Player Matchup

Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Rascal93
Anubis
Level 146
God Stats
23W - 29L
1,528 SR
Queue Stats
55W - 73L
1,384 Elo+
Solo
Hercules
Hercules
zxcPUTIN228
Hercules
Level 62
God Stats
2W - 2L
1,590 SR
Queue Stats
122W - 109L
1,414 Elo+
Party 2
Ne Zha
Ne Zha
zxcSEMPL
Ne Zha
Level 46
God Stats
14W - 5L
1,795 SR
Queue Stats
44W - 33L
1,614 Elo+
Party 2
Team Averages
Level 102
1,583 SR
1,482 Elo+

VS

Team Averages
Level 46
1,469 SR
1,422 Elo+
Arachne
Arachne
 
Arachne
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BerriButt
Hou Yi
Level 39
God Stats
2W - 9L
1,263 SR
Queue Stats
126W - 142L
1,384 Elo+
Solo
Bellona
Bellona
Groot000
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,210 Elo+
Party 1
He Bo
He Bo
Vorlok86
He Bo
Level 142
God Stats
3W - 3L
1,584 SR
Queue Stats
384W - 426L
1,423 Elo+
Solo
Cthulhu
Cthulhu
bazyl000
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 2 / 2
7,439
531
6,610
8,757
3,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
 
Chiron
12
2 / 1 / 2
7,018
501
5,333
6,514
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Rascal93
Anubis
14
4 / 1 / 0
8,599
614
8,010
5,792
2,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
zxcPUTIN228
Hercules
11
2 / 0 / 1
7,472
534
3,250
5,816
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
zxcSEMPL
Ne Zha
10
4 / 0 / 3
7,085
506
3,840
6,692
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 3 / 0
7,339
524
5,857
10,660
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
BerriButt
Hou Yi
10
0 / 4 / 0
5,895
421
2,706
8,774
2,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Groot000
Bellona
11
0 / 3 / 2
6,437
460
3,518
9,472
8,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
Vorlok86
He Bo
11
0 / 2 / 0
6,268
448
1,328
7,333
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
bazyl000
Cthulhu
9
0 / 1 / 1
5,753
411
2,261
8,635
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
2
2
0.5
W
Chiron
 
Chiron
2
1
2
3
L
Arachne
 
Arachne
4
3
0
1.33
L
Hou Yi
BerriButt
Hou Yi
0
4
0
0
L
Bellona
Groot000
Bellona
0
3
2
0.33
W
Anubis
Rascal93
Anubis
4
1
0
4
L
He Bo
Vorlok86
He Bo
0
2
0
0
L
Cthulhu
bazyl000
Cthulhu
0
1
1
0.5
W
Hercules
zxcPUTIN228
Hercules
2
0
1
2.5
W
Ne Zha
zxcSEMPL
Ne Zha
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,043
Damage
15,670
33,571
Taken
44,874
14,609
Mitigated
21,277
17,489
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,610
2,021
0
4,022
8,757
3,675
618
392
8,365
46,532
0
W
Chiron
 
Chiron
5,333
2,641
819
3,433
6,514
2,406
1,485
327
6,187
0
39,743
L
Arachne
 
Arachne
5,857
4,181
0
2,252
10,660
3,844
0
3,405
7,255
0
47,571
L
Hou Yi
BerriButt
Hou Yi
2,706
501
0
1,705
8,774
2,667
0
0
8,774
0
40,053
L
Bellona
Groot000
Bellona
3,518
1,314
0
2,111
9,472
8,140
229
6,020
3,452
0
26,790
W
Anubis
Rascal93
Anubis
8,010
267
0
3,564
5,792
2,922
434
1,351
4,441
75,352
0
L
He Bo
Vorlok86
He Bo
1,328
124
0
1,060
7,333
2,034
0
2,451
4,882
37,595
0
L
Cthulhu
bazyl000
Cthulhu
2,261
226
0
992
8,635
4,592
0
2,904
5,731
11,788
0
W
Hercules
zxcPUTIN228
Hercules
3,250
1,130
126
1,957
5,816
3,339
284
1,012
4,804
0
32,388
W
Ne Zha
zxcSEMPL
Ne Zha
3,840
741
0
3,568
6,692
2,267
0
507
6,185
0
32,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
31,692
400
Minions Killed
298
0
Camps Cleared
0
1,265,299
Distance Traveled
1,305,835
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,439
531
83
6
0
253,210
1
W
Chiron
7,018
501
63
5
0
232,833
3
L
Arachne
7,339
524
73
5
0
274,659
2
L
Hou Yi
5,895
421
73
5
0
226,575
1
L
Bellona
6,437
460
48
3
0
278,521
0
W
Anubis
8,599
614
130
9
0
239,734
3
L
He Bo
6,268
448
75
5
0
232,258
1
L
Cthulhu
5,753
411
29
2
0
293,822
0
W
Hercules
7,472
534
65
5
0
287,916
6
W
Ne Zha
7,085
506
59
4
0
251,606
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role