Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Afreca
Ao Kuang
Level 160
God Stats
35W - 30L
1,618 SR
Queue Stats
354W - 332L
1,585 Elo+
Solo
Merlin
Merlin
JeanPaulVaIley
Merlin
Level 158
God Stats
16W - 10L
1,737 SR
Queue Stats
295W - 203L
1,547 Elo+
Solo
Chaac
Chaac
JvanTheMan
Chaac
Level 104
God Stats
3W - 1L
1,476 SR
Queue Stats
89W - 70L
1,566 Elo+
Solo
Charybdis
Charybdis
MermaidMama219
Charybdis
Level 158
God Stats
39W - 45L
1,527 SR
Queue Stats
1,507W - 1,749L
1,467 Elo+
Solo
Team Averages
Level 148
1,572 SR
1,533 Elo+

VS

Team Averages
Level 114
1,675 SR
1,548 Elo+
Hou Yi
Hou Yi
Belligerent8189
Hou Yi
Level 128
God Stats
20W - 8L
1,712 SR
Queue Stats
145W - 129L
1,574 Elo+
Solo
Agni
Agni
Jainso
Agni
Level 80
God Stats
21W - 13L
1,624 SR
Queue Stats
462W - 465L
1,482 Elo+
Solo
Susano
Susano
Melancholic_One
Susano
Level 145
God Stats
19W - 10L
1,682 SR
Queue Stats
449W - 394L
1,612 Elo+
Solo
King Arthur
King Arthur
iiClutchUS
King Arthur
Level 64
God Stats
2W - 2L
1,640 SR
Queue Stats
63W - 75L
1,488 Elo+
Solo
Ares
Ares
killthis2000
Ares
Level 155
God Stats
2W - 2L
1,718 SR
Queue Stats
96W - 76L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 1 / 0
7,358
566
5,084
11,002
7,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Afreca
Ao Kuang
14
7 / 0 / 1
8,296
638
9,219
11,333
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 2
7,876
606
5,985
5,429
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
0 / 3 / 2
6,383
491
4,138
11,347
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
MermaidMama219
Charybdis
10
0 / 5 / 1
6,155
473
3,162
8,068
2,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 3
6,740
518
7,848
10,964
4,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
Jainso
Agni
11
0 / 2 / 0
6,421
494
2,344
7,200
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 2 / 1
6,837
526
7,840
10,856
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
iiClutchUS
King Arthur
2
0 / 1 / 0
3,998
308
637
1,640
668
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 2
6,663
513
6,291
10,952
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
11
Kills
9
9
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
0
2
W
Ao Kuang
Afreca
Ao Kuang
7
0
1
7.5
L
5
3
3
2.17
L
Agni
Jainso
Agni
0
2
0
0
W
2
0
2
3
W
Chaac
0
3
2
0.33
L
3
2
1
1.75
W
Charybdis
MermaidMama219
Charybdis
0
5
1
0.1
L
King Arthur
iiClutchUS
King Arthur
0
1
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,588
Damage
24,960
47,179
Taken
41,612
25,561
Mitigated
20,315
10,065
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,084
1,199
0
1,560
11,002
7,962
70
4,047
6,894
0
55,203
W
Ao Kuang
Afreca
Ao Kuang
9,219
1,571
0
3,006
11,333
4,743
0
1,077
10,256
58,568
0
L
7,848
5,051
0
4,039
10,964
4,147
0
3,093
7,871
0
39,168
L
Agni
Jainso
Agni
2,344
172
0
2,305
7,200
2,806
0
5,811
1,389
47,132
0
W
5,985
1,006
0
1,202
5,429
2,200
216
1,754
3,675
65,806
0
W
Chaac
4,138
911
275
3,135
11,347
8,050
168
905
10,442
0
27,154
L
7,840
2,841
0
1,217
10,856
3,980
15
3,874
6,982
0
50,310
W
Charybdis
MermaidMama219
Charybdis
3,162
1,481
0
887
8,068
2,606
931
852
7,216
0
40,400
L
King Arthur
iiClutchUS
King Arthur
637
97
0
440
1,640
668
0
113
1,527
0
3,222
L
6,291
571
194
1,622
10,952
8,714
0
2,313
8,639
30,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
30,659
440
Minions Killed
303
0
Camps Cleared
0
1,240,747
Distance Traveled
1,000,572
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,358
566
101
8
0
244,313
6
W
Ao Kuang
8,296
638
97
7
0
289,580
6
L
Hou Yi
6,740
518
64
5
0
217,442
0
L
Agni
6,421
494
97
7
0
249,510
4
W
Merlin
7,876
606
122
9
0
245,738
3
W
Chaac
6,383
491
42
3
0
257,987
3
L
Susano
6,837
526
94
7
0
279,771
4
W
Charybdis
6,155
473
78
6
0
203,129
4
L
King Arthur
3,998
308
5
0
0
39,528
0
L
Ares
6,663
513
43
3
0
214,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role