Player Matchup

Terra
Terra
Jaaavis
Terra
Level 157
God Stats
19W - 3L
2,049 SR
Queue Stats
490W - 184L
1,664 Elo+
Party 1
Hel
Hel
Karma AgiIe
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 36L
1,560 Elo+
Party 1
Lancelot
Lancelot
Woodzio
Lancelot
Level 160
God Stats
3W - 0L
2,009 SR
Queue Stats
179W - 34L
1,835 Elo+
Party 1
King Arthur
King Arthur
halo40k
King Arthur
Level 159
God Stats
1W - 1L
1,612 SR
Queue Stats
29W - 12L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
zeejay97
Hou Yi
Level 158
God Stats
6W - 1L
1,841 SR
Queue Stats
147W - 70L
1,800 Elo+
Party 1
Team Averages
Level 159
1,802 SR
1,679 Elo+

VS

Team Averages
Level 94
1,404 SR
1,433 Elo+
Ullr
Ullr
 
Ullr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kazima_Hawkeye
Hercules
Level 120
God Stats
1W - 2L
1,348 SR
Queue Stats
75W - 59L
1,458 Elo+
Solo
Medusa
Medusa
arsalan-8686-
Medusa
Level 101
God Stats
0W - 2L
1,488 SR
Queue Stats
140W - 164L
1,451 Elo+
Solo
Poseidon
Poseidon
iAmPharao
Poseidon
Level 86
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 3L
1,330 Elo+
Solo
Vulcan
Vulcan
idolo_28
Vulcan
Level 127
God Stats
3W - 14L
1,256 SR
Queue Stats
235W - 269L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jaaavis
Terra
16
0 / 0 / 25
10,892
1,089
12,089
19,917
30,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 20
11,164
1,116
17,933
8,786
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Woodzio
Lancelot
17
11 / 0 / 14
12,022
1,202
24,484
12,908
18,110
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
halo40k
King Arthur
17
7 / 0 / 10
10,792
1,079
17,062
11,332
16,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
zeejay97
Hou Yi
17
5 / 2 / 12
10,433
1,043
15,651
11,803
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

413

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 6 / 0
8,897
890
8,066
20,965
10,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
0 / 2 / 2
9,023
902
10,914
26,301
18,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 9 / 1
8,600
860
11,538
20,849
9,605
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
iAmPharao
Poseidon
14
1 / 11 / 1
9,048
905
9,323
19,565
8,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
idolo_28
Vulcan
13
0 / 0 / 1
8,412
841
2,746
4,020
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
7
28
Kills
2
2
Deaths
28
81
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
6
0
0.17
W
Terra
Jaaavis
Terra
0
0
25
12.5
W
5
0
20
15
L
Hercules
0
2
2
0.5
W
Lancelot
Woodzio
Lancelot
11
0
14
18
L
0
9
1
0.06
W
King Arthur
halo40k
King Arthur
7
0
10
12
L
Poseidon
iAmPharao
Poseidon
1
11
1
0.14
L
Vulcan
idolo_28
Vulcan
0
0
1
0.5
W
Hou Yi
zeejay97
Hou Yi
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,219
Damage
42,587
64,746
Taken
91,700
79,377
Mitigated
48,573
36,825
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,066
3,214
0
22
20,965
10,123
0
7,642
13,323
0
16,497
W
Terra
Jaaavis
Terra
12,089
3,263
7,031
4,194
19,917
30,762
0
4,175
15,591
17,497
0
W
17,933
707
16,076
6,585
8,786
5,625
0
2,128
6,570
38,648
0
L
Hercules
10,914
2,063
180
3,600
26,301
18,676
0
9,273
17,028
0
21,278
W
Lancelot
Woodzio
Lancelot
24,484
4,120
0
127
12,908
18,110
0
911
10,934
251
38,376
L
11,538
6,364
0
536
20,849
9,605
0
7,194
13,655
0
23,981
W
King Arthur
halo40k
King Arthur
17,062
2,132
646
730
11,332
16,519
0
1,835
9,310
1,125
28,560
L
Poseidon
iAmPharao
Poseidon
9,323
899
10
851
19,565
8,084
0
6,259
13,306
19,385
0
L
Vulcan
idolo_28
Vulcan
2,746
1,415
0
0
4,020
2,085
0
1,074
2,946
3,670
0
W
Hou Yi
zeejay97
Hou Yi
15,651
6,224
0
1,436
11,803
8,361
0
3,020
8,660
44
44,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,303
Gold Earned
43,980
197
Minions Killed
73
11
Camps Cleared
3
1,032,514
Distance Traveled
637,499
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,897
890
9
1
0
150,736
1
W
Terra
10,892
1,089
9
1
1
210,786
2
W
Hel
11,164
1,116
68
7
3
242,182
0
L
Hercules
9,023
902
25
3
1
180,358
0
W
Lancelot
12,022
1,202
35
4
1
224,040
3
L
Medusa
8,600
860
13
1
2
109,159
0
W
King Arthur
10,792
1,079
28
3
1
203,711
0
L
Poseidon
9,048
905
23
2
0
164,671
0
L
Vulcan
8,412
841
3
0
0
32,575
0
W
Hou Yi
10,433
1,043
57
6
5
151,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role