Player Matchup

Pele
Pele
GrimmK_
Pele
Level 64
God Stats
12W - 11L
1,438 SR
Queue Stats
165W - 169L
1,476 Elo+
Party 1
Medusa
Medusa
Haaleo
Medusa
Level 160
God Stats
18W - 13L
1,464 SR
Queue Stats
500W - 552L
1,480 Elo+
Solo
Khepri
Khepri
Le_TacoooLoveeer
Khepri
Level 59
God Stats
30W - 24L
1,532 SR
Queue Stats
134W - 148L
1,476 Elo+
Party 1
Merlin
Merlin
Le_Tortuges
Merlin
Level 101
God Stats
4W - 6L
1,445 SR
Queue Stats
161W - 168L
1,455 Elo+
Party 1
Odin
Odin
PUGILISTLEGEND44
Odin
Level 29
God Stats
5W - 1L
1,482 SR
Queue Stats
120W - 122L
1,460 Elo+
Party 1
Team Averages
Level 83
1,472 SR
1,469 Elo+

VS

Team Averages
Level 95
1,478 SR
1,397 Elo+
Artemis
Artemis
Aluckyglitch
Artemis
Level 127
God Stats
54W - 64L
1,440 SR
Queue Stats
290W - 367L
1,371 Elo+
Party 3
Ah Puch
Ah Puch
Godzarmz
Ah Puch
Level 128
God Stats
18W - 24L
1,418 SR
Queue Stats
261W - 347L
1,348 Elo+
Party 3
Hachiman
Hachiman
LeAmericanBoy
Hachiman
Level 24
God Stats
9W - 14L
1,500 SR
Queue Stats
9W - 17L
1,267 Elo+
Party 2
Xing Tian
Xing Tian
SPTombstone
Xing Tian
Level 72
God Stats
4W - 10L
1,369 SR
Queue Stats
14W - 21L
1,473 Elo+
Party 2
Hades
Hades
xII RODO IIx
Hades
Level 123
God Stats
21W - 12L
1,665 SR
Queue Stats
130W - 129L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GrimmK_
Pele
20
16 / 5 / 2
20,305
1,069
43,463
27,753
12,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Haaleo
Medusa
20
0 / 0 / 0
14,183
746
0
0
0
20
0 / 0 / 12
16,820
885
6,659
12,614
16,930
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
7 / 2 / 10
20,053
1,055
44,202
24,799
11,759
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 1 / 15
17,591
926
16,554
22,461
41,046
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aluckyglitch
Artemis
20
2 / 9 / 4
17,529
923
12,210
45,485
30,289
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
Godzarmz
Ah Puch
20
1 / 8 / 6
18,265
961
24,044
33,716
11,635
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
LeAmericanBoy
Hachiman
18
0 / 0 / 0
12,687
668
0
0
0
Xing Tian
SPTombstone
Xing Tian
18
0 / 0 / 0
12,683
668
0
0
0
20
5 / 7 / 3
19,776
1,041
42,866
38,294
24,284
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
24
Kills
8
8
Deaths
24
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aluckyglitch
Artemis
2
9
4
0.44
L
Ah Puch
Godzarmz
Ah Puch
1
8
6
0.5
W
Pele
GrimmK_
Pele
16
5
2
3.4
W
Medusa
Haaleo
Medusa
0
0
0
0
L
Hachiman
LeAmericanBoy
Hachiman
0
0
0
0
W
0
0
12
6
W
Merlin
7
2
10
6
W
1
1
15
8.5
L
Xing Tian
SPTombstone
Xing Tian
0
0
0
0
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,878
Damage
79,120
87,627
Taken
117,495
82,443
Mitigated
66,208
8,356
Healing
21,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aluckyglitch
Artemis
12,210
5,307
355
923
45,485
30,289
0
17,790
27,293
0
42,799
L
Ah Puch
Godzarmz
Ah Puch
24,044
1,315
588
8,023
33,716
11,635
0
15,273
18,257
74,744
0
W
Pele
GrimmK_
Pele
43,463
9,947
0
7,560
27,753
12,708
0
20,501
7,252
0
80,963
W
Medusa
Haaleo
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
LeAmericanBoy
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
6,659
261
0
0
12,614
16,930
0
8,969
3,645
25,861
0
W
Merlin
44,202
1,386
0
0
24,799
11,759
0
21,303
3,496
107,641
0
W
16,554
4,059
0
796
22,461
41,046
0
16,137
6,324
0
33,922
L
Xing Tian
SPTombstone
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
42,866
4,256
204
11,110
38,294
24,284
0
17,798
20,045
103,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,952
Gold Earned
80,940
369
Minions Killed
351
11
Camps Cleared
8
1,424,139
Distance Traveled
959,943
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
17,529
923
54
3
1
308,534
9
L
Ah Puch
18,265
961
123
6
3
305,288
2
W
Pele
20,305
1,069
109
6
6
373,759
0
W
Medusa
14,183
746
0
0
0
0
0
L
Hachiman
12,687
668
0
0
0
0
0
W
Khepri
16,820
885
44
2
0
324,083
0
W
Merlin
20,053
1,055
195
10
5
352,576
1
W
Odin
17,591
926
21
1
0
373,721
0
L
Xing Tian
12,683
668
0
0
0
0
0
L
Hades
19,776
1,041
174
9
4
346,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role