Player Matchup

Geb
Geb
LazyBone111
Geb
Level 64
God Stats
29W - 33L
1,487 SR
Queue Stats
234W - 283L
1,474 Elo+
Solo
Merlin
Merlin
SEKIRYUUTEI7
Merlin
Level 126
God Stats
10W - 16L
1,610 SR
Queue Stats
81W - 101L
1,467 Elo+
Solo
Anhur
Anhur
adam2390
Anhur
Level 157
God Stats
2W - 2L
1,297 SR
Queue Stats
142W - 104L
1,694 Elo+
Solo
Team Averages
Level 116
1,465 SR
1,545 Elo+

VS

Team Averages
Level 59
1,553 SR
1,365 Elo+
Bacchus
Bacchus
CoruptieSRL69
Bacchus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
XxisonicxX
Ne Zha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,342 Elo+
Party 1
He Bo
He Bo
Zeyn69
He Bo
Level 87
God Stats
1W - 2L
1,659 SR
Queue Stats
10W - 17L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
7,161
895
4,339
8,729
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
11
2 / 1 / 9
6,655
832
7,496
4,936
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
adam2390
Anhur
12
8 / 0 / 3
7,787
973
9,992
5,751
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
2 / 1 / 1
6,153
769
3,985
8,924
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
XxisonicxX
Ne Zha
8
0 / 4 / 2
5,557
695
2,699
10,067
4,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Zeyn69
He Bo
9
1 / 6 / 1
5,448
681
4,156
8,360
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
1
1
2.5
W
1
2
9
2.75
W
Merlin
2
1
9
6.5
L
Ne Zha
XxisonicxX
Ne Zha
0
4
2
0.25
L
He Bo
Zeyn69
He Bo
1
6
1
0.25
W
Anhur
adam2390
Anhur
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,827
Damage
10,840
19,416
Taken
27,351
12,094
Mitigated
16,110
5,467
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,985
452
0
910
8,924
8,542
0
3,990
4,934
8,655
0
W
4,339
641
0
1,761
8,729
7,615
136
3,521
5,208
12,191
0
W
Merlin
7,496
1,411
0
889
4,936
2,197
974
2,351
2,585
27,779
0
L
Ne Zha
XxisonicxX
Ne Zha
2,699
920
911
1,111
10,067
4,823
0
4,642
5,425
0
8,363
L
He Bo
Zeyn69
He Bo
4,156
505
0
295
8,360
2,745
0
3,514
4,846
18,620
0
W
Anhur
adam2390
Anhur
9,992
6,013
0
2,817
5,751
2,282
939
2,869
2,882
0
32,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,603
Gold Earned
17,158
98
Minions Killed
57
6
Camps Cleared
1
446,312
Distance Traveled
409,067
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,153
769
8
1
0
143,939
0
W
Geb
7,161
895
13
2
0
169,089
2
W
Merlin
6,655
832
31
4
3
130,138
3
L
Ne Zha
5,557
695
13
2
1
142,983
1
L
He Bo
5,448
681
36
5
0
122,145
3
W
Anhur
7,787
973
54
7
3
147,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role