Player Matchup

Nox
Nox
Ellunne
Nox
Level 58
God Stats
4W - 0L
1,801 SR
Queue Stats
96W - 85L
1,474 Elo+
Solo
Eset
Eset
ToxicSamedi
Eset
Level 106
God Stats
2W - 1L
1,242 SR
Queue Stats
221W - 225L
1,593 Elo+
Solo
Pele
Pele
iPoPCoRn Vz
Pele
Level 159
God Stats
4W - 1L
1,658 SR
Queue Stats
409W - 435L
1,587 Elo+
Solo
Hel
Hel
psitaop
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 103L
1,510 Elo+
Solo
Cabrakan
Cabrakan
rado2045
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
402W - 372L
1,484 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,530 Elo+

VS

Team Averages
Level 130
1,563 SR
1,490 Elo+
Hel
Hel
CristalSensi
Hel
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 102L
1,421 Elo+
Solo
Nemesis
Nemesis
DUGNAZ
Nemesis
Level 118
God Stats
2W - 2L
1,714 SR
Queue Stats
377W - 351L
1,558 Elo+
Solo
Ah Puch
Ah Puch
Gan7
Ah Puch
Level 158
God Stats
9W - 6L
1,721 SR
Queue Stats
535W - 518L
1,521 Elo+
Solo
Achilles
Achilles
Hierrophant
Achilles
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
429W - 433L
1,548 Elo+
Solo
Chernobog
Chernobog
Pille___
Chernobog
Level 108
God Stats
1W - 3L
1,382 SR
Queue Stats
58W - 68L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
7 / 4 / 14
14,787
704
22,151
26,433
15,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 13
13,559
646
24,956
19,105
9,797
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
17 / 4 / 9
16,937
807
46,444
36,055
33,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
18
0 / 6 / 15
12,113
577
18,936
28,876
19,464
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cabrakan
rado2045
Cabrakan
20
4 / 6 / 13
13,636
649
19,365
41,089
70,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 12
12,571
599
14,829
25,408
17,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
DUGNAZ
Nemesis
18
1 / 7 / 13
11,239
535
19,300
29,724
16,533
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Gan7
Ah Puch
20
9 / 6 / 15
15,301
729
56,698
24,109
14,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Hierrophant
Achilles
20
7 / 5 / 14
13,211
629
23,915
41,017
48,365
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
Pille___
Chernobog
20
4 / 8 / 11
13,391
638
14,125
35,321
20,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
89
31
Kills
24
25
Deaths
31
64
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
5
12
1.8
L
Nemesis
DUGNAZ
Nemesis
1
7
13
1.07
W
Nox
7
4
14
3.5
L
Ah Puch
Gan7
Ah Puch
9
6
15
2.75
L
Achilles
Hierrophant
Achilles
7
5
14
2.8
L
Chernobog
Pille___
Chernobog
4
8
11
1.19
W
3
5
13
1.9
W
17
4
9
5.38
W
Hel
0
6
15
1.25
W
Cabrakan
rado2045
Cabrakan
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,852
Damage
128,867
151,558
Taken
155,579
149,781
Mitigated
118,140
69,808
Healing
84,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,829
1,740
27,640
12,336
25,408
17,656
48
17,035
8,373
22,497
0
L
Nemesis
DUGNAZ
Nemesis
19,300
3,320
1,189
4,796
29,724
16,533
1,150
17,504
12,220
0
31,749
W
Nox
22,151
3,427
1,499
3,463
26,433
15,828
2,549
15,047
11,386
40,439
0
L
Ah Puch
Gan7
Ah Puch
56,698
1,570
1,548
4,851
24,109
14,637
2,925
11,735
12,374
93,196
0
L
Achilles
Hierrophant
Achilles
23,915
5,256
3,614
15,083
41,017
48,365
0
20,516
20,501
0
36,942
L
Chernobog
Pille___
Chernobog
14,125
10,652
1,455
11,608
35,321
20,949
3,542
18,618
16,703
0
46,172
W
24,956
1,435
2,406
1,007
19,105
9,797
2,484
10,741
8,364
55,071
0
W
46,444
8,141
581
12,052
36,055
33,974
2,975
12,651
23,404
0
95,393
W
Hel
18,936
868
26,008
13,894
28,876
19,464
737
17,200
11,676
30,589
0
W
Cabrakan
rado2045
Cabrakan
19,365
1,332
2,295
6,603
41,089
70,718
528
15,888
25,201
28,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,032
Gold Earned
65,713
232
Minions Killed
199
0
Camps Cleared
0
1,767,794
Distance Traveled
1,698,785
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,571
599
14
1
0
367,674
0
L
Nemesis
11,239
535
29
1
0
307,037
1
W
Nox
14,787
704
54
3
0
345,467
0
L
Ah Puch
15,301
729
81
4
0
333,443
1
L
Achilles
13,211
629
16
1
0
369,391
0
L
Chernobog
13,391
638
59
3
0
321,240
0
W
Eset
13,559
646
60
3
0
349,059
3
W
Pele
16,937
807
79
4
0
371,059
3
W
Hel
12,113
577
25
1
0
392,532
1
W
Cabrakan
13,636
649
14
1
0
309,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role