Player Matchup

Skadi
Skadi
Reflect_____x
Skadi
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 66L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
SolarHdx3
Cthulhu
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 98L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
iilakez
Kukulkan
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
49W - 51L
1,500 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,490 Elo+

VS

Team Averages
Level 34
1,370 SR
1,370 Elo+
Shiva
Shiva
Jormie
Shiva
Level 28
God Stats
0W - 5L
1,215 SR
Queue Stats
26W - 16L
1,569 Elo+
Party 1
Hel
Hel
KingMashu
Hel
Level 66
God Stats
0W - 2L
1,393 SR
Queue Stats
74W - 96L
1,370 Elo+
Party 1
Odin
Odin
kzjxq
Odin
Level 7
God Stats
1W - 2L
1,503 SR
Queue Stats
6W - 7L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
11,287
705
20,409
13,391
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
SolarHdx3
Cthulhu
17
3 / 0 / 12
10,869
679
14,898
12,571
17,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
iilakez
Kukulkan
16
7 / 2 / 6
11,274
705
19,933
11,490
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jormie
Shiva
13
3 / 6 / 1
9,798
612
20,011
27,798
24,801
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 4
9,585
599
7,205
17,552
9,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
kzjxq
Odin
14
0 / 3 / 2
8,857
554
3,791
19,883
23,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
3
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
Jormie
Shiva
3
6
1
0.58
L
0
6
4
0.33
W
5
2
8
4.5
W
Cthulhu
SolarHdx3
Cthulhu
3
0
12
9
W
Kukulkan
iilakez
Kukulkan
7
2
6
5
L
Odin
kzjxq
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,240
Damage
31,007
37,452
Taken
65,233
31,161
Mitigated
56,961
7,371
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Jormie
Shiva
20,011
2,611
702
2,197
27,798
24,801
0
11,468
16,330
0
43,009
L
7,205
151
5,616
6,711
17,552
9,055
0
12,103
5,449
38,484
0
W
20,409
8,058
0
3,681
13,391
7,000
592
1,730
11,641
0
57,988
W
Cthulhu
SolarHdx3
Cthulhu
14,898
1,728
325
1,497
12,571
17,806
93
3,999
8,572
38,693
0
W
Kukulkan
iilakez
Kukulkan
19,933
1,108
0
1,868
11,490
6,355
236
2,150
9,340
48,979
0
L
Odin
kzjxq
Odin
3,791
1,555
0
60
19,883
23,105
0
11,469
8,414
0
16,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
28,240
199
Minions Killed
156
10
Camps Cleared
5
867,822
Distance Traveled
849,721
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,798
612
37
2
2
305,153
3
L
Hel
9,585
599
96
6
1
278,084
3
W
Skadi
11,287
705
90
6
4
275,265
3
W
Cthulhu
10,869
679
45
3
1
303,876
0
W
Kukulkan
11,274
705
64
4
5
288,681
1
L
Odin
8,857
554
23
1
2
266,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role