Player Matchup

Fenrir
Fenrir
AngryKiwi87
Fenrir
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 39L
1,500 Elo+
Party 2
Olorun
Olorun
Chipmuns
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Aphrodite
Aphrodite
EricElia14
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,215 Elo+
Party 2
Yemoja
Yemoja
IAMtheLostPotato
Yemoja
Level 25
God Stats
9W - 6L
1,621 SR
Queue Stats
20W - 25L
1,401 Elo+
Party 3
Ah Puch
Ah Puch
plusruin
Ah Puch
Level 83
God Stats
2W - 5L
1,408 SR
Queue Stats
20W - 25L
1,401 Elo+
Party 3
Team Averages
Level 39
1,506 SR
1,357 Elo+

VS

Team Averages
Level 90
1,649 SR
1,468 Elo+
Ishtar
Ishtar
ArchiveX
Ishtar
Level 149
God Stats
22W - 22L
1,716 SR
Queue Stats
93W - 75L
1,559 Elo+
Party 1
Chronos
Chronos
JaceSilverwave
Chronos
Level 48
God Stats
28W - 29L
1,460 SR
Queue Stats
73W - 84L
1,401 Elo+
Solo
Ares
Ares
NickMx2001
Ares
Level 7
God Stats
6W - 7L
1,606 SR
Queue Stats
10W - 14L
1,447 Elo+
Party 1
Camazotz
Camazotz
Tenkabito
Camazotz
Level 89
God Stats
2W - 1L
1,763 SR
Queue Stats
119W - 128L
1,478 Elo+
Solo
Yu Huang
Yu Huang
psychicphosil
Yu Huang
Level 158
God Stats
4W - 0L
1,697 SR
Queue Stats
43W - 44L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 14 / 0
9,371
852
7,792
25,162
13,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Chipmuns
Olorun
14
0 / 9 / 0
9,238
840
1,842
16,509
7,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
EricElia14
Aphrodite
14
0 / 5 / 0
9,233
839
203
5,917
3,390
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 1 / 0
10,339
940
5,710
12,818
9,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
plusruin
Ah Puch
15
0 / 2 / 0
9,900
900
18,781
7,450
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ArchiveX
Ishtar
18
5 / 0 / 19
12,089
1,099
7,844
3,983
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 0 / 22
11,450
1,041
16,236
7,233
4,274
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 0 / 17
12,009
1,092
12,573
10,659
12,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Tenkabito
Camazotz
18
9 / 0 / 13
11,851
1,077
15,564
13,823
7,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
psychicphosil
Yu Huang
18
4 / 0 / 21
12,240
1,113
11,354
5,290
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
123
0
Kills
31
31
Deaths
0
0
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
14
0
0
W
Ishtar
ArchiveX
Ishtar
5
0
19
14.5
L
Olorun
Chipmuns
Olorun
0
9
0
0
L
Aphrodite
EricElia14
Aphrodite
0
5
0
0
L
0
1
0
0
W
5
0
22
16
W
8
0
17
16.5
W
Camazotz
Tenkabito
Camazotz
9
0
13
15.5
L
Ah Puch
plusruin
Ah Puch
0
2
0
0
W
Yu Huang
psychicphosil
Yu Huang
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
63,571
67,856
Taken
40,988
38,102
Mitigated
28,821
5,174
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,792
3,044
0
670
25,162
13,925
0
13,474
11,688
0
13,236
W
Ishtar
ArchiveX
Ishtar
7,844
5,123
0
1,029
3,983
1,909
0
2,374
1,512
0
22,855
L
Olorun
Chipmuns
Olorun
1,842
1,185
66
703
16,509
7,933
0
12,945
3,564
4,344
0
L
Aphrodite
EricElia14
Aphrodite
203
0
0
505
5,917
3,390
0
2,929
2,988
3,669
0
L
5,710
1,068
1,784
1,299
12,818
9,319
0
5,920
6,898
19,375
0
W
16,236
8,816
0
3,120
7,233
4,274
0
5,825
1,380
29,887
0
W
12,573
415
0
0
10,659
12,621
0
7,182
3,289
16,528
0
W
Camazotz
Tenkabito
Camazotz
15,564
7,053
0
9,190
13,823
7,240
0
7,031
6,566
0
30,087
L
Ah Puch
plusruin
Ah Puch
18,781
359
0
147
7,450
3,535
0
4,895
2,555
45,389
0
W
Yu Huang
psychicphosil
Yu Huang
11,354
1,131
0
653
5,290
2,777
0
4,124
1,103
59,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
59,639
108
Minions Killed
245
3
Camps Cleared
15
709,008
Distance Traveled
1,032,531
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,371
852
13
1
0
144,462
0
W
Ishtar
12,089
1,099
45
4
8
203,657
0
L
Olorun
9,238
840
3
0
0
104,703
0
L
Aphrodite
9,233
839
8
1
0
64,308
1
L
Yemoja
10,339
940
30
3
2
181,349
0
W
Chronos
11,450
1,041
41
4
2
221,274
1
W
Ares
12,009
1,092
4
0
0
208,428
0
W
Camazotz
11,851
1,077
29
3
4
192,718
2
L
Ah Puch
9,900
900
54
5
1
214,186
0
W
Yu Huang
12,240
1,113
126
11
1
206,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role