Player Matchup

Zeus
Zeus
FaeTraveler
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 164L
1,456 Elo+
Solo
Ullr
Ullr
OdinsKnots
Ullr
Level 157
God Stats
5W - 10L
1,385 SR
Queue Stats
69W - 82L
1,407 Elo+
Party 2
Chaac
Chaac
chitnurface
Chaac
Level 104
God Stats
17W - 24L
1,463 SR
Queue Stats
84W - 97L
1,403 Elo+
Party 2
Team Averages
Level 116
1,449 SR
1,422 Elo+

VS

Team Averages
Level 138
1,570 SR
1,658 Elo+
Eset
Eset
DarklordNero073
Eset
Level 128
God Stats
5W - 2L
1,599 SR
Queue Stats
237W - 303L
1,426 Elo+
Solo
Xing Tian
Xing Tian
Jergnov
Xing Tian
Level 129
God Stats
1W - 0L
1,279 SR
Queue Stats
42W - 36L
1,646 Elo+
Party 1
Medusa
Medusa
SirBlackwater
Medusa
Level 157
God Stats
1W - 0L
1,834 SR
Queue Stats
8W - 2L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,237
634
11,106
9,451
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 2
8,314
640
7,312
12,520
5,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 3
8,158
628
5,239
16,206
11,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
9,351
719
8,794
10,692
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Jergnov
Xing Tian
14
4 / 1 / 6
10,121
779
6,954
13,453
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 0 / 6
9,979
768
18,694
7,924
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
1
5
3
0.5
W
Xing Tian
Jergnov
Xing Tian
4
1
6
7
L
2
3
2
1
W
5
0
6
8
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
34,442
38,177
Taken
32,069
20,909
Mitigated
24,739
7,366
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,794
763
597
1,961
10,692
4,750
283
3,762
6,930
36,149
0
L
11,106
1,756
0
1,658
9,451
3,221
0
2,886
6,565
36,510
0
W
Xing Tian
Jergnov
Xing Tian
6,954
336
0
3,047
13,453
16,075
128
4,601
8,852
15,127
0
L
7,312
2,450
0
308
12,520
5,689
0
5,896
6,624
0
26,577
W
18,694
9,429
0
4,159
7,924
3,914
1,137
3,515
4,409
0
59,357
L
5,239
748
0
5,400
16,206
11,999
0
7,462
8,744
0
16,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
29,451
131
Minions Killed
159
5
Camps Cleared
7
695,529
Distance Traveled
755,824
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,351
719
60
5
5
230,992
4
L
Zeus
8,237
634
56
4
1
224,425
1
W
Xing Tian
10,121
779
17
1
0
262,066
3
L
Ullr
8,314
640
56
4
4
225,439
4
W
Medusa
9,979
768
82
6
2
262,766
2
L
Chaac
8,158
628
19
1
0
245,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role