Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
IGIBale
Anhur
Level 160
God Stats
6W - 4L
1,623 SR
Queue Stats
33W - 21L
1,866 Elo+
Party 2
Thoth
Thoth
Tatezu
Thoth
Level 91
God Stats
1W - 0L
1,741 SR
Queue Stats
2W - 1L
1,525 Elo+
Party 2
Team Averages
Level 137
1,621 SR
1,630 Elo+

VS

Team Averages
Level 85
1,581 SR
1,353 Elo+
Cthulhu
Cthulhu
Nyano43
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,455 Elo+
Party 1
Ra
Ra
Sage of Toads
Ra
Level 126
God Stats
0W - 3L
1,351 SR
Queue Stats
21W - 38L
1,309 Elo+
Party 1
Fenrir
Fenrir
binkyfish
Fenrir
Level 114
God Stats
0W - 1L
1,893 SR
Queue Stats
25W - 40L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
9 / 1 / 12
8,879
888
15,414
17,016
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
IGIBale
Anhur
12
5 / 3 / 12
8,238
824
9,454
10,754
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Tatezu
Thoth
13
7 / 2 / 11
8,650
865
12,405
6,018
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nyano43
Cthulhu
10
1 / 7 / 4
7,428
743
6,395
20,144
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 4
7,004
700
4,636
10,513
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
binkyfish
Fenrir
11
3 / 7 / 2
7,490
749
7,861
12,587
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
21
Kills
5
6
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
1
12
15
W
Anhur
IGIBale
Anhur
5
3
12
3.67
L
Cthulhu
Nyano43
Cthulhu
1
7
4
0.43
L
1
7
4
0.43
W
Thoth
Tatezu
Thoth
7
2
11
6.25
L
Fenrir
binkyfish
Fenrir
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,273
Damage
18,892
33,788
Taken
43,244
16,829
Mitigated
21,477
13,514
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,414
4,296
0
8,017
17,016
10,267
461
6,766
9,278
0
26,928
W
Anhur
IGIBale
Anhur
9,454
5,415
0
3,573
10,754
4,132
1,254
2,939
7,815
0
24,989
L
Cthulhu
Nyano43
Cthulhu
6,395
1,782
214
613
20,144
13,826
0
6,146
13,680
12,125
0
L
4,636
360
455
1,522
10,513
3,283
0
3,529
6,812
18,959
0
W
Thoth
Tatezu
Thoth
12,405
876
0
1,924
6,018
2,430
459
1,995
4,023
40,592
0
L
Fenrir
binkyfish
Fenrir
7,861
2,274
367
1,346
12,587
4,368
0
2,730
9,663
0
16,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
21,922
111
Minions Killed
65
9
Camps Cleared
0
501,252
Distance Traveled
482,007
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,879
888
29
3
3
175,067
4
W
Anhur
8,238
824
21
2
3
147,124
0
L
Cthulhu
7,428
743
14
1
0
166,569
0
L
Ra
7,004
700
34
3
0
157,179
1
W
Thoth
8,650
865
61
6
3
179,061
1
L
Fenrir
7,490
749
17
2
0
158,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role