Player Matchup

Chiron
Chiron
Platinum I
 
Chiron
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Platinum I
Excon111
Set
Platinum I
Level 123
God Stats
24W - 23L
1,652 SR
Queue Stats
107W - 98L
1,912 MMR
Solo
Sobek
Sobek
Gold II
Luffo0
Sobek
Gold II
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 32L
1,823 MMR
Party 2
Janus
Janus
Platinum II
Lunerfish
Janus
Platinum II
Level 126
God Stats
17W - 10L
1,650 SR
Queue Stats
329W - 330L
1,911 MMR
Solo
Mercury
Mercury
Platinum II
Metalslug1221
Mercury
Platinum II
Level 146
God Stats
5W - 5L
1,532 SR
Queue Stats
628W - 634L
1,927 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,567 SR
1,815 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,662 SR
1,855 MMR
Pele
Pele
Platinum III
 
Pele
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Platinum III
Bapokin
Merlin
Platinum III
Level 139
God Stats
0W - 3L
1,459 SR
Queue Stats
252W - 239L
1,944 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Cr1sΡ
Xbalanque
Diamond V
Level 160
God Stats
1W - 1L
1,771 SR
Queue Stats
174W - 204L
1,962 MMR
Party 1
King Arthur
King Arthur
Platinum II
Delaware64
King Arthur
Platinum II
Level 128
God Stats
1W - 2L
1,832 SR
Queue Stats
140W - 127L
1,941 MMR
Party 3
Ymir
Ymir
Platinum II
MalwareCookies
Ymir
Platinum II
Level 88
God Stats
1W - 1L
1,748 SR
Queue Stats
89W - 71L
1,929 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 2 / 10
14,065
612
24,182
17,688
8,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 0 / 8
13,294
578
15,654
25,887
25,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
Luffo0
Sobek
17
2 / 2 / 11
12,005
522
7,734
25,354
37,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Lunerfish
Janus
18
3 / 0 / 6
11,949
520
17,466
14,301
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
19
8 / 2 / 10
12,820
557
14,432
22,035
10,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KhepriDa JiCupid

VS

Bans
NemesisLancelotChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 6 / 1
10,396
452
19,002
21,623
11,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Bapokin
Merlin
16
1 / 4 / 2
10,027
436
16,757
13,725
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Cr1sΡ
Xbalanque
17
0 / 6 / 3
10,520
457
11,571
19,571
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Delaware64
King Arthur
17
1 / 5 / 1
11,103
483
15,524
25,211
31,505
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 3
9,419
410
5,441
25,807
33,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
26
Kills
6
6
Deaths
26
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
10
7
L
Pele
 
Pele
3
6
1
0.58
L
Merlin
Bapokin
Merlin
1
4
2
0.5
L
Xbalanque
Cr1sΡ
Xbalanque
0
6
3
0.25
L
King Arthur
Delaware64
King Arthur
1
5
1
0.3
W
4
0
8
8
W
Sobek
Luffo0
Sobek
2
2
11
3.75
W
Janus
Lunerfish
Janus
3
0
6
6
L
1
5
3
0.5
W
Mercury
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,468
Damage
68,295
105,265
Taken
105,937
88,767
Mitigated
91,161
28,621
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
24,182
13,179
2,452
5,403
17,688
8,318
311
4,409
13,279
0
127,672
L
Pele
 
Pele
19,002
2,996
0
2,326
21,623
11,103
0
4,290
17,185
0
115,426
L
Merlin
Bapokin
Merlin
16,757
681
0
390
13,725
7,283
0
3,240
10,306
102,848
0
L
Xbalanque
Cr1sΡ
Xbalanque
11,571
6,467
0
6,252
19,571
8,164
0
1,318
18,231
0
110,091
L
King Arthur
Delaware64
King Arthur
15,524
867
0
2,202
25,211
31,505
0
4,675
20,380
0
97,778
W
15,654
6,419
0
7,005
25,887
25,884
423
4,984
20,903
451
115,936
W
Sobek
Luffo0
Sobek
7,734
884
0
6,670
25,354
37,248
38
9,305
16,049
33,087
0
W
Janus
Lunerfish
Janus
17,466
1,310
219
4,103
14,301
6,797
84
3,241
11,060
115,358
0
L
5,441
731
0
2,893
25,807
33,106
0
11,205
14,213
20,066
0
W
Mercury
14,432
7,082
0
2,769
22,035
10,520
249
4,079
17,956
0
108,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,133
Gold Earned
51,465
645
Minions Killed
678
0
Camps Cleared
0
2,454,968
Distance Traveled
2,131,906
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,065
612
172
7
0
463,424
1
L
Pele
10,396
452
150
7
0
452,608
13
L
Merlin
10,027
436
178
8
0
427,877
2
L
Xbalanque
10,520
457
165
7
0
417,001
10
L
King Arthur
11,103
483
164
7
0
452,276
5
W
Set
13,294
578
162
7
0
448,159
11
W
Sobek
12,005
522
40
2
0
472,480
2
W
Janus
11,949
520
166
7
0
508,392
9
L
Ymir
9,419
410
21
1
0
382,144
3
W
Mercury
12,820
557
105
5
0
562,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role