Player Matchup

Hera
Hera
Asellus-13
Hera
Level 111
God Stats
10W - 13L
1,544 SR
Queue Stats
392W - 475L
1,434 Elo+
Party 1
Ymir
Ymir
EmeraldRepulser
Ymir
Level 160
God Stats
3W - 3L
1,773 SR
Queue Stats
63W - 67L
1,537 Elo+
Party 3
Gilgamesh
Gilgamesh
JericaFae
Gilgamesh
Level 120
God Stats
6W - 5L
1,578 SR
Queue Stats
686W - 742L
1,542 Elo+
Party 1
Apollo
Apollo
Kaandyy
Apollo
Level 147
God Stats
0W - 1L
1,387 SR
Queue Stats
164W - 150L
1,628 Elo+
Party 3
Odin
Odin
TheWolfBearUS
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,714 Elo+
Party 3
Team Averages
Level 124
1,557 SR
1,571 Elo+

VS

Team Averages
Level 137
1,603 SR
1,442 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Rpotatoe
Bacchus
Level 142
God Stats
4W - 2L
1,527 SR
Queue Stats
44W - 49L
1,480 Elo+
Party 2
Scylla
Scylla
Tacajachi11
Scylla
Level 147
God Stats
4W - 3L
1,559 SR
Queue Stats
166W - 166L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vacascondinero
Ah Muzen Cab
Level 121
God Stats
2W - 1L
1,928 SR
Queue Stats
77W - 62L
1,569 Elo+
Party 2
Izanami
Izanami
xXPABLO98Xx
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,319
451
2,449
7,211
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 3 / 1
6,991
499
5,852
12,277
5,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
JericaFae
Gilgamesh
12
1 / 4 / 0
6,904
493
5,188
12,126
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Kaandyy
Apollo
12
0 / 2 / 2
6,876
491
6,321
11,771
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
6,548
468
3,049
11,091
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 1 / 4
7,659
547
2,898
11,019
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Rpotatoe
Bacchus
11
1 / 2 / 6
6,900
493
4,462
9,218
8,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
14
6 / 0 / 4
8,508
608
11,153
5,419
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
vacascondinero
Ah Muzen Cab
15
4 / 1 / 1
9,151
654
10,518
8,840
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
xXPABLO98Xx
Izanami
13
3 / 1 / 2
8,005
572
7,669
7,256
2,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
4
3
L
1
4
0
0.25
L
2
3
1
0.83
L
Gilgamesh
JericaFae
Gilgamesh
1
4
0
0.25
L
Apollo
Kaandyy
Apollo
0
2
2
0.5
W
Bacchus
Rpotatoe
Bacchus
1
2
6
2
W
Scylla
6
0
4
8
L
1
2
1
0.75
W
Ah Muzen Cab
vacascondinero
Ah Muzen Cab
4
1
1
4.5
W
Izanami
xXPABLO98Xx
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
36,700
54,476
Taken
41,752
28,052
Mitigated
23,993
10,146
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,898
640
0
6,527
11,019
4,204
0
1,378
9,641
0
57,254
L
2,449
1,060
0
518
7,211
3,291
0
4,442
2,686
37,388
0
L
5,852
2,256
0
3,554
12,277
5,766
183
3,863
7,936
61,781
0
L
Gilgamesh
JericaFae
Gilgamesh
5,188
2,067
0
3,636
12,126
6,294
0
712
10,806
0
46,923
L
Apollo
Kaandyy
Apollo
6,321
3,142
0
1,124
11,771
4,196
0
2,955
8,573
0
58,369
W
Bacchus
Rpotatoe
Bacchus
4,462
433
112
610
9,218
8,810
273
3,167
6,051
15,586
0
W
Scylla
11,153
1,743
0
1,443
5,419
1,969
275
853
4,566
52,056
0
L
3,049
901
0
1,314
11,091
8,505
0
2,984
8,050
0
13,758
W
Ah Muzen Cab
vacascondinero
Ah Muzen Cab
10,518
4,170
0
4,021
8,840
6,149
1,023
157
8,683
0
75,614
W
Izanami
xXPABLO98Xx
Izanami
7,669
6,388
0
2,132
7,256
2,861
956
2,746
4,510
0
66,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
40,223
391
Minions Killed
475
0
Camps Cleared
0
1,353,290
Distance Traveled
1,440,488
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,659
547
104
7
0
333,984
6
L
Hera
6,319
451
64
5
0
252,060
3
L
Ymir
6,991
499
108
8
0
250,735
4
L
Gilgamesh
6,904
493
99
7
0
279,361
0
L
Apollo
6,876
491
100
7
0
291,252
2
W
Bacchus
6,900
493
36
3
0
278,064
2
W
Scylla
8,508
608
75
5
0
284,759
4
L
Odin
6,548
468
20
1
0
279,882
5
W
Ah Muzen Cab
9,151
654
139
10
0
295,705
2
W
Izanami
8,005
572
121
9
0
247,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role