Player Matchup

Sun Wukong
Sun Wukong
DeadlyPsycho808
Sun Wukong
Level 94
God Stats
29W - 20L
1,512 SR
Queue Stats
44W - 52L
1,318 Elo+
Solo
Medusa
Medusa
PeteTheTickler
Medusa
Level 16
God Stats
3W - 5L
1,713 SR
Queue Stats
55W - 73L
1,325 Elo+
Party 1
Xing Tian
Xing Tian
XannyST
Xing Tian
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
562W - 639L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
uFaelz ll
Nu Wa
Level 149
God Stats
21W - 14L
1,575 SR
Queue Stats
717W - 755L
1,395 Elo+
Solo
Athena
Athena
v Unexposed
Athena
Level 93
God Stats
48W - 48L
1,485 SR
Queue Stats
620W - 616L
1,419 Elo+
Solo
Team Averages
Level 84
1,557 SR
1,368 Elo+

VS

Team Averages
Level 66
1,410 SR
1,293 Elo+
Bellona
Bellona
FarSeer127
Bellona
Level 49
God Stats
1W - 10L
1,247 SR
Queue Stats
60W - 78L
1,258 Elo+
Solo
Fafnir
Fafnir
Xy TIDY
Fafnir
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 78L
1,187 Elo+
Solo
Gilgamesh
Gilgamesh
dragon12453
Gilgamesh
Level 48
God Stats
0W - 3L
1,291 SR
Queue Stats
100W - 152L
1,285 Elo+
Solo
Izanami
Izanami
rauxe
Izanami
Level 43
God Stats
3W - 8L
1,376 SR
Queue Stats
7W - 18L
1,321 Elo+
Solo
Yu Huang
Yu Huang
will19035
Yu Huang
Level 159
God Stats
21W - 9L
1,638 SR
Queue Stats
1,326W - 1,421L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeadlyPsycho808
Sun Wukong
12
2 / 0 / 0
8,007
421
5,297
14,335
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 1 / 2
9,854
519
15,372
11,975
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
XannyST
Xing Tian
12
0 / 1 / 9
8,700
458
6,812
17,792
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
uFaelz ll
Nu Wa
15
3 / 1 / 5
8,950
471
10,443
11,765
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
15
1 / 1 / 3
9,188
484
8,350
11,718
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FarSeer127
Bellona
14
2 / 1 / 0
8,352
440
5,171
12,331
9,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Xy TIDY
Fafnir
13
0 / 4 / 3
9,226
486
6,188
17,871
22,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gilgamesh
dragon12453
Gilgamesh
11
0 / 2 / 0
7,493
394
4,864
16,348
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
rauxe
Izanami
13
2 / 4 / 0
8,302
437
9,193
13,313
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
will19035
Yu Huang
11
0 / 2 / 0
7,760
408
7,128
8,210
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
4
4
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeadlyPsycho808
Sun Wukong
2
0
0
2
L
Bellona
FarSeer127
Bellona
2
1
0
2
W
7
1
2
8
W
Xing Tian
XannyST
Xing Tian
0
1
9
4.5
L
Fafnir
Xy TIDY
Fafnir
0
4
3
0.38
L
Gilgamesh
dragon12453
Gilgamesh
0
2
0
0
L
Izanami
rauxe
Izanami
2
4
0
0.5
W
Nu Wa
uFaelz ll
Nu Wa
3
1
5
5.5
W
Athena
1
1
3
2.5
L
Yu Huang
will19035
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
32,544
67,585
Taken
68,073
42,335
Mitigated
47,925
23,394
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeadlyPsycho808
Sun Wukong
5,297
1,538
0
8,281
14,335
6,845
0
155
14,123
0
59,845
L
Bellona
FarSeer127
Bellona
5,171
835
0
3,792
12,331
9,502
0
7,088
5,243
0
43,799
W
15,372
6,939
0
4,985
11,975
5,576
1,163
3,478
8,497
0
75,685
W
Xing Tian
XannyST
Xing Tian
6,812
950
0
3,199
17,792
19,251
156
3,245
14,378
28,644
0
L
Fafnir
Xy TIDY
Fafnir
6,188
2,452
0
5,347
17,871
22,524
490
3,728
14,143
33,053
0
L
Gilgamesh
dragon12453
Gilgamesh
4,864
1,500
0
2,886
16,348
8,082
0
4,195
12,153
0
56,969
L
Izanami
rauxe
Izanami
9,193
6,138
0
3,002
13,313
4,911
1,064
4,856
8,457
0
65,094
W
Nu Wa
uFaelz ll
Nu Wa
10,443
3,724
297
2,765
11,765
4,759
2,150
6,083
5,682
62,891
0
W
Athena
8,350
2,575
0
3,867
11,718
5,904
0
355
10,935
55,204
0
L
Yu Huang
will19035
Yu Huang
7,128
557
0
199
8,210
2,906
390
5,738
2,472
55,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
41,133
436
Minions Killed
428
0
Camps Cleared
0
1,713,881
Distance Traveled
1,603,714
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,007
421
84
4
0
333,921
0
L
Bellona
8,352
440
83
4
0
354,316
4
W
Medusa
9,854
519
105
6
0
317,194
0
W
Xing Tian
8,700
458
30
2
0
374,285
1
L
Fafnir
9,226
486
36
2
0
308,676
1
L
Gilgamesh
7,493
394
95
5
0
398,868
1
L
Izanami
8,302
437
123
6
0
295,269
0
W
Nu Wa
8,950
471
90
5
0
324,176
4
W
Athena
9,188
484
127
7
0
364,305
6
L
Yu Huang
7,760
408
91
5
0
246,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role