Player Matchup

Nu Wa
Nu Wa
DeWint3r
Nu Wa
Level 103
God Stats
17W - 9L
1,768 SR
Queue Stats
52W - 51L
1,476 Elo+
Party 1
Chiron
Chiron
IskanderFM
Chiron
Level 125
God Stats
27W - 11L
1,619 SR
Queue Stats
90W - 94L
1,483 Elo+
Party 1
Ravana
Ravana
Milan666
Ravana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,516 Elo+
Solo
Sylvanus
Sylvanus
magnitizm
Sylvanus
Level 147
God Stats
38W - 33L
1,642 SR
Queue Stats
429W - 444L
1,488 Elo+
Solo
Arachne
Arachne
steelglové
Arachne
Level 69
God Stats
7W - 5L
1,559 SR
Queue Stats
25W - 35L
1,346 Elo+
Solo
Team Averages
Level 110
1,618 SR
1,462 Elo+

VS

Team Averages
Level 133
1,404 SR
1,444 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
FerrumAquila
Shiva
Level 127
God Stats
222W - 213L
1,543 SR
Queue Stats
602W - 626L
1,392 Elo+
Solo
Olorun
Olorun
GatrieSmite
Olorun
Level 124
God Stats
2W - 11L
1,142 SR
Queue Stats
326W - 326L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
Tutumpak
Zhong Kui
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
623W - 661L
1,471 Elo+
Solo
Ishtar
Ishtar
城市船夫
Ishtar
Level 160
God Stats
12W - 21L
1,338 SR
Queue Stats
242W - 291L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeWint3r
Nu Wa
16
3 / 2 / 8
10,250
539
14,028
10,234
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
IskanderFM
Chiron
18
2 / 0 / 4
10,278
541
8,979
10,260
4,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
Milan666
Ravana
15
0 / 1 / 8
9,205
484
7,893
13,232
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
magnitizm
Sylvanus
17
1 / 0 / 7
10,458
550
16,140
19,732
16,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
steelglové
Arachne
17
11 / 3 / 3
11,167
588
15,078
22,282
11,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 5 / 3
8,691
457
11,135
22,314
11,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
6,153
324
2,801
7,113
3,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
17
2 / 2 / 2
9,659
508
10,126
14,956
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Tutumpak
Zhong Kui
15
0 / 3 / 3
8,430
444
10,163
20,574
15,331
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
16
3 / 6 / 2
9,796
516
13,447
18,514
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
6
6
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
3
0.5
W
Nu Wa
DeWint3r
Nu Wa
3
2
8
3.5
L
0
1
0
0
L
Olorun
2
2
2
1.5
W
Chiron
IskanderFM
Chiron
2
0
4
4
W
Ravana
Milan666
Ravana
0
1
8
4
L
Zhong Kui
Tutumpak
Zhong Kui
0
3
3
0.5
W
Sylvanus
magnitizm
Sylvanus
1
0
7
4.5
W
Arachne
steelglové
Arachne
11
3
3
4.17
L
Ishtar
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,118
Damage
47,672
75,740
Taken
83,471
53,099
Mitigated
44,038
35,191
Healing
38,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,135
2,403
0
11,141
22,314
11,522
0
4,679
17,395
0
79,060
W
Nu Wa
DeWint3r
Nu Wa
14,028
3,128
0
2,328
10,234
4,557
378
2,914
7,320
70,666
0
L
2,801
353
718
1,827
7,113
3,061
0
1,638
5,475
0
14,967
L
Olorun
10,126
4,395
1,413
8,935
14,956
6,558
0
3,781
11,175
86,023
0
W
Chiron
IskanderFM
Chiron
8,979
2,079
916
4,046
10,260
4,867
3,628
3,089
7,171
0
105,011
W
Ravana
Milan666
Ravana
7,893
1,416
293
3,452
13,232
15,422
230
4,263
8,969
0
37,414
L
Zhong Kui
Tutumpak
Zhong Kui
10,163
1,881
95
8,891
20,574
15,331
0
10,444
10,130
69,337
0
W
Sylvanus
magnitizm
Sylvanus
16,140
4,053
3,957
13,216
19,732
16,664
684
8,184
11,548
71,550
16,137
W
Arachne
steelglové
Arachne
15,078
10,843
0
6,983
22,282
11,589
0
1,839
20,443
0
91,424
L
Ishtar
13,447
7,346
0
5,220
18,514
7,566
442
8,094
10,420
0
78,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,358
Gold Earned
42,729
588
Minions Killed
544
0
Camps Cleared
0
1,799,800
Distance Traveled
1,498,193
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,691
457
121
6
0
393,913
1
W
Nu Wa
10,250
539
110
6
0
322,903
3
L
Shiva
6,153
324
20
1
0
180,691
3
L
Olorun
9,659
508
149
8
0
334,453
2
W
Chiron
10,278
541
180
9
0
378,392
5
W
Ravana
9,205
484
44
2
0
395,254
6
L
Zhong Kui
8,430
444
118
6
0
314,522
2
W
Sylvanus
10,458
550
133
7
0
309,177
4
W
Arachne
11,167
588
121
6
0
394,074
2
L
Ishtar
9,796
516
136
7
0
274,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role