Player Matchup

Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EatMyMacMuffin
Baron Samedi
Level 129
God Stats
1W - 0L
1,585 SR
Queue Stats
72W - 61L
1,555 Elo+
Party 2
Thor
Thor
EgirlSlayerrr
Thor
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,412 Elo+
Party 2
Ishtar
Ishtar
MrTakeYourKilll
Ishtar
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,412 Elo+
Party 2
Nemesis
Nemesis
SzGLogan
Nemesis
Level 91
God Stats
4W - 2L
1,380 SR
Queue Stats
75W - 79L
1,511 Elo+
Party 2
Team Averages
Level 121
1,493 SR
1,478 Elo+

VS

Team Averages
Level 119
1,517 SR
1,535 Elo+
Janus
Janus
Avatar-MONT
Janus
Level 146
God Stats
3W - 3L
1,563 SR
Queue Stats
249W - 257L
1,567 Elo+
Party 1
Ravana
Ravana
IFinnyy
Ravana
Level 160
God Stats
1W - 1L
1,543 SR
Queue Stats
356W - 327L
1,515 Elo+
Solo
Khepri
Khepri
LDDI1998
Khepri
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,538 Elo+
Solo
Shiva
Shiva
Realbot17
Shiva
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
538W - 554L
1,532 Elo+
Solo
Fenrir
Fenrir
Solis6344
Fenrir
Level 128
God Stats
2W - 2L
1,480 SR
Queue Stats
96W - 98L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
2 / 4 / 13
12,132
674
10,827
27,781
40,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
EatMyMacMuffin
Baron Samedi
20
7 / 5 / 11
13,039
724
31,686
25,325
18,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 4 / 12
13,866
770
32,109
22,324
14,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 5 / 13
11,893
661
19,295
18,039
11,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SzGLogan
Nemesis
20
9 / 3 / 16
14,477
804
17,274
24,975
23,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 12
11,701
650
26,636
21,262
10,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
IFinnyy
Ravana
19
5 / 7 / 11
11,542
641
21,868
28,916
33,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
LDDI1998
Khepri
20
5 / 4 / 12
12,867
715
11,380
24,311
36,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
Realbot17
Shiva
19
2 / 5 / 15
11,315
629
15,069
27,049
33,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Solis6344
Fenrir
17
4 / 9 / 11
10,844
602
15,413
25,825
18,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
80
33
Kills
19
21
Deaths
33
65
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
4
13
2.13
L
3
8
12
1.13
W
Baron Samedi
EatMyMacMuffin
Baron Samedi
7
5
11
2.5
W
12
4
12
4.5
L
Ravana
IFinnyy
Ravana
5
7
11
1.5
L
Khepri
LDDI1998
Khepri
5
4
12
2.75
W
3
5
13
1.9
L
Shiva
Realbot17
Shiva
2
5
15
1.9
L
Fenrir
Solis6344
Fenrir
4
9
11
1.06
W
Nemesis
SzGLogan
Nemesis
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,191
Damage
90,366
118,444
Taken
127,363
108,956
Mitigated
132,093
43,797
Healing
32,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,827
1,688
1,368
3,316
27,781
40,137
904
8,548
18,991
16,204
0
L
26,636
1,935
359
1,964
21,262
10,667
103
6,517
14,745
58,491
0
W
Baron Samedi
EatMyMacMuffin
Baron Samedi
31,686
1,331
11,884
9,613
25,325
18,461
1,694
7,515
17,581
65,132
0
W
32,109
7,492
1,746
3,244
22,324
14,927
1,452
7,071
15,139
0
52,270
L
Ravana
IFinnyy
Ravana
21,868
6,552
1,659
6,758
28,916
33,181
419
8,079
20,837
0
35,851
L
Khepri
LDDI1998
Khepri
11,380
1,526
377
1,772
24,311
36,536
111
7,329
16,982
23,626
0
W
19,295
10,896
530
2,515
18,039
11,519
3,631
6,841
11,003
0
42,077
L
Shiva
Realbot17
Shiva
15,069
3,553
7,856
5,623
27,049
33,251
721
11,970
15,079
0
28,870
L
Fenrir
Solis6344
Fenrir
15,413
3,518
1,652
4,617
25,825
18,458
1,870
9,383
16,442
0
23,347
W
Nemesis
SzGLogan
Nemesis
17,274
7,196
4,674
4,907
24,975
23,912
2,141
8,041
16,217
2,185
28,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,407
Gold Earned
58,269
180
Minions Killed
165
0
Camps Cleared
0
1,527,959
Distance Traveled
1,479,784
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,132
674
7
0
0
321,884
1
L
Janus
11,701
650
63
4
0
253,208
0
W
Baron Samedi
13,039
724
60
3
0
288,688
0
W
Thor
13,866
770
40
2
0
287,206
0
L
Ravana
11,542
641
19
1
0
300,923
0
L
Khepri
12,867
715
25
1
0
302,204
1
W
Ishtar
11,893
661
51
3
0
281,386
0
L
Shiva
11,315
629
37
2
0
325,453
1
L
Fenrir
10,844
602
21
1
0
297,996
0
W
Nemesis
14,477
804
22
1
0
348,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role