Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
OmHobs
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,629 Elo+
Party 1
Merlin
Merlin
SOLARISPLEXUS
Merlin
Level 124
God Stats
19W - 13L
1,722 SR
Queue Stats
264W - 170L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
SakeBoyZuko
Gilgamesh
Level 156
God Stats
5W - 4L
1,484 SR
Queue Stats
491W - 463L
1,599 Elo+
Party 1
Ishtar
Ishtar
hamchoiqua
Ishtar
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 98L
1,524 Elo+
Party 1
Team Averages
Level 104
1,541 SR
1,578 Elo+

VS

Team Averages
Level 120
1,602 SR
1,466 Elo+
Chiron
Chiron
Eastdaddy99
Chiron
Level 142
God Stats
5W - 0L
1,662 SR
Queue Stats
146W - 141L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
FOHcussed
Zhong Kui
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 148L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
T Noble 19
Danzaburou
Level 138
God Stats
2W - 2L
1,719 SR
Queue Stats
108W - 127L
1,431 Elo+
Solo
Cernunnos
Cernunnos
TheeRonGee
Cernunnos
Level 127
God Stats
9W - 4L
1,634 SR
Queue Stats
242W - 241L
1,488 Elo+
Party 2
Fenrir
Fenrir
VVuma
Fenrir
Level 82
God Stats
8W - 8L
1,495 SR
Queue Stats
324W - 319L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 5 / 3
11,154
587
6,646
22,465
30,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
OmHobs
Chaac
20
6 / 6 / 7
12,368
651
26,348
27,113
41,645
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 2 / 6
13,070
688
27,107
12,590
7,277
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
SakeBoyZuko
Gilgamesh
18
1 / 7 / 11
11,756
619
16,937
27,094
38,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
hamchoiqua
Ishtar
18
2 / 4 / 7
11,320
596
10,300
14,108
6,931
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
7 / 1 / 12
14,078
741
21,442
15,062
7,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
FOHcussed
Zhong Kui
18
3 / 7 / 18
12,004
632
26,144
24,612
18,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
T Noble 19
Danzaburou
20
2 / 2 / 17
13,229
696
15,770
16,672
9,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
TheeRonGee
Cernunnos
20
6 / 3 / 17
12,576
662
20,495
18,471
9,643
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
VVuma
Fenrir
20
6 / 3 / 15
12,798
674
12,054
26,618
25,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
103
16
Kills
24
24
Deaths
16
34
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
5
3
0.9
W
Chiron
7
1
12
13
W
Zhong Kui
FOHcussed
Zhong Kui
3
7
18
1.71
L
Chaac
OmHobs
Chaac
6
6
7
1.58
L
4
2
6
3.5
L
Gilgamesh
SakeBoyZuko
Gilgamesh
1
7
11
0.93
W
Danzaburou
T Noble 19
Danzaburou
2
2
17
5.25
W
Cernunnos
TheeRonGee
Cernunnos
6
3
17
4.83
W
Fenrir
VVuma
Fenrir
6
3
15
4.5
L
Ishtar
hamchoiqua
Ishtar
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,338
Damage
95,905
103,370
Taken
101,435
124,877
Mitigated
71,145
24,082
Healing
50,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,646
570
1,847
1,155
22,465
30,925
155
6,392
16,000
0
14,768
W
Chiron
21,442
5,681
5,333
4,606
15,062
7,860
2,144
5,403
9,659
0
45,112
W
Zhong Kui
FOHcussed
Zhong Kui
26,144
2,867
2,916
7,699
24,612
18,942
938
5,900
18,712
46,029
0
L
Chaac
OmHobs
Chaac
26,348
3,445
1,649
5,755
27,113
41,645
561
6,801
19,935
60
39,384
L
27,107
692
4,432
3,147
12,590
7,277
350
2,211
10,329
74,176
0
L
Gilgamesh
SakeBoyZuko
Gilgamesh
16,937
3,197
2,239
1,876
27,094
38,099
0
7,299
19,521
423
25,303
W
Danzaburou
T Noble 19
Danzaburou
15,770
4,454
1,330
8,376
16,672
9,321
1,984
5,222
11,450
0
47,949
W
Cernunnos
TheeRonGee
Cernunnos
20,495
8,270
2,441
3,668
18,471
9,643
3,039
4,161
14,310
0
41,408
W
Fenrir
VVuma
Fenrir
12,054
2,775
4,937
8,936
26,618
25,379
1,035
6,904
19,714
0
21,070
L
Ishtar
hamchoiqua
Ishtar
10,300
5,536
822
1,160
14,108
6,931
1,020
3,441
10,586
0
20,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,668
Gold Earned
64,685
200
Minions Killed
222
0
Camps Cleared
0
1,583,098
Distance Traveled
1,622,886
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,154
587
23
1
0
291,593
0
W
Chiron
14,078
741
44
2
0
356,682
0
W
Zhong Kui
12,004
632
62
3
0
291,424
0
L
Chaac
12,368
651
27
1
0
317,589
0
L
Merlin
13,070
688
103
5
0
348,519
0
L
Gilgamesh
11,756
619
14
1
0
333,964
1
W
Danzaburou
13,229
696
56
3
0
357,361
1
W
Cernunnos
12,576
662
44
2
0
287,301
0
W
Fenrir
12,798
674
16
1
0
330,118
4
L
Ishtar
11,320
596
33
2
0
291,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role