Player Matchup

Xing Tian
Xing Tian
Ainxious
Xing Tian
Level 67
God Stats
5W - 6L
1,549 SR
Queue Stats
220W - 176L
1,712 Elo+
Solo
Danzaburou
Danzaburou
FecalPlanet
Danzaburou
Level 89
God Stats
1W - 3L
1,784 SR
Queue Stats
219W - 96L
1,754 Elo+
Party 1
Kukulkan
Kukulkan
HarbingerLVI
Kukulkan
Level 126
God Stats
1W - 2L
1,686 SR
Queue Stats
11W - 10L
1,635 Elo+
Party 1
Team Averages
Level 94
1,673 SR
1,700 Elo+

VS

Team Averages
Level 118
1,575 SR
1,707 Elo+
Chang'e
Chang'e
BigDReggi3
Chang'e
Level 108
God Stats
8W - 2L
1,776 SR
Queue Stats
119W - 65L
1,697 Elo+
Party 2
Horus
Horus
squid tiki land
Horus
Level 138
God Stats
14W - 8L
1,540 SR
Queue Stats
223W - 110L
1,708 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
x Antdawgg x
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,408 SR
Queue Stats
81W - 43L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ainxious
Xing Tian
18
4 / 2 / 3
12,852
643
25,802
29,444
35,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
FecalPlanet
Danzaburou
17
2 / 4 / 4
12,606
630
21,781
21,728
8,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HarbingerLVI
Kukulkan
16
1 / 4 / 5
11,885
594
18,996
11,838
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigDReggi3
Chang'e
19
3 / 2 / 5
13,514
676
26,122
26,013
13,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 5
12,627
631
14,078
31,010
36,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
x Antdawgg x
Ah Muzen Cab
20
5 / 2 / 5
14,011
701
17,933
24,128
13,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
7
Kills
10
10
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ainxious
Xing Tian
4
2
3
2.75
W
Chang'e
BigDReggi3
Chang'e
3
2
5
2.75
L
Danzaburou
FecalPlanet
Danzaburou
2
4
4
1
L
Kukulkan
HarbingerLVI
Kukulkan
1
4
5
0.88
W
2
3
5
1.5
W
Ah Muzen Cab
x Antdawgg x
Ah Muzen Cab
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,579
Damage
58,133
63,010
Taken
81,151
49,836
Mitigated
64,307
10,348
Healing
51,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ainxious
Xing Tian
25,802
2,340
0
4,071
29,444
35,877
0
14,130
14,029
47,144
0
W
Chang'e
BigDReggi3
Chang'e
26,122
1,044
9,943
17,195
26,013
13,710
513
13,607
11,846
76,609
0
L
Danzaburou
FecalPlanet
Danzaburou
21,781
10,126
0
5,337
21,728
8,981
0
7,102
13,789
0
58,905
L
Kukulkan
HarbingerLVI
Kukulkan
18,996
958
0
940
11,838
4,978
0
3,535
7,765
63,624
0
W
14,078
4,253
4,699
13,340
31,010
36,860
38
16,824
13,540
0
30,489
W
Ah Muzen Cab
x Antdawgg x
Ah Muzen Cab
17,933
7,223
0
6,429
24,128
13,737
2,495
13,534
10,094
0
74,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
40,152
246
Minions Killed
264
7
Camps Cleared
10
1,073,228
Distance Traveled
1,076,638
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,852
643
44
2
0
386,975
1
W
Chang'e
13,514
676
128
6
7
372,678
6
L
Danzaburou
12,606
630
80
4
4
343,580
5
L
Kukulkan
11,885
594
122
6
3
342,673
1
W
Horus
12,627
631
34
2
2
326,970
5
W
Ah Muzen Cab
14,011
701
102
5
1
376,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role