Player Matchup

Chaac
Chaac
IIHeraclesII
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,500 Elo+
Party 3
Da Ji
Da Ji
Nixon91
Da Ji
Level 46
God Stats
3W - 9L
1,366 SR
Queue Stats
184W - 175L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TunirDorm
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 35L
1,067 Elo+
Party 2
Sylvanus
Sylvanus
mascine1
Sylvanus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 43L
1,392 Elo+
Party 3
Danzaburou
Danzaburou
minecraft62001
Danzaburou
Level 92
God Stats
3W - 0L
1,892 SR
Queue Stats
109W - 147L
1,298 Elo+
Party 2
Team Averages
Level 57
1,551 SR
1,345 Elo+

VS

Team Averages
Level 53
1,441 SR
1,432 Elo+
Sun Wukong
Sun Wukong
CowDucky
Sun Wukong
Level 57
God Stats
8W - 14L
1,483 SR
Queue Stats
18W - 27L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
DonTiltproof
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 4
Vamana
Vamana
Kel19
Vamana
Level 89
God Stats
2W - 4L
1,459 SR
Queue Stats
25W - 35L
1,410 Elo+
Party 4
Neith
Neith
Samubalfugor
Neith
Level 47
God Stats
3W - 4L
1,262 SR
Queue Stats
5W - 8L
1,495 Elo+
Party 1
Yemoja
Yemoja
Touchmblade
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 9
14,258
570
23,343
25,416
40,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Nixon91
Da Ji
20
5 / 3 / 10
14,380
575
19,115
22,753
13,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
TunirDorm
Morgan Le Fay
17
6 / 7 / 6
12,289
492
20,829
21,223
12,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
mascine1
Sylvanus
17
1 / 0 / 11
12,198
488
11,238
22,559
35,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
minecraft62001
Danzaburou
20
11 / 3 / 3
14,067
563
20,825
18,817
11,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CowDucky
Sun Wukong
17
1 / 3 / 2
11,024
441
15,125
29,309
16,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
DonTiltproof
Kukulkan
17
4 / 10 / 0
11,275
451
15,360
19,463
9,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
Kel19
Vamana
19
4 / 3 / 0
11,791
472
11,361
26,501
20,851
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 6 / 2
10,439
418
10,016
21,671
10,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
14
1 / 5 / 4
10,025
401
5,938
25,067
29,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
26
Kills
12
13
Deaths
27
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CowDucky
Sun Wukong
1
3
2
0.67
L
Kukulkan
DonTiltproof
Kukulkan
4
10
0
0.4
W
3
0
9
7.5
L
Vamana
Kel19
Vamana
4
3
0
1.33
W
Da Ji
Nixon91
Da Ji
5
3
10
3.33
L
2
6
2
0.5
L
Yemoja
1
5
4
0.6
W
Morgan Le Fay
TunirDorm
Morgan Le Fay
6
7
6
1.29
W
Sylvanus
mascine1
Sylvanus
1
0
11
6.5
W
Danzaburou
minecraft62001
Danzaburou
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,350
Damage
57,800
110,768
Taken
122,011
113,272
Mitigated
87,477
43,378
Healing
28,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CowDucky
Sun Wukong
15,125
2,614
0
10,500
29,309
16,997
94
7,065
21,903
0
91,178
L
Kukulkan
DonTiltproof
Kukulkan
15,360
1,805
0
670
19,463
9,828
1,034
9,095
10,226
102,659
0
W
23,343
2,370
0
13,950
25,416
40,762
1,913
3,292
21,761
0
130,236
L
Vamana
Kel19
Vamana
11,361
4,759
0
5,264
26,501
20,851
1,235
5,025
20,673
0
88,834
W
Da Ji
Nixon91
Da Ji
19,115
4,089
0
7,719
22,753
13,435
2,923
2,183
20,570
0
140,499
L
10,016
3,675
0
3,584
21,671
10,063
703
2,316
19,155
0
80,558
L
Yemoja
5,938
1,641
4,648
3,625
25,067
29,738
417
8,566
16,457
25,149
0
W
Morgan Le Fay
TunirDorm
Morgan Le Fay
20,829
2,119
0
3,057
21,223
12,147
2,564
7,418
13,805
78,482
0
W
Sylvanus
mascine1
Sylvanus
11,238
2,638
4,896
8,115
22,559
35,782
1,443
5,766
16,793
42,160
0
W
Danzaburou
minecraft62001
Danzaburou
20,825
7,442
0
5,641
18,817
11,146
8,218
3,071
15,746
0
89,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,192
Gold Earned
54,554
677
Minions Killed
603
0
Camps Cleared
0
2,206,347
Distance Traveled
2,120,837
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,024
441
130
5
0
538,513
7
L
Kukulkan
11,275
451
165
7
0
346,779
1
W
Chaac
14,258
570
205
8
0
473,309
3
L
Vamana
11,791
472
148
6
0
467,919
6
W
Da Ji
14,380
575
192
8
0
441,690
1
L
Neith
10,439
418
125
5
0
390,489
3
L
Yemoja
10,025
401
35
1
0
377,137
1
W
Morgan Le Fay
12,289
492
97
4
0
424,580
6
W
Sylvanus
12,198
488
46
2
0
465,757
11
W
Danzaburou
14,067
563
137
5
0
401,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role