Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Alyxx19
Cernunnos
Level 62
God Stats
4W - 0L
1,520 SR
Queue Stats
5W - 0L
1,663 Elo+
Party 1
Hades
Hades
Fl24ncis
Hades
Level 149
God Stats
11W - 2L
1,755 SR
Queue Stats
271W - 285L
1,471 Elo+
Party 2
Ymir
Ymir
MontyJ40
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,421 Elo+
Party 1
Tyr
Tyr
ZyLock-_-
Tyr
Level 156
God Stats
5W - 10L
1,018 SR
Queue Stats
399W - 389L
1,531 Elo+
Party 2
Team Averages
Level 120
1,458 SR
1,517 Elo+

VS

Team Averages
Level 82
1,427 SR
1,281 Elo+
Bellona
Bellona
DYFwit RiCKY6ix
Bellona
Level 69
God Stats
0W - 3L
1,486 SR
Queue Stats
8W - 20L
1,244 Elo+
Party 3
Nemesis
Nemesis
DYFwit TheWAR
Nemesis
Level 82
God Stats
8W - 13L
1,405 SR
Queue Stats
16W - 23L
1,309 Elo+
Party 3
Neith
Neith
Keitherton13256
Neith
Level 57
God Stats
8W - 11L
1,409 SR
Queue Stats
13W - 19L
1,289 Elo+
Party 3
Nu Wa
Nu Wa
Redskinswag96
Nu Wa
Level 86
God Stats
0W - 2L
1,160 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 3
Atlas
Atlas
thetevitas99
Atlas
Level 116
God Stats
4W - 4L
1,674 SR
Queue Stats
137W - 143L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
3 / 0 / 4
5,621
562
2,417
5,026
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Alyxx19
Cernunnos
9
1 / 0 / 4
4,949
495
4,252
5,149
1,826
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
Fl24ncis
Hades
11
3 / 0 / 2
6,304
630
3,113
5,555
2,873
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
9
0 / 1 / 4
4,740
474
1,913
4,168
1,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 0
6,271
627
4,435
6,586
3,761
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,240
524
2,918
6,196
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
7
0 / 2 / 0
4,430
443
1,666
5,716
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
4,625
463
3,397
4,351
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,221
522
2,459
4,927
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 1
4,906
491
2,350
7,628
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
4
5
W
Cernunnos
Alyxx19
Cernunnos
1
0
4
3
L
0
1
0
0
L
Nemesis
0
2
0
0
W
Hades
Fl24ncis
Hades
3
0
2
4
L
1
2
0
0.5
W
Ymir
0
1
4
2
L
0
2
0
0
W
2
0
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,130
Damage
12,790
26,484
Taken
28,818
12,101
Mitigated
14,606
10,733
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,417
1,038
0
750
5,026
1,684
505
285
4,741
0
30,549
W
Cernunnos
Alyxx19
Cernunnos
4,252
2,086
0
2,166
5,149
1,826
539
1,296
3,853
0
28,408
L
2,918
852
0
2,139
6,196
4,865
0
0
6,196
0
34,714
L
Nemesis
1,666
793
0
1,587
5,716
1,760
0
197
5,519
0
20,003
W
Hades
Fl24ncis
Hades
3,113
416
268
4,197
5,555
2,873
0
1,809
3,746
47,860
0
L
3,397
890
0
883
4,351
1,781
0
816
3,535
0
27,520
W
Ymir
1,913
508
191
217
4,168
1,957
372
1,272
2,896
18,600
0
L
2,459
799
0
1,044
4,927
1,677
0
2,213
2,714
30,597
0
W
4,435
495
0
2,944
6,586
3,761
0
147
6,439
0
38,307
L
2,350
800
0
1,570
7,628
4,523
0
1,800
5,828
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
24,422
310
Minions Killed
226
0
Camps Cleared
0
996,937
Distance Traveled
886,948
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,621
562
54
5
0
234,637
1
W
Cernunnos
4,949
495
58
6
0
167,789
4
L
Bellona
5,240
524
66
7
0
205,849
4
L
Nemesis
4,430
443
36
4
0
218,452
2
W
Hades
6,304
630
106
11
0
196,971
1
L
Neith
4,625
463
52
5
0
161,323
3
W
Ymir
4,740
474
22
2
0
188,994
1
L
Nu Wa
5,221
522
56
6
0
141,410
3
W
Tyr
6,271
627
70
7
0
208,546
0
L
Atlas
4,906
491
16
2
0
159,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role