Player Matchup

Izanami
Izanami
KingPotato5386
Izanami
Level 26
God Stats
8W - 4L
1,642 SR
Queue Stats
32W - 26L
1,513 Elo+
Party 2
Ao Kuang
Ao Kuang
TheOneBluntMan
Ao Kuang
Level 78
God Stats
29W - 15L
1,588 SR
Queue Stats
68W - 59L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
Tweaknelius
Baron Samedi
Level 66
God Stats
43W - 35L
1,638 SR
Queue Stats
53W - 47L
1,482 Elo+
Party 2
Charybdis
Charybdis
killer_Frost124
Charybdis
Level 46
God Stats
5W - 3L
1,191 SR
Queue Stats
47W - 39L
1,193 Elo+
Solo
Kukulkan
Kukulkan
ttv-Naruto-_-
Kukulkan
Level 49
God Stats
2W - 4L
1,718 SR
Queue Stats
169W - 203L
1,371 Elo+
Solo
Team Averages
Level 53
1,555 SR
1,408 Elo+

VS

Team Averages
Level 84
1,539 SR
1,400 Elo+
Cthulhu
Cthulhu
AtrociousPrince
Cthulhu
Level 135
God Stats
1W - 3L
1,525 SR
Queue Stats
7W - 18L
1,374 Elo+
Party 1
Yemoja
Yemoja
BeerusSenpai
Yemoja
Level 64
God Stats
3W - 5L
1,202 SR
Queue Stats
15W - 12L
1,475 Elo+
Party 1
Serqet
Serqet
The darklord741
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 88L
1,294 Elo+
Solo
Artemis
Artemis
rvccarlos
Artemis
Level 106
God Stats
0W - 2L
1,898 SR
Queue Stats
4W - 7L
1,525 Elo+
Party 1
Olorun
Olorun
sassysassquanch
Olorun
Level 73
God Stats
1W - 2L
1,567 SR
Queue Stats
3W - 8L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,535
530
7,152
14,702
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
18
10 / 0 / 3
11,265
626
14,684
22,142
11,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
Tweaknelius
Baron Samedi
12
0 / 1 / 5
8,580
477
4,308
7,809
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
killer_Frost124
Charybdis
15
0 / 2 / 5
9,210
512
13,567
14,931
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
ttv-Naruto-_-
Kukulkan
15
5 / 2 / 3
10,114
562
13,610
9,002
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,686
483
12,077
16,508
14,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
11
0 / 2 / 6
7,936
441
3,927
14,999
11,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 8 / 2
7,081
393
5,183
12,515
5,319
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
rvccarlos
Artemis
15
6 / 3 / 0
9,508
528
10,227
12,132
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 2
7,243
402
6,621
12,829
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
10
10
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Yemoja
0
2
6
1.5
W
3
5
2
0.8
L
1
8
2
0.25
W
Ao Kuang
10
0
3
11.5
W
Baron Samedi
Tweaknelius
Baron Samedi
0
1
5
2.5
W
Charybdis
killer_Frost124
Charybdis
0
2
5
1.25
L
Artemis
rvccarlos
Artemis
6
3
0
2
L
1
3
2
0.67
W
Kukulkan
ttv-Naruto-_-
Kukulkan
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,321
Damage
38,035
68,586
Taken
68,983
34,106
Mitigated
41,641
28,365
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,077
1,055
0
1,650
16,508
14,249
0
4,352
12,156
60,536
0
L
Yemoja
3,927
1,050
5,685
4,981
14,999
11,216
0
7,631
7,368
25,371
0
W
7,152
4,275
30
4,336
14,702
5,040
1,011
2,492
12,024
0
80,671
L
5,183
1,591
0
0
12,515
5,319
165
5,467
7,048
0
25,591
W
Ao Kuang
14,684
5,086
0
15,153
22,142
11,729
2,129
4,963
17,033
91,608
23,551
W
Baron Samedi
Tweaknelius
Baron Samedi
4,308
285
572
1,356
7,809
6,939
966
1,670
5,779
38,295
0
W
Charybdis
killer_Frost124
Charybdis
13,567
7,932
0
5,670
14,931
6,169
1,873
8,782
5,261
0
66,388
L
Artemis
rvccarlos
Artemis
10,227
6,695
0
3,989
12,132
4,521
0
5,208
6,924
0
67,583
L
6,621
2,557
354
2,288
12,829
6,336
0
8,618
4,211
49,576
0
W
Kukulkan
ttv-Naruto-_-
Kukulkan
13,610
1,007
0
1,248
9,002
4,229
75
4,967
3,657
74,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,704
Gold Earned
40,454
574
Minions Killed
386
0
Camps Cleared
0
1,583,815
Distance Traveled
1,642,407
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,686
483
122
7
0
359,015
3
L
Yemoja
7,936
441
36
2
0
306,214
0
W
Izanami
9,535
530
135
8
0
293,056
1
L
Serqet
7,081
393
49
3
0
348,571
1
W
Ao Kuang
11,265
626
140
8
0
378,721
4
W
Baron Samedi
8,580
477
61
3
0
300,942
1
W
Charybdis
9,210
512
109
6
0
295,903
1
L
Artemis
9,508
528
111
6
0
317,041
2
L
Olorun
7,243
402
68
4
0
311,566
7
W
Kukulkan
10,114
562
129
7
0
315,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role