Player Matchup

Olorun
Olorun
DRLasswell
Olorun
Level 157
God Stats
18W - 10L
1,559 SR
Queue Stats
503W - 387L
1,524 Elo+
Party 1
Xbalanque
Xbalanque
DaMasterLucifer
Xbalanque
Level 158
God Stats
8W - 4L
1,490 SR
Queue Stats
244W - 171L
1,616 Elo+
Party 1
Horus
Horus
OriginalDrock1
Horus
Level 155
God Stats
16W - 5L
1,694 SR
Queue Stats
163W - 174L
1,443 Elo+
Party 1
Team Averages
Level 157
1,581 SR
1,528 Elo+

VS

Team Averages
Level 121
1,500 SR
1,506 Elo+
Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TimeForSleeps
Agni
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 13L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DRLasswell
Olorun
17
3 / 1 / 6
11,292
706
13,753
16,507
9,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
DaMasterLucifer
Xbalanque
18
6 / 0 / 5
11,809
738
22,804
14,705
7,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 2 / 7
11,453
716
8,908
16,323
17,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 1 / 3
10,512
657
11,966
21,935
23,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
 
Bastet
14
3 / 6 / 0
10,140
634
12,566
18,486
8,083
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 3
9,880
618
15,201
13,130
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
3
3
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
3
1.5
L
Bastet
 
Bastet
3
6
0
0.5
W
Olorun
DRLasswell
Olorun
3
1
6
6
W
Xbalanque
DaMasterLucifer
Xbalanque
6
0
5
8.5
W
3
2
7
3.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,465
Damage
39,733
47,535
Taken
53,551
33,699
Mitigated
36,458
22,525
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,966
1,308
819
6,029
21,935
23,001
0
5,727
16,208
0
34,196
L
Bastet
 
Bastet
12,566
2,331
0
2,702
18,486
8,083
0
4,466
14,020
0
33,861
W
Olorun
DRLasswell
Olorun
13,753
5,775
2,769
7,431
16,507
9,118
2,097
4,850
11,657
45,914
4,146
W
Xbalanque
DaMasterLucifer
Xbalanque
22,804
3,082
0
3,516
14,705
7,061
856
5,737
8,968
0
59,688
W
8,908
4,520
3,421
5,388
16,323
17,520
49
4,983
11,340
0
21,821
L
15,201
223
0
750
13,130
5,374
0
2,753
10,377
51,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
30,532
207
Minions Killed
174
10
Camps Cleared
5
911,382
Distance Traveled
855,277
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,512
657
43
3
0
297,842
3
L
Bastet
10,140
634
40
3
4
278,861
6
W
Olorun
11,292
706
90
6
5
298,183
2
W
Xbalanque
11,809
738
94
6
4
307,392
1
W
Horus
11,453
716
23
1
1
305,807
8
L
Agni
9,880
618
91
6
1
278,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role