Player Matchup

Cliodhna
Cliodhna
xZ_R4N1EL_Zx
Cliodhna
Level 43
God Stats
0W - 1L
1,938 SR
Queue Stats
7W - 12L
1,239 Elo+
Party 1
Janus
Janus
xZ_Torus112869_Z
Janus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,110 Elo+
Party 1
Ganesha
Ganesha
xZ_byLonguiYT_Zx
Ganesha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,091 Elo+
Party 1
Team Averages
Level 38
1,646 SR
1,147 Elo+

VS

Team Averages
Level 93
1,617 SR
1,577 Elo+
Medusa
Medusa
CGLR
Medusa
Level 147
God Stats
8W - 4L
1,621 SR
Queue Stats
33W - 27L
1,598 Elo+
Solo
Olorun
Olorun
LazyBone111
Olorun
Level 64
God Stats
25W - 11L
1,729 SR
Queue Stats
234W - 283L
1,469 Elo+
Solo
Odin
Odin
SleekJuz
Odin
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
xZ_R4N1EL_Zx
Cliodhna
8
1 / 3 / 1
5,358
670
2,740
6,078
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
5,476
685
3,968
5,274
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 2
5,674
709
591
8,860
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CGLR
Medusa
11
3 / 1 / 10
7,074
884
8,959
4,672
1,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
12
7 / 0 / 6
7,483
935
5,185
3,320
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
11
3 / 1 / 10
7,013
877
3,899
6,093
3,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
13
13
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
CGLR
Medusa
3
1
10
8
W
Olorun
7
0
6
10
W
Odin
3
1
10
8
L
Cliodhna
xZ_R4N1EL_Zx
Cliodhna
1
3
1
0.5
L
1
4
1
0.38
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,299
Damage
18,043
20,212
Taken
14,085
11,210
Mitigated
7,054
2,383
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CGLR
Medusa
8,959
3,755
0
716
4,672
1,870
748
1,867
2,672
0
33,061
W
Olorun
5,185
2,500
1,120
1,628
3,320
1,478
1,312
639
2,639
20,481
1,821
W
Odin
3,899
1,286
0
722
6,093
3,706
578
2,623
3,282
0
14,878
L
Cliodhna
xZ_R4N1EL_Zx
Cliodhna
2,740
172
0
1,050
6,078
2,420
0
1,501
4,577
0
10,906
L
3,968
365
0
390
5,274
2,044
0
876
4,398
15,324
0
L
591
189
0
943
8,860
6,746
0
2,193
6,667
5,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,508
Gold Earned
21,570
61
Minions Killed
101
3
Camps Cleared
5
410,405
Distance Traveled
498,511
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,074
884
53
7
1
153,021
2
W
Olorun
7,483
935
32
4
3
172,570
3
W
Odin
7,013
877
16
2
1
172,920
7
L
Cliodhna
5,358
670
21
3
2
151,906
2
L
Janus
5,476
685
38
5
1
142,161
1
L
Ganesha
5,674
709
2
0
0
116,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role