Player Matchup

Achilles
Achilles
AOOOGAH
Achilles
Level 12
God Stats
3W - 7L
1,223 SR
Queue Stats
6W - 11L
1,333 Elo+
Party 1
Chronos
Chronos
Drew69
Chronos
Level 89
God Stats
1W - 3L
1,534 SR
Queue Stats
41W - 35L
1,552 Elo+
Party 1
Anubis
Anubis
Krutas
Anubis
Level 25
God Stats
1W - 5L
1,223 SR
Queue Stats
3W - 8L
1,245 Elo+
Party 1
Team Averages
Level 42
1,326 SR
1,377 Elo+

VS

Team Averages
Level 122
1,365 SR
1,456 Elo+
Ra
Ra
CSPWolfM4n
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,173 Elo+
Solo
Sun Wukong
Sun Wukong
Kezach
Sun Wukong
Level 113
God Stats
1W - 1L
1,175 SR
Queue Stats
169W - 134L
1,648 Elo+
Solo
Ishtar
Ishtar
ernabrn
Ishtar
Level 148
God Stats
26W - 40L
1,419 SR
Queue Stats
405W - 361L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AOOOGAH
Achilles
14
3 / 0 / 3
10,061
774
8,586
16,590
24,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chronos
Drew69
Chronos
12
1 / 5 / 4
8,289
638
9,608
15,520
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Krutas
Anubis
12
1 / 9 / 4
8,536
657
8,596
13,483
8,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
9,706
747
10,948
9,104
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Kezach
Sun Wukong
15
3 / 3 / 11
9,548
734
13,034
20,104
22,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
ernabrn
Ishtar
16
8 / 1 / 5
10,564
813
17,741
12,137
5,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
5
Kills
14
14
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
AOOOGAH
Achilles
3
0
3
4.5
W
3
2
9
3.75
L
Chronos
Drew69
Chronos
1
5
4
0.6
W
Sun Wukong
Kezach
Sun Wukong
3
3
11
2.83
L
Anubis
Krutas
Anubis
1
9
4
0.33
W
Ishtar
ernabrn
Ishtar
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
41,723
45,593
Taken
41,345
40,239
Mitigated
32,167
3,702
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AOOOGAH
Achilles
8,586
1,282
0
1,504
16,590
24,333
0
3,526
12,716
0
21,921
W
10,948
724
3,235
4,427
9,104
4,512
558
4,657
4,447
45,703
0
L
Chronos
Drew69
Chronos
9,608
3,690
0
1,538
15,520
7,350
0
4,389
10,857
33,007
0
W
Sun Wukong
Kezach
Sun Wukong
13,034
1,409
0
3,168
20,104
22,148
155
9,885
10,219
0
29,018
L
Anubis
Krutas
Anubis
8,596
262
0
660
13,483
8,556
0
3,256
10,051
24,252
0
W
Ishtar
ernabrn
Ishtar
17,741
11,793
0
3,423
12,137
5,507
1,526
4,118
8,019
0
45,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,886
Gold Earned
29,818
106
Minions Killed
172
2
Camps Cleared
10
685,081
Distance Traveled
720,925
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,061
774
20
2
0
298,755
1
W
Ra
9,706
747
72
6
3
246,255
2
L
Chronos
8,289
638
55
4
2
215,348
1
W
Sun Wukong
9,548
734
31
2
3
238,739
6
L
Anubis
8,536
657
31
2
0
170,978
0
W
Ishtar
10,564
813
69
5
4
235,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role