Player Matchup

Janus
Janus
DieSantLo
Janus
Level 114
God Stats
0W - 2L
1,435 SR
Queue Stats
17W - 29L
1,261 Elo+
Party 2
Ratatoskr
Ratatoskr
JrDaPro
Ratatoskr
Level 82
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Xing Tian
Xing Tian
Nemic Plague
Xing Tian
Level 106
God Stats
0W - 1L
1,442 SR
Queue Stats
5W - 15L
1,145 Elo+
Party 2
Xbalanque
Xbalanque
TheElektricWolf
Xbalanque
Level 129
God Stats
155W - 132L
1,541 SR
Queue Stats
264W - 275L
1,501 Elo+
Solo
Tyr
Tyr
VIII Dynasty
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,079 Elo+
Party 2
Team Averages
Level 112
1,449 SR
1,251 Elo+

VS

Team Averages
Level 76
1,519 SR
1,534 Elo+
Xing Tian
Xing Tian
HandmadeCoast24
Xing Tian
Level 128
God Stats
27W - 28L
1,428 SR
Queue Stats
396W - 418L
1,438 Elo+
Solo
Bellona
Bellona
LabiaOfArabia
Bellona
Level 33
God Stats
5W - 4L
1,698 SR
Queue Stats
43W - 27L
1,583 Elo+
Solo
Anhur
Anhur
Shadowburn928
Anhur
Level 149
God Stats
1W - 0L
1,321 SR
Queue Stats
17W - 19L
1,572 Elo+
Party 1
Susano
Susano
TrippyDippyDan
Susano
Level 65
God Stats
2W - 1L
1,650 SR
Queue Stats
9W - 10L
1,577 Elo+
Party 1
Poseidon
Poseidon
cheekypeanut25
Poseidon
Level 5
God Stats
12W - 9L
1,500 SR
Queue Stats
65W - 55L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DieSantLo
Janus
18
2 / 4 / 1
10,705
669
9,056
11,839
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
JrDaPro
Ratatoskr
17
2 / 0 / 4
10,551
659
4,645
10,950
5,536
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Nemic Plague
Xing Tian
17
1 / 2 / 6
10,950
684
9,822
18,651
27,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
TheElektricWolf
Xbalanque
19
3 / 3 / 6
11,212
701
18,327
14,320
7,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 4
10,175
636
8,535
16,956
21,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HandmadeCoast24
Xing Tian
18
0 / 0 / 8
10,319
645
5,043
11,329
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
17
1 / 4 / 6
10,422
651
11,388
17,031
16,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 3
11,209
701
9,811
12,734
6,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 0 / 7
11,197
700
16,317
14,571
7,773
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
19
3 / 4 / 10
11,588
724
13,867
12,239
6,061
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
10
Kills
14
14
Deaths
10
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
DieSantLo
Janus
2
4
1
0.63
W
Xing Tian
HandmadeCoast24
Xing Tian
0
0
8
4
L
Ratatoskr
JrDaPro
Ratatoskr
2
0
4
4
W
Bellona
1
4
6
1
L
Xing Tian
Nemic Plague
Xing Tian
1
2
6
2
W
5
2
3
3.25
L
Xbalanque
TheElektricWolf
Xbalanque
3
3
6
2
W
5
0
7
8.5
L
2
5
4
0.8
W
Poseidon
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,385
Damage
56,426
72,716
Taken
67,904
68,472
Mitigated
49,895
9,692
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DieSantLo
Janus
9,056
508
88
564
11,839
5,557
715
2,805
8,916
51,503
0
W
Xing Tian
HandmadeCoast24
Xing Tian
5,043
252
494
1,157
11,329
12,917
288
3,423
7,906
31,814
0
L
Ratatoskr
JrDaPro
Ratatoskr
4,645
1,797
0
312
10,950
5,536
0
1,733
9,137
0
27,756
W
Bellona
11,388
1,697
0
2,010
17,031
16,468
119
2,840
14,191
217
42,062
L
Xing Tian
Nemic Plague
Xing Tian
9,822
233
0
1,285
18,651
27,742
210
6,288
12,157
28,253
0
W
9,811
5,753
0
186
12,734
6,676
1,203
2,568
10,166
0
38,869
L
Xbalanque
TheElektricWolf
Xbalanque
18,327
5,587
0
4,694
14,320
7,755
243
3,142
11,178
0
69,489
W
16,317
2,183
0
0
14,571
7,773
0
6,426
8,145
0
32,468
L
8,535
948
418
2,331
16,956
21,882
25
4,495
12,249
0
21,130
W
Poseidon
13,867
1,915
0
2,036
12,239
6,061
39
3,621
8,618
51,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,593
Gold Earned
54,735
300
Minions Killed
306
0
Camps Cleared
0
1,539,635
Distance Traveled
1,614,548
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,705
669
88
6
0
288,226
1
W
Xing Tian
10,319
645
43
3
0
302,448
1
L
Ratatoskr
10,551
659
59
4
0
376,626
0
W
Bellona
10,422
651
62
4
0
329,550
4
L
Xing Tian
10,950
684
36
2
0
325,429
3
W
Anhur
11,209
701
63
4
0
298,971
5
L
Xbalanque
11,212
701
96
6
0
256,255
0
W
Susano
11,197
700
51
3
0
366,107
0
L
Tyr
10,175
636
21
1
0
293,099
0
W
Poseidon
11,588
724
87
5
0
317,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role