Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DerDuuDe
Merlin
Level 160
God Stats
8W - 12L
1,571 SR
Queue Stats
638W - 599L
1,554 Elo+
Party 1
Athena
Athena
Gakah
Athena
Level 149
God Stats
2W - 3L
1,366 SR
Queue Stats
124W - 123L
1,497 Elo+
Party 1
Shiva
Shiva
KommaKla
Shiva
Level 117
God Stats
1W - 1L
1,146 SR
Queue Stats
191W - 179L
1,527 Elo+
Party 1
Team Averages
Level 146
1,417 SR
1,516 Elo+

VS

Team Averages
Level 111
1,497 SR
1,569 Elo+
Nemesis
Nemesis
DiegoPla19
Nemesis
Level 61
God Stats
1W - 4L
1,293 SR
Queue Stats
113W - 84L
1,578 Elo+
Solo
Xing Tian
Xing Tian
Moob
Xing Tian
Level 88
God Stats
0W - 2L
1,154 SR
Queue Stats
14W - 12L
1,506 Elo+
Party 2
Chernobog
Chernobog
MrSoftik
Chernobog
Level 154
God Stats
0W - 1L
1,556 SR
Queue Stats
78W - 54L
1,613 Elo+
Party 2
Chang'e
Chang'e
WarlorDZi
Chang'e
Level 142
God Stats
8W - 7L
1,683 SR
Queue Stats
645W - 612L
1,560 Elo+
Solo
Neith
Neith
Yukishah
Neith
Level 109
God Stats
29W - 15L
1,802 SR
Queue Stats
346W - 315L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 3 / 4
11,371
541
11,622
15,171
7,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
 
Cabrakan
17
2 / 1 / 4
10,700
510
7,305
17,921
17,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
DerDuuDe
Merlin
18
3 / 1 / 6
11,683
556
12,929
11,458
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Athena
Gakah
Athena
18
4 / 1 / 5
11,865
565
15,874
23,271
24,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shiva
KommaKla
Shiva
15
2 / 3 / 7
10,393
495
8,386
19,635
21,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiegoPla19
Nemesis
3
0 / 0 / 0
6,188
295
135
913
309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Moob
Xing Tian
14
3 / 4 / 2
9,658
460
6,880
24,057
33,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
MrSoftik
Chernobog
17
4 / 5 / 5
11,116
529
21,529
20,657
9,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chang'e
WarlorDZi
Chang'e
18
0 / 2 / 3
10,811
515
11,729
16,984
8,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Yukishah
Neith
18
2 / 2 / 0
11,523
549
8,962
14,417
7,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
13
Kills
9
9
Deaths
13
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
4
1.33
W
Cabrakan
 
Cabrakan
2
1
4
4
W
Merlin
DerDuuDe
Merlin
3
1
6
6
L
Nemesis
DiegoPla19
Nemesis
0
0
0
0
W
Athena
Gakah
Athena
4
1
5
6.5
W
Shiva
KommaKla
Shiva
2
3
7
1.83
L
Xing Tian
Moob
Xing Tian
3
4
2
1
L
Chernobog
MrSoftik
Chernobog
4
5
5
1.3
L
Chang'e
WarlorDZi
Chang'e
0
2
3
0.75
L
Neith
Yukishah
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,116
Damage
49,235
87,456
Taken
77,028
78,052
Mitigated
60,035
30,185
Healing
21,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,622
6,483
0
5,406
15,171
7,230
0
1,195
13,976
0
107,591
W
Cabrakan
 
Cabrakan
7,305
990
0
10,612
17,921
17,857
0
2,795
15,126
89,571
0
W
Merlin
DerDuuDe
Merlin
12,929
1,058
0
1,484
11,458
6,313
0
5,057
6,401
119,222
0
L
Nemesis
DiegoPla19
Nemesis
135
135
0
330
913
309
0
640
273
0
1,710
W
Athena
Gakah
Athena
15,874
4,877
0
8,751
23,271
24,921
126
3,983
19,288
79,851
0
W
Shiva
KommaKla
Shiva
8,386
1,431
935
2,997
19,635
21,731
0
6,961
12,344
0
35,894
L
Xing Tian
Moob
Xing Tian
6,880
854
0
1,192
24,057
33,865
0
11,614
12,199
33,047
0
L
Chernobog
MrSoftik
Chernobog
21,529
12,892
0
3,481
20,657
9,676
1,071
7,004
13,477
0
102,280
L
Chang'e
WarlorDZi
Chang'e
11,729
800
1,705
9,015
16,984
8,193
0
8,512
8,368
108,127
0
L
Neith
Yukishah
Neith
8,962
3,235
0
5,593
14,417
7,992
3,670
7,460
6,603
0
110,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,012
Gold Earned
49,296
645
Minions Killed
570
0
Camps Cleared
0
2,059,000
Distance Traveled
1,631,390
38
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,371
541
156
7
0
387,790
7
W
Cabrakan
10,700
510
143
7
0
379,675
4
W
Merlin
11,683
556
178
8
0
408,646
4
L
Nemesis
6,188
295
5
0
0
34,960
0
W
Athena
11,865
565
131
6
0
458,220
5
W
Shiva
10,393
495
37
2
0
424,669
18
L
Xing Tian
9,658
460
43
2
0
424,504
2
L
Chernobog
11,116
529
149
7
0
418,216
3
L
Chang'e
10,811
515
186
9
0
410,232
6
L
Neith
11,523
549
187
9
0
343,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role