats
25W - 32L
1,388 Elo+
Party 1
Artemis
Artemis
klasadin
Artemis
Level 80
God Stats
73W - 66L
1,494 SR
Queue Stats
216W - 243L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Deadsoon
Vulcan
14
1 / 7 / 1
8,578
429
12,505
11,603
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Hönëy
Neith
13
1 / 5 / 1
8,324
416
9,968
12,634
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
IBADsYcO
Mulan
11
1 / 0 / 0
8,325
416
4,276
4,661
2,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 2
8,398
420
8,090
17,021
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
sora4am
Bacchus
11
0 / 6 / 2
7,641
382
6,230
19,870
19,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
6 / 0 / 2
10,499
525
5,950
14,699
8,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
 
Anubis
16
8 / 2 / 4
10,322
516
18,496
15,363
8,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
 
Loki
15
3 / 0 / 4
9,312
466
2,017
18,215
7,883
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Manneskjit
Amaterasu
17
2 / 1 / 1
10,190
510
5,845
14,450
8,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
klasadin
Artemis
16
2 / 1 / 8
10,165
508
11,789
13,355
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
21
22
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
2
7
W
Anubis
 
Anubis
8
2
4
5
W
Loki
 
Loki
3
0
4
5
L
Vulcan
Deadsoon
Vulcan
1
7
1
0.21
L
Neith
Hönëy
Neith
1
5
1
0.3
L
Mulan
IBADsYcO
Mulan
1
0
0
1
W
Amaterasu
Manneskjit
Amaterasu
2
1
1
2.5
L
1
4
2
0.5
W
Artemis
klasadin
Artemis
2
1
8
6
L
Bacchus
sora4am
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,069
Damage
44,097
65,789
Taken
76,082
38,394
Mitigated
39,916
17,046
Healing
35,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,950
742
5,722
6,469
14,699
8,665
0
7,263
7,436
51,989
0
W
Anubis
 
Anubis
18,496
1,083
0
8,121
15,363
8,491
726
4,689
10,674
98,815
0
W
Loki
 
Loki
2,017
475
63
5,845
18,215
7,883
0
2,704
15,511
0
69,590
L
Vulcan
Deadsoon
Vulcan
12,505
2,902
0
1,655
11,603
4,372
562
5,325
6,278
65,122
0
L
Neith
Hönëy
Neith
9,968
3,787
0
3,322
12,634
5,334
0
4,421
8,213
0
58,837
L
Mulan
IBADsYcO
Mulan
4,276
516
0
1,617
4,661
2,606
320
0
4,661
0
44,439
W
Amaterasu
Manneskjit
Amaterasu
5,845
3,165
0
5,472
14,450
8,992
3,272
919
13,531
0
69,237
L
8,090
1,465
0
7,095
17,021
6,763
0
7,142
9,879
0
57,864
W
Artemis
klasadin
Artemis
11,789
5,204
0
4,281
13,355
5,885
1,207
4,034
9,321
0
83,175
L
Bacchus
sora4am
Bacchus
6,230
497
0
3,357
19,870
19,319
0
7,558
12,312
28,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
50,488
390
Minions Killed
556
0
Camps Cleared
0
1,539,208
Distance Traveled
1,763,409
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,499
525
85
4
0
382,429
0
W
Anubis
10,322
516
130
7
0
336,451
3
W
Loki
9,312
466
92
5
0
383,103
0
L
Vulcan
8,578
429
102
5
0
349,048
3
L
Neith
8,324
416
98
5
0
282,022
4
L
Mulan
8,325
416
87
4
0
193,831
6
W
Amaterasu
10,190
510
139
7
0
331,027
1
L
Loki
8,398
420
68
3
0
369,253
4
W
Artemis
10,165
508
110
6
0
330,399
7
L
Bacchus
7,641
382
35
2
0
345,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role