Player Matchup

Shiva
Shiva
Bleambo
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Mercury
Mercury
Debinator
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Susano
Susano
Zaytip
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,595 Elo+
Party 1
Odin
Odin
hellwolvez5555
Odin
Level 128
God Stats
1W - 1L
1,734 SR
Queue Stats
120W - 127L
1,468 Elo+
Party 2
Agni
Agni
o0chubby_bunny0o
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,422 Elo+
Party 2
Team Averages
Level 94
1,547 SR
1,573 Elo+

VS

Team Averages
Level 91
1,493 SR
1,428 Elo+
Chiron
Chiron
DRACONIONNINJA
Chiron
Level 83
God Stats
8W - 5L
1,556 SR
Queue Stats
290W - 400L
1,349 Elo+
Party 3
Anubis
Anubis
Spritegeeker
Anubis
Level 125
God Stats
7W - 12L
1,410 SR
Queue Stats
326W - 425L
1,370 Elo+
Party 3
Nu Wa
Nu Wa
StateTK
Nu Wa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,465 Elo+
Solo
Thoth
Thoth
TitaniumSky
Thoth
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
sloppy2ndsLover
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 162L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bleambo
Shiva
20
7 / 6 / 14
14,244
750
18,689
28,886
45,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Debinator
Mercury
16
0 / 10 / 10
10,834
570
5,719
20,793
7,605
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
Zaytip
Susano
20
13 / 6 / 8
14,088
741
36,442
34,633
17,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 6 / 8
12,474
657
13,308
36,264
22,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 8 / 6
11,088
584
9,085
17,569
5,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 11
13,831
728
31,485
22,251
11,046
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
20
3 / 5 / 17
13,723
722
18,656
21,382
12,784
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
StateTK
Nu Wa
20
5 / 5 / 14
12,674
667
25,695
17,584
8,188
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 3 / 15
13,760
724
24,542
13,373
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
sloppy2ndsLover
Baron Samedi
20
6 / 6 / 21
13,933
733
18,248
25,822
28,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
113
24
Kills
35
36
Deaths
24
46
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Shiva
Bleambo
Shiva
7
6
14
2.33
W
13
5
11
3.7
L
Mercury
Debinator
Mercury
0
10
10
0.5
W
Anubis
3
5
17
2.3
W
Nu Wa
StateTK
Nu Wa
5
5
14
2.4
W
8
3
15
5.17
L
Susano
Zaytip
Susano
13
6
8
2.83
L
4
6
8
1.33
L
0
8
6
0.38
W
Baron Samedi
sloppy2ndsLover
Baron Samedi
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,243
Damage
118,626
138,145
Taken
100,412
99,612
Mitigated
66,730
52,385
Healing
39,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Bleambo
Shiva
18,689
1,081
6,888
7,757
28,886
45,918
784
17,427
11,459
0
48,743
W
31,485
16,677
3,937
4,244
22,251
11,046
789
2,140
20,111
0
46,551
L
Mercury
Debinator
Mercury
5,719
1,368
1,246
2,595
20,793
7,605
978
13,101
7,692
0
12,577
W
Anubis
18,656
930
2,253
6,593
21,382
12,784
1,362
1,334
20,048
49,173
0
W
Nu Wa
StateTK
Nu Wa
25,695
6,423
958
4,042
17,584
8,188
3,632
1,375
16,209
43,709
0
W
24,542
1,209
1,923
2,928
13,373
6,242
1,246
499
12,874
43,011
0
L
Susano
Zaytip
Susano
36,442
7,129
1,634
13,370
34,633
17,374
0
20,409
14,224
0
66,494
L
13,308
1,592
4,592
12,042
36,264
22,953
934
23,692
12,572
0
35,497
L
9,085
1,086
837
1,424
17,569
5,762
3,862
12,512
5,057
23,614
0
W
Baron Samedi
sloppy2ndsLover
Baron Samedi
18,248
1,039
4,079
8,881
25,822
28,470
1,140
3,737
22,085
33,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,728
Gold Earned
67,921
183
Minions Killed
203
0
Camps Cleared
0
1,767,501
Distance Traveled
1,533,804
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,244
750
37
2
0
381,672
4
W
Chiron
13,831
728
28
1
0
295,751
0
L
Mercury
10,834
570
17
1
0
348,116
2
W
Anubis
13,723
722
87
5
0
284,817
0
W
Nu Wa
12,674
667
28
1
0
295,840
0
W
Thoth
13,760
724
35
2
0
368,308
0
L
Susano
14,088
741
50
3
0
361,446
0
L
Odin
12,474
657
48
3
0
363,612
3
L
Agni
11,088
584
31
2
0
312,655
0
W
Baron Samedi
13,933
733
25
1
0
289,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role