Player Matchup

Shiva
Shiva
Asphodel_Verseau
Shiva
Level 88
God Stats
14W - 14L
1,543 SR
Queue Stats
560W - 625L
1,410 Elo+
Solo
Atlas
Atlas
D2CREW
Atlas
Level 156
God Stats
0W - 4L
1,386 SR
Queue Stats
19W - 26L
1,420 Elo+
Party 1
Ravana
Ravana
aka_kikolaz
Ravana
Level 128
God Stats
8W - 8L
1,822 SR
Queue Stats
68W - 60L
1,685 Elo+
Solo
Hachiman
Hachiman
gibsonatic
Hachiman
Level 109
God Stats
2W - 5L
1,619 SR
Queue Stats
36W - 41L
1,438 Elo+
Solo
Kukulkan
Kukulkan
yanghurn
Kukulkan
Level 105
God Stats
1W - 1L
1,692 SR
Queue Stats
60W - 64L
1,524 Elo+
Party 1
Team Averages
Level 117
1,612 SR
1,496 Elo+

VS

Team Averages
Level 125
1,401 SR
1,464 Elo+
Cliodhna
Cliodhna
EverGreen217
Cliodhna
Level 149
God Stats
5W - 3L
1,216 SR
Queue Stats
81W - 92L
1,461 Elo+
Party 2
Neith
Neith
K2A Jupi
Neith
Level 121
God Stats
16W - 12L
1,481 SR
Queue Stats
101W - 100L
1,440 Elo+
Solo
Mulan
Mulan
davids_legend
Mulan
Level 120
God Stats
5W - 7L
1,399 SR
Queue Stats
248W - 269L
1,422 Elo+
Party 3
Nu Wa
Nu Wa
k-win97
Nu Wa
Level 129
God Stats
2W - 3L
1,532 SR
Queue Stats
58W - 60L
1,474 Elo+
Party 2
Achilles
Achilles
lil-Mathius
Achilles
Level 105
God Stats
4W - 5L
1,378 SR
Queue Stats
170W - 167L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,603
410
5,387
19,045
10,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
D2CREW
Atlas
13
2 / 5 / 2
8,912
424
8,404
19,520
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
19
9 / 5 / 1
11,927
568
13,175
16,821
10,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
gibsonatic
Hachiman
10
0 / 5 / 4
7,883
375
4,043
10,286
2,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
yanghurn
Kukulkan
15
3 / 6 / 0
10,618
506
15,160
14,735
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EverGreen217
Cliodhna
18
8 / 4 / 4
11,677
556
11,067
19,955
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
K2A Jupi
Neith
18
4 / 4 / 2
12,146
578
12,000
13,297
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 2 / 10
12,536
597
15,031
24,251
19,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
k-win97
Nu Wa
17
0 / 0 / 11
11,527
549
18,466
9,175
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
lil-Mathius
Achilles
18
8 / 4 / 5
11,877
566
9,315
19,144
19,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
14
Kills
26
26
Deaths
14
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Atlas
D2CREW
Atlas
2
5
2
0.6
W
Cliodhna
EverGreen217
Cliodhna
8
4
4
2.5
W
Neith
K2A Jupi
Neith
4
4
2
1.25
L
Ravana
9
5
1
1.9
W
6
2
10
5.5
L
Hachiman
gibsonatic
Hachiman
0
5
4
0.4
W
Nu Wa
k-win97
Nu Wa
0
0
11
5.5
W
Achilles
lil-Mathius
Achilles
8
4
5
2.63
L
Kukulkan
yanghurn
Kukulkan
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,169
Damage
65,879
80,407
Taken
85,822
52,134
Mitigated
56,831
15,449
Healing
28,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,387
565
215
4,644
19,045
10,935
0
2,982
15,881
0
52,026
L
Atlas
D2CREW
Atlas
8,404
3,585
0
1,554
19,520
21,435
0
5,961
13,209
35,837
0
W
Cliodhna
EverGreen217
Cliodhna
11,067
2,342
0
7,167
19,955
7,934
0
3,499
16,456
0
93,662
W
Neith
K2A Jupi
Neith
12,000
4,921
0
2,960
13,297
6,336
6,418
2,408
10,889
0
109,620
L
Ravana
13,175
3,623
0
4,991
16,821
10,460
0
2,675
13,925
0
108,316
W
15,031
1,343
312
9,284
24,251
19,766
0
13,150
11,101
0
75,444
L
Hachiman
gibsonatic
Hachiman
4,043
2,000
0
1,708
10,286
2,721
220
1,963
8,161
0
35,503
W
Nu Wa
k-win97
Nu Wa
18,466
4,983
83
2,971
9,175
3,781
771
3,716
5,459
99,426
0
W
Achilles
lil-Mathius
Achilles
9,315
2,397
0
5,807
19,144
19,014
696
1,890
17,254
155
69,975
L
Kukulkan
yanghurn
Kukulkan
15,160
1,249
0
2,337
14,735
6,583
220
3,841
10,610
90,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
59,763
495
Minions Killed
635
0
Camps Cleared
0
1,718,249
Distance Traveled
2,062,011
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,603
410
99
5
0
301,666
0
L
Atlas
8,912
424
28
1
0
397,659
2
W
Cliodhna
11,677
556
112
5
0
472,588
1
W
Neith
12,146
578
153
7
0
338,290
4
L
Ravana
11,927
568
154
7
0
398,342
5
W
Mulan
12,536
597
111
5
0
443,560
2
L
Hachiman
7,883
375
52
2
0
251,567
3
W
Nu Wa
11,527
549
147
7
0
395,499
6
W
Achilles
11,877
566
112
5
0
412,074
0
L
Kukulkan
10,618
506
162
8
0
369,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role