Player Matchup

Artemis
Artemis
 
Artemis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
lekium81
Chaac
Level 67
God Stats
1W - 2L
1,317 SR
Queue Stats
19W - 34L
1,261 Elo+
Solo
Kukulkan
Kukulkan
lendo93
Kukulkan
Level 72
God Stats
10W - 18L
1,405 SR
Queue Stats
412W - 469L
1,429 Elo+
Solo
Bacchus
Bacchus
paoloalca
Bacchus
Level 108
God Stats
8W - 9L
1,457 SR
Queue Stats
299W - 326L
1,411 Elo+
Solo
Mercury
Mercury
robman1206
Mercury
Level 63
God Stats
6W - 5L
1,782 SR
Queue Stats
262W - 313L
1,399 Elo+
Solo
Team Averages
Level 81
1,492 SR
1,400 Elo+

VS

Team Averages
Level 115
1,403 SR
1,445 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Mr Huggings
Ares
Level 68
God Stats
1W - 1L
1,246 SR
Queue Stats
168W - 188L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SGTSubster
Morgan Le Fay
Level 137
God Stats
1W - 0L
1,221 SR
Queue Stats
22W - 29L
1,454 Elo+
Solo
Freya
Freya
ÕKaugia
Freya
Level 120
God Stats
7W - 3L
1,548 SR
Queue Stats
59W - 52L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
3 / 1 / 0
5,086
509
5,085
5,318
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
lekium81
Chaac
1
0 / 0 / 0
1,866
187
0
0
0
Kukulkan
lendo93
Kukulkan
7
0 / 2 / 3
4,580
458
2,397
5,047
2,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
paoloalca
Bacchus
8
0 / 2 / 4
4,736
474
2,666
9,130
6,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
robman1206
Mercury
11
3 / 0 / 1
5,758
576
2,904
7,750
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 0
6,006
601
3,260
5,189
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
 
Agni
9
2 / 1 / 1
5,315
532
3,251
4,203
1,821
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
0 / 0 / 3
5,381
538
2,745
7,579
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
SGTSubster
Morgan Le Fay
9
1 / 1 / 0
5,393
539
5,232
4,912
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
ÕKaugia
Freya
9
2 / 2 / 1
5,407
541
3,136
6,314
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
5
5
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
1
0
3
W
Sol
 
Sol
0
2
0
0
W
Agni
 
Agni
2
1
1
2.5
W
0
0
3
1.5
W
Morgan Le Fay
SGTSubster
Morgan Le Fay
1
1
0
1
L
Chaac
lekium81
Chaac
0
0
0
0
L
Kukulkan
lendo93
Kukulkan
0
2
3
0.75
L
Bacchus
paoloalca
Bacchus
0
2
4
1
L
Mercury
robman1206
Mercury
3
0
1
3.5
W
Freya
ÕKaugia
Freya
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,052
Damage
17,624
27,245
Taken
28,197
13,548
Mitigated
13,284
6,581
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,085
3,682
0
1,352
5,318
1,947
0
3,211
2,085
0
26,023
W
Sol
 
Sol
3,260
1,220
0
2,008
5,189
2,232
3,618
242
4,947
40,138
5,963
W
Agni
 
Agni
3,251
922
14
1,838
4,203
1,821
210
1,022
3,181
27,773
0
W
2,745
623
20
3,332
7,579
4,653
113
961
6,618
17,577
0
W
Morgan Le Fay
SGTSubster
Morgan Le Fay
5,232
805
0
589
4,912
1,802
0
1,535
3,377
28,678
0
L
Chaac
lekium81
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
lendo93
Kukulkan
2,397
105
0
1,117
5,047
2,146
0
4,047
800
20,457
0
L
Bacchus
paoloalca
Bacchus
2,666
848
312
2,550
9,130
6,430
0
5,442
3,634
16,144
0
L
Mercury
robman1206
Mercury
2,904
1,288
0
1,250
7,750
3,025
0
3,674
3,906
0
34,307
W
Freya
ÕKaugia
Freya
3,136
1,067
0
2,353
6,314
2,776
0
1,303
5,011
25,485
6,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,026
Gold Earned
27,502
169
Minions Killed
247
0
Camps Cleared
0
727,989
Distance Traveled
863,857
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,086
509
46
5
0
164,417
4
W
Sol
6,006
601
76
8
0
140,030
1
W
Agni
5,315
532
38
4
0
156,166
0
W
Ares
5,381
538
28
3
0
182,464
2
W
Morgan Le Fay
5,393
539
48
5
0
181,553
8
L
Chaac
1,866
187
0
0
0
0
0
L
Kukulkan
4,580
458
41
4
0
168,493
0
L
Bacchus
4,736
474
19
2
0
165,835
1
L
Mercury
5,758
576
63
6
0
229,244
3
W
Freya
5,407
541
57
6
0
203,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role