Player Matchup

Achilles
Achilles
 
Achilles
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kampf_Pinguin_89
Bellona
Level 146
God Stats
5W - 4L
1,447 SR
Queue Stats
519W - 558L
1,358 Elo+
Solo
Odin
Odin
SofLampr
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,258 Elo+
Solo
Lancelot
Lancelot
Taylorr234
Lancelot
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,439 Elo+
Solo
Team Averages
Level 74
1,489 SR
1,411 Elo+

VS

Team Averages
Level 102
1,570 SR
1,377 Elo+
Cabrakan
Cabrakan
HORRIBLE-MADNESS
Cabrakan
Level 155
God Stats
4W - 4L
1,694 SR
Queue Stats
164W - 155L
1,397 Elo+
Solo
Anubis
Anubis
Staaldraad74
Anubis
Level 108
God Stats
9W - 4L
1,617 SR
Queue Stats
258W - 279L
1,374 Elo+
Solo
Achilles
Achilles
jaguar4ik009
Achilles
Level 68
God Stats
3W - 2L
1,715 SR
Queue Stats
238W - 228L
1,381 Elo+
Solo
Merlin
Merlin
raptornase
Merlin
Level 113
God Stats
14W - 9L
1,576 SR
Queue Stats
373W - 370L
1,403 Elo+
Solo
Danzaburou
Danzaburou
tarelfe
Danzaburou
Level 66
God Stats
18W - 33L
1,250 SR
Queue Stats
629W - 855L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 6 / 7
8,588
781
8,287
18,561
13,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
 
Ravana
15
2 / 5 / 7
7,845
713
4,094
12,568
12,659
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 3 / 3
8,663
788
5,327
19,683
13,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
14
2 / 9 / 7
8,462
769
4,664
16,073
6,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Taylorr234
Lancelot
9
1 / 5 / 2
6,723
611
1,901
6,667
3,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 16
9,669
879
11,088
12,177
20,040
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
6 / 2 / 18
9,626
875
13,041
6,363
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
jaguar4ik009
Achilles
15
1 / 3 / 25
8,880
807
6,012
11,837
11,472
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
raptornase
Merlin
17
7 / 2 / 20
10,463
951
14,322
8,045
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
tarelfe
Danzaburou
17
8 / 1 / 18
10,901
991
18,870
7,243
3,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
125
12
Kills
28
28
Deaths
12
26
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
7
1.08
L
Ravana
 
Ravana
2
5
7
1.1
W
6
4
16
3.5
L
4
3
3
1.83
L
Odin
2
9
7
0.61
W
Anubis
6
2
18
7.5
L
Lancelot
Taylorr234
Lancelot
1
5
2
0.4
W
Achilles
jaguar4ik009
Achilles
1
3
25
4.5
W
Merlin
raptornase
Merlin
7
2
20
8.5
W
Danzaburou
tarelfe
Danzaburou
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
63,333
73,552
Taken
45,665
49,291
Mitigated
42,871
21,163
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,287
3,071
1,309
5,673
18,561
13,163
0
10,237
8,324
0
26,335
L
Ravana
 
Ravana
4,094
559
1,631
838
12,568
12,659
0
6,897
5,671
0
9,285
W
11,088
1,678
1,117
2,243
12,177
20,040
535
0
12,177
17,809
0
L
5,327
473
1,445
7,991
19,683
13,909
20
9,348
10,335
0
20,075
L
Odin
4,664
1,515
283
1,302
16,073
6,545
0
9,029
7,044
0
10,550
W
Anubis
13,041
1,134
1,253
1,481
6,363
3,877
1,702
0
6,363
24,266
0
L
Lancelot
Taylorr234
Lancelot
1,901
516
359
332
6,667
3,015
0
2,940
3,727
0
3,658
W
Achilles
jaguar4ik009
Achilles
6,012
1,448
899
1,993
11,837
11,472
595
0
11,837
0
11,563
W
Merlin
raptornase
Merlin
14,322
2,201
962
1,241
8,045
3,896
2,205
0
8,045
37,513
0
W
Danzaburou
tarelfe
Danzaburou
18,870
6,066
1,635
2,959
7,243
3,586
1,927
0
7,243
0
30,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,281
Gold Earned
49,539
81
Minions Killed
125
0
Camps Cleared
0
861,202
Distance Traveled
970,767
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,588
781
32
3
0
192,115
5
L
Ravana
7,845
713
10
1
0
180,387
0
W
Cabrakan
9,669
879
7
1
0
191,104
0
L
Bellona
8,663
788
12
1
0
239,670
1
L
Odin
8,462
769
21
2
0
140,264
0
W
Anubis
9,626
875
28
3
0
164,165
0
L
Lancelot
6,723
611
6
1
0
108,766
1
W
Achilles
8,880
807
11
1
0
202,153
0
W
Merlin
10,463
951
52
5
0
201,751
0
W
Danzaburou
10,901
991
27
2
0
211,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role