Player Matchup

Ganesha
Ganesha
Platinum I
DemonSwae0
Ganesha
Platinum I
Level 49
God Stats
19W - 4L
1,948 SR
Queue Stats
146W - 80L
1,831 MMR
Party 1
Sol
Sol
Diamond IV
Ghost-Sniper0817
Sol
Diamond IV
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 27L
2,152 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
It_Swae
Xbalanque
Diamond V
Level 61
God Stats
8W - 1L
1,847 SR
Queue Stats
37W - 13L
2,008 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 75
1,765 SR
1,997 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,443 SR
1,484 MMR
Odin
Odin
Gold V
NewPhone_WhoDis0
Odin
Gold V
Level 106
God Stats
0W - 1L
1,316 SR
Queue Stats
24W - 58L
1,572 MMR
Party 2
Yu Huang
Yu Huang
Gold V
ROliveira13773
Yu Huang
Gold V
Level 112
God Stats
0W - 1L
1,565 SR
Queue Stats
24W - 52L
1,606 MMR
Party 2
Skadi
Skadi
Silver II
avelasquez2
Skadi
Silver II
Level 119
God Stats
0W - 2L
1,449 SR
Queue Stats
16W - 37L
1,274 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DemonSwae0
Ganesha
17
0 / 0 / 13
12,520
736
5,527
10,801
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 0 / 5
11,935
702
20,187
12,913
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
It_Swae
Xbalanque
17
6 / 3 / 5
12,366
727
14,721
11,721
5,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AtlasBaba YagaAchillesAh Muzen CabAres

VS

Bans
PoseidonGilgameshShivaUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
11,096
653
6,638
20,019
26,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
15
0 / 4 / 3
10,053
591
13,588
13,656
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 7 / 1
10,262
604
8,303
15,163
6,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DemonSwae0
Ganesha
0
0
13
6.5
W
7
0
5
9.5
W
Xbalanque
It_Swae
Xbalanque
6
3
5
2.83
L
1
2
2
1
L
Yu Huang
0
4
3
0.38
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,435
Damage
28,529
35,435
Taken
48,838
25,332
Mitigated
38,796
18,381
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DemonSwae0
Ganesha
5,527
654
0
6,489
10,801
14,125
25
4,564
5,787
31,802
0
W
20,187
8,153
0
8,442
12,913
6,176
885
3,715
9,005
50,037
5,443
W
Xbalanque
It_Swae
Xbalanque
14,721
8,834
0
3,450
11,721
5,031
1,899
4,746
6,533
0
67,606
L
6,638
351
0
4,513
20,019
26,038
27
10,568
9,451
0
19,321
L
Yu Huang
13,588
267
0
2,577
13,656
6,172
240
5,967
7,689
49,012
0
L
8,303
2,395
628
2,377
15,163
6,586
0
8,395
6,768
0
42,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
31,411
214
Minions Killed
154
12
Camps Cleared
4
953,825
Distance Traveled
919,682
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,520
736
5
0
1
329,303
5
W
Sol
11,935
702
74
4
3
311,243
0
W
Xbalanque
12,366
727
135
8
8
313,279
3
L
Odin
11,096
653
22
1
0
348,834
5
L
Yu Huang
10,053
591
82
5
2
293,967
0
L
Skadi
10,262
604
50
3
2
276,881
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role