Player Matchup

Izanami
Izanami
ElionXhoni
Izanami
Level 100
God Stats
14W - 7L
1,960 SR
Queue Stats
77W - 81L
1,506 Elo+
Solo
Nemesis
Nemesis
GuajiBoy
Nemesis
Level 106
God Stats
4W - 1L
1,732 SR
Queue Stats
450W - 464L
1,483 Elo+
Solo
Janus
Janus
Isaiahlj
Janus
Level 160
God Stats
1W - 0L
1,462 SR
Queue Stats
185W - 120L
1,746 Elo+
Solo
Ishtar
Ishtar
SugarFerret
Ishtar
Level 129
God Stats
23W - 27L
1,375 SR
Queue Stats
311W - 310L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
jrockusc
Zhong Kui
Level 102
God Stats
4W - 5L
1,560 SR
Queue Stats
554W - 521L
1,562 Elo+
Solo
Team Averages
Level 119
1,618 SR
1,569 Elo+

VS

Team Averages
Level 112
1,576 SR
1,543 Elo+
Ravana
Ravana
TheAlmightySteez
Ravana
Level 146
God Stats
4W - 4L
1,429 SR
Queue Stats
653W - 542L
1,548 Elo+
Party 1
Freya
Freya
TheSnowFoxx
Freya
Level 152
God Stats
1W - 3L
1,693 SR
Queue Stats
167W - 179L
1,632 Elo+
Solo
Vulcan
Vulcan
drumlord2112
Vulcan
Level 77
God Stats
4W - 5L
1,560 SR
Queue Stats
240W - 251L
1,485 Elo+
Solo
Arachne
Arachne
habahabapl
Arachne
Level 47
God Stats
105W - 91L
1,531 SR
Queue Stats
114W - 115L
1,457 Elo+
Solo
Jormungandr
Jormungandr
wialord
Jormungandr
Level 140
God Stats
6W - 4L
1,666 SR
Queue Stats
200W - 169L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElionXhoni
Izanami
11
0 / 2 / 2
6,232
479
5,195
7,529
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
GuajiBoy
Nemesis
11
1 / 0 / 1
6,664
513
3,906
7,588
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Isaiahlj
Janus
14
2 / 0 / 0
8,614
663
7,781
7,989
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
13
0 / 1 / 0
7,502
577
4,041
8,292
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
jrockusc
Zhong Kui
13
3 / 1 / 2
7,937
611
7,106
9,668
7,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,769
521
4,817
8,776
5,785
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 1
7,367
567
4,449
6,921
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
11
0 / 2 / 1
6,315
486
6,270
6,326
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
habahabapl
Arachne
11
0 / 2 / 3
6,446
496
2,497
13,774
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
wialord
Jormungandr
13
0 / 0 / 0
7,488
576
4,412
9,509
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
4
4
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElionXhoni
Izanami
0
2
2
0.5
W
Nemesis
GuajiBoy
Nemesis
1
0
1
1.5
W
Janus
Isaiahlj
Janus
2
0
0
2
W
Ishtar
0
1
0
0
L
3
2
0
1.5
L
1
0
1
1.5
L
Vulcan
0
2
1
0.25
L
Arachne
habahabapl
Arachne
0
2
3
0.75
W
Zhong Kui
jrockusc
Zhong Kui
3
1
2
4
L
Jormungandr
wialord
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
22,445
41,066
Taken
45,306
19,513
Mitigated
21,677
20,650
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElionXhoni
Izanami
5,195
3,716
0
2,569
7,529
2,358
2,865
2,268
5,152
0
46,891
W
Nemesis
GuajiBoy
Nemesis
3,906
1,677
0
2,699
7,588
3,420
0
989
6,599
0
51,915
W
Janus
Isaiahlj
Janus
7,781
1,430
0
5,814
7,989
3,358
0
4,699
3,290
72,751
0
W
Ishtar
4,041
2,303
0
4,247
8,292
3,164
0
3,125
4,885
0
63,256
L
4,817
1,103
0
3,483
8,776
5,785
0
2,194
6,493
0
21,012
L
4,449
1,285
0
4,694
6,921
2,618
0
0
6,921
59,848
0
L
Vulcan
6,270
2,014
0
1,000
6,326
2,788
0
3,381
2,775
50,774
0
L
Arachne
habahabapl
Arachne
2,497
1,594
0
3,544
13,774
5,303
0
3,247
10,285
0
54,094
W
Zhong Kui
jrockusc
Zhong Kui
7,106
785
0
5,321
9,668
7,213
180
3,659
6,009
54,205
0
L
Jormungandr
wialord
Jormungandr
4,412
1,323
0
2,730
9,509
5,183
0
5,232
3,945
68,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,949
Gold Earned
34,385
583
Minions Killed
440
0
Camps Cleared
0
1,266,778
Distance Traveled
1,216,077
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,232
479
81
6
0
215,665
1
W
Nemesis
6,664
513
97
7
0
296,627
3
W
Janus
8,614
663
152
12
0
278,472
2
W
Ishtar
7,502
577
131
10
0
237,213
3
L
Ravana
6,769
521
24
2
0
226,467
1
L
Freya
7,367
567
112
9
0
234,728
6
L
Vulcan
6,315
486
96
7
0
224,203
3
L
Arachne
6,446
496
82
6
0
270,207
0
W
Zhong Kui
7,937
611
122
9
0
238,801
4
L
Jormungandr
7,488
576
126
10
0
260,472
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role