Player Matchup

Lancelot
Lancelot
GrandDaddyG
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,456 Elo+
Party 2
Artio
Artio
IxAmxAnubis
Artio
Level 154
God Stats
1W - 2L
1,522 SR
Queue Stats
170W - 140L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
Ufingerasians
Cthulhu
Level 144
God Stats
4W - 4L
1,620 SR
Queue Stats
87W - 92L
1,550 Elo+
Party 2
Team Averages
Level 122
1,547 SR
1,534 Elo+

VS

Team Averages
Level 108
1,479 SR
1,475 Elo+
Ao Kuang
Ao Kuang
NinjaSnurtle
Ao Kuang
Level 127
God Stats
2W - 2L
1,341 SR
Queue Stats
396W - 372L
1,451 Elo+
Party 1
Fenrir
Fenrir
TwinbornWinner3
Fenrir
Level 108
God Stats
19W - 18L
1,519 SR
Queue Stats
402W - 410L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
thatguy9244
Tsukuyomi
Level 88
God Stats
13W - 11L
1,576 SR
Queue Stats
150W - 136L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GrandDaddyG
Lancelot
11
1 / 6 / 0
7,693
699
5,223
11,262
4,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 6 / 0
6,607
601
9,499
17,448
7,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
10
1 / 5 / 2
7,467
679
7,667
13,555
12,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NinjaSnurtle
Ao Kuang
13
8 / 0 / 7
9,122
829
7,509
9,415
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 9
8,498
773
9,846
12,083
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
thatguy9244
Tsukuyomi
14
6 / 3 / 10
9,289
844
18,902
11,524
5,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
17
17
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
GrandDaddyG
Lancelot
1
6
0
0.17
L
1
6
0
0.17
W
Ao Kuang
NinjaSnurtle
Ao Kuang
8
0
7
11.5
W
3
0
9
7.5
L
Cthulhu
1
5
2
0.4
W
Tsukuyomi
thatguy9244
Tsukuyomi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
36,257
42,265
Taken
33,022
24,184
Mitigated
17,855
7,318
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
GrandDaddyG
Lancelot
5,223
1,074
0
291
11,262
4,033
0
2,409
8,715
0
19,575
L
9,499
1,045
1,240
4,527
17,448
7,670
0
2,386
14,545
16,484
0
W
Ao Kuang
NinjaSnurtle
Ao Kuang
7,509
2,959
0
4,191
9,415
4,418
1,536
5,495
3,727
19,107
0
W
9,846
3,074
0
6,744
12,083
8,389
256
7,339
4,444
0
29,356
L
Cthulhu
7,667
508
502
758
13,555
12,481
0
2,854
10,622
16,797
0
W
Tsukuyomi
thatguy9244
Tsukuyomi
18,902
4,362
0
1,682
11,524
5,048
969
4,364
6,979
0
42,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,767
Gold Earned
26,909
70
Minions Killed
88
2
Camps Cleared
6
541,158
Distance Traveled
677,685
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,693
699
39
4
1
174,186
0
L
Artio
6,607
601
12
1
1
185,849
1
W
Ao Kuang
9,122
829
24
2
4
211,170
1
W
Fenrir
8,498
773
27
2
1
235,694
3
L
Cthulhu
7,467
679
19
2
0
181,123
0
W
Tsukuyomi
9,289
844
37
3
1
230,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role