Player Matchup

Ah Puch
Ah Puch
Philinchicago
Ah Puch
Level 126
God Stats
51W - 44L
1,725 SR
Queue Stats
213W - 213L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
REESEMONEY5
Sun Wukong
Level 69
God Stats
1W - 2L
1,128 SR
Queue Stats
19W - 28L
1,295 Elo+
Party 2
Neith
Neith
eviltigerfish
Neith
Level 106
God Stats
108W - 114L
1,620 SR
Queue Stats
155W - 166L
1,533 Elo+
Solo
Team Averages
Level 100
1,491 SR
1,447 Elo+

VS

Team Averages
Level 93
1,549 SR
1,438 Elo+
Hera
Hera
Pancake Luke
Hera
Level 139
God Stats
1W - 3L
1,664 SR
Queue Stats
340W - 381L
1,481 Elo+
Party 1
Ymir
Ymir
THEREALOT43
Ymir
Level 68
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 4L
1,349 Elo+
Solo
Nemesis
Nemesis
tr2eh
Nemesis
Level 73
God Stats
1W - 5L
1,318 SR
Queue Stats
215W - 221L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
3 / 1 / 3
8,960
689
10,711
10,586
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
REESEMONEY5
Sun Wukong
12
0 / 1 / 5
7,898
608
6,532
12,885
8,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 3
9,074
698
12,729
6,654
2,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,496
654
13,313
6,947
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,974
536
6,631
16,694
14,408
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
tr2eh
Nemesis
11
1 / 4 / 1
7,441
572
3,722
10,730
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
3
3
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Ah Puch
3
1
3
4.5
W
Sun Wukong
REESEMONEY5
Sun Wukong
0
1
5
2.5
L
0
3
1
0.17
W
4
1
3
5.5
L
Nemesis
tr2eh
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
23,666
30,125
Taken
34,371
15,880
Mitigated
21,690
13,100
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,313
2,289
0
443
6,947
2,681
0
2,130
4,817
39,800
0
W
Ah Puch
10,711
187
0
6,428
10,586
4,450
0
6,842
3,424
42,960
0
W
Sun Wukong
REESEMONEY5
Sun Wukong
6,532
1,100
363
3,739
12,885
8,450
48
8,332
4,069
0
21,738
L
6,631
621
463
4,582
16,694
14,408
0
4,060
12,634
16,853
0
W
12,729
4,096
0
2,570
6,654
2,980
1,452
4,262
2,188
0
41,843
L
Nemesis
tr2eh
Nemesis
3,722
1,254
0
551
10,730
4,601
0
4,809
5,921
0
12,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
22,911
175
Minions Killed
130
8
Camps Cleared
3
717,361
Distance Traveled
653,576
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,496
654
90
7
0
222,134
0
W
Ah Puch
8,960
689
68
5
3
245,284
1
W
Sun Wukong
7,898
608
27
2
3
225,139
0
L
Ymir
6,974
536
15
1
0
201,802
1
W
Neith
9,074
698
80
6
2
246,938
1
L
Nemesis
7,441
572
25
2
3
229,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role