Player Matchup

Ao Kuang
Ao Kuang
MR-0_0-3MAR
Ao Kuang
Level 74
God Stats
5W - 7L
1,035 SR
Queue Stats
394W - 443L
1,287 Elo+
Party 4
Hun Batz
Hun Batz
Q-ohg
Hun Batz
Level 35
God Stats
6W - 7L
1,495 SR
Queue Stats
141W - 153L
1,253 Elo+
Party 4
Ra
Ra
Shandut
Ra
Level 65
God Stats
7W - 3L
1,583 SR
Queue Stats
53W - 58L
1,214 Elo+
Party 1
Neith
Neith
Squishy ya5563
Neith
Level 89
God Stats
6W - 3L
1,551 SR
Queue Stats
339W - 346L
1,328 Elo+
Solo
Loki
Loki
Ulises2510
Loki
Level 28
God Stats
13W - 12L
1,469 SR
Queue Stats
41W - 39L
1,214 Elo+
Party 1
Team Averages
Level 58
1,427 SR
1,259 Elo+

VS

Team Averages
Level 64
1,345 SR
1,292 Elo+
Ao Kuang
Ao Kuang
Ape_NO_Chromo
Ao Kuang
Level 83
God Stats
0W - 3L
1,817 SR
Queue Stats
108W - 110L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
FLAT9LINED9
Cthulhu
Level 5
God Stats
0W - 4L
1,067 SR
Queue Stats
3W - 8L
1,123 Elo+
Party 2
Lancelot
Lancelot
Im xim g
Lancelot
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,311 Elo+
Solo
Vulcan
Vulcan
JohntheSpartan7
Vulcan
Level 45
God Stats
1W - 4L
1,248 SR
Queue Stats
3W - 8L
1,123 Elo+
Party 2
Baron Samedi
Baron Samedi
lm-TheCreator
Baron Samedi
Level 155
God Stats
0W - 3L
1,095 SR
Queue Stats
102W - 113L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MR-0_0-3MAR
Ao Kuang
9
2 / 1 / 1
5,262
526
2,926
3,589
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Q-ohg
Hun Batz
9
4 / 0 / 1
5,760
576
3,158
6,136
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 2
5,024
502
2,868
4,691
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
6,187
619
2,924
6,514
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 3
5,406
541
2,912
2,976
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ape_NO_Chromo
Ao Kuang
9
1 / 2 / 0
5,406
541
2,747
6,864
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
FLAT9LINED9
Cthulhu
7
0 / 1 / 0
4,371
437
1,232
5,182
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Im xim g
Lancelot
4
0 / 3 / 0
4,012
401
72
4,265
1,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
5,159
516
4,963
3,655
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
lm-TheCreator
Baron Samedi
9
1 / 2 / 0
5,279
528
2,350
5,499
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
3
3
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ape_NO_Chromo
Ao Kuang
1
2
0
0.5
L
Cthulhu
FLAT9LINED9
Cthulhu
0
1
0
0
L
Lancelot
Im xim g
Lancelot
0
3
0
0
L
1
1
0
1
W
Ao Kuang
MR-0_0-3MAR
Ao Kuang
2
1
1
2.5
W
Hun Batz
Q-ohg
Hun Batz
4
0
1
4.5
W
0
1
2
1
W
1
1
2
2
W
1
0
3
2.5
L
Baron Samedi
lm-TheCreator
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,788
Damage
11,364
23,906
Taken
25,465
8,600
Mitigated
11,552
8,773
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ape_NO_Chromo
Ao Kuang
2,747
301
0
2,849
6,864
3,691
0
343
6,521
22,305
6,404
L
Cthulhu
FLAT9LINED9
Cthulhu
1,232
314
0
126
5,182
2,953
0
1,972
3,210
14,708
0
L
Lancelot
Im xim g
Lancelot
72
0
0
235
4,265
1,273
0
325
3,940
0
11,286
L
4,963
2,350
0
250
3,655
1,357
0
913
2,742
26,945
0
W
Ao Kuang
MR-0_0-3MAR
Ao Kuang
2,926
597
0
1,298
3,589
1,101
1,942
1,173
2,416
22,419
0
W
Hun Batz
Q-ohg
Hun Batz
3,158
1,863
0
1,147
6,136
2,297
252
2,235
3,901
0
27,355
W
2,868
137
139
1,890
4,691
1,731
0
1,942
2,749
32,867
0
W
2,924
1,561
0
3,743
6,514
2,467
837
4,561
1,953
0
45,810
W
2,912
766
0
556
2,976
1,004
414
1,170
1,806
0
21,224
L
Baron Samedi
lm-TheCreator
Baron Samedi
2,350
139
84
973
5,499
2,278
45
2,241
3,258
34,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
24,227
269
Minions Killed
224
0
Camps Cleared
0
968,433
Distance Traveled
812,384
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,406
541
65
7
0
169,015
5
L
Cthulhu
4,371
437
20
2
0
173,463
0
L
Lancelot
4,012
401
25
3
0
115,956
0
L
Vulcan
5,159
516
53
5
0
183,396
0
W
Ao Kuang
5,262
526
40
4
0
192,718
4
W
Hun Batz
5,760
576
53
5
0
204,103
0
W
Ra
5,024
502
55
6
0
213,016
1
W
Neith
6,187
619
80
8
0
179,784
2
W
Loki
5,406
541
41
4
0
178,812
3
L
Baron Samedi
5,279
528
61
6
0
170,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role