Player Matchup

Sol
Sol
IamVirt
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,479 Elo+
Party 1
Cerberus
Cerberus
Knight778540
Cerberus
Level 122
God Stats
2W - 1L
1,479 SR
Queue Stats
105W - 107L
1,444 Elo+
Party 1
Nemesis
Nemesis
Krimson Phoenyx
Nemesis
Level 125
God Stats
2W - 0L
1,692 SR
Queue Stats
94W - 100L
1,446 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LilStabiHana
Morgan Le Fay
Level 107
God Stats
9W - 2L
1,614 SR
Queue Stats
142W - 146L
1,435 Elo+
Party 1
Geb
Geb
Sword Mantis
Geb
Level 48
God Stats
3W - 0L
1,447 SR
Queue Stats
68W - 86L
1,412 Elo+
Party 1
Team Averages
Level 85
1,546 SR
1,443 Elo+

VS

Team Averages
Level 101
1,519 SR
1,431 Elo+
Ares
Ares
FatThirdLeg
Ares
Level 105
God Stats
5W - 3L
1,462 SR
Queue Stats
80W - 79L
1,437 Elo+
Party 2
Loki
Loki
LUCKySk1LLs888x
Loki
Level 121
God Stats
1W - 3L
1,463 SR
Queue Stats
97W - 104L
1,405 Elo+
Party 2
Pele
Pele
Wulfric55
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,553 Elo+
Solo
Neith
Neith
Zukmyoscarmayer
Neith
Level 27
God Stats
0W - 1L
1,669 SR
Queue Stats
22W - 25L
1,471 Elo+
Party 2
Lancelot
Lancelot
azusil
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
8 / 1 / 18
11,912
745
14,368
12,579
5,597
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Knight778540
Cerberus
18
4 / 2 / 23
11,265
704
15,901
23,385
31,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 5 / 21
11,194
700
19,609
19,480
17,187
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
LilStabiHana
Morgan Le Fay
20
11 / 2 / 18
12,896
806
27,459
15,897
9,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 25
11,950
747
8,197
14,312
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,081
568
9,003
24,291
26,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 6 / 4
9,921
620
13,152
14,719
7,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
18
3 / 5 / 2
9,981
624
14,806
19,404
10,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 3
9,043
565
13,652
14,679
8,131
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
azusil
Lancelot
17
4 / 7 / 3
11,059
691
4,617
18,360
20,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
25
29
Kills
10
11
Deaths
29
105
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Sol
8
1
18
17
W
Cerberus
Knight778540
Cerberus
4
2
23
7.75
W
4
5
21
2.9
L
2
6
4
0.67
W
Morgan Le Fay
LilStabiHana
Morgan Le Fay
11
2
18
10
W
2
1
25
14.5
L
Pele
3
5
2
0.8
L
0
5
3
0.3
L
Lancelot
azusil
Lancelot
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,534
Damage
55,230
85,653
Taken
91,453
77,839
Mitigated
73,764
45,977
Healing
22,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,003
154
1,897
3,812
24,291
26,287
0
17,360
6,931
13,068
0
W
Sol
14,368
4,855
3,484
6,453
12,579
5,597
3,548
533
12,046
35,855
0
W
Cerberus
Knight778540
Cerberus
15,901
338
2,206
9,239
23,385
31,769
370
3,007
19,980
39,734
0
W
19,609
6,413
4,593
5,441
19,480
17,187
1,273
2,559
16,603
0
29,075
L
13,152
1,305
568
2,003
14,719
7,827
0
10,214
4,505
0
36,245
W
Morgan Le Fay
LilStabiHana
Morgan Le Fay
27,459
2,293
3,596
5,537
15,897
9,564
2,148
1,506
14,391
55,557
0
W
8,197
558
2,131
3,297
14,312
13,722
775
1,398
12,284
14,538
0
L
Pele
14,806
755
1,551
5,597
19,404
10,978
0
15,310
4,094
0
31,211
L
13,652
3,588
954
2,915
14,679
8,131
0
10,457
4,222
0
31,508
L
Lancelot
azusil
Lancelot
4,617
937
1,016
1,816
18,360
20,541
0
12,584
5,776
0
9,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,217
Gold Earned
49,085
215
Minions Killed
135
0
Camps Cleared
0
1,545,371
Distance Traveled
1,432,617
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,081
568
10
1
0
295,454
0
W
Sol
11,912
745
38
2
0
292,632
0
W
Cerberus
11,265
704
77
5
0
338,042
0
W
Nemesis
11,194
700
28
2
0
313,071
0
L
Loki
9,921
620
41
3
0
281,953
0
W
Morgan Le Fay
12,896
806
60
4
0
299,537
0
W
Geb
11,950
747
12
1
0
302,089
0
L
Pele
9,981
624
28
2
0
303,944
3
L
Neith
9,043
565
41
3
0
268,250
1
L
Lancelot
11,059
691
15
1
0
283,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role