Player Matchup

Fafnir
Fafnir
BDSMForNerds
Fafnir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 42L
1,274 Elo+
Party 1
Medusa
Medusa
GtotheA512
Medusa
Level 46
God Stats
4W - 3L
1,550 SR
Queue Stats
106W - 107L
1,396 Elo+
Party 2
Olorun
Olorun
NoSteponSnek304
Olorun
Level 44
God Stats
1W - 1L
1,281 SR
Queue Stats
17W - 25L
1,193 Elo+
Party 1
Bakasura
Bakasura
awesomelalo512
Bakasura
Level 36
God Stats
6W - 4L
1,710 SR
Queue Stats
105W - 101L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
playerDerp
Sun Wukong
Level 107
God Stats
2W - 5L
1,245 SR
Queue Stats
240W - 259L
1,293 Elo+
Solo
Team Averages
Level 52
1,457 SR
1,313 Elo+

VS

Team Averages
Level 75
1,477 SR
1,338 Elo+
King Arthur
King Arthur
 
King Arthur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DrRoboMancer
Tsukuyomi
Level 148
God Stats
8W - 5L
1,430 SR
Queue Stats
305W - 328L
1,368 Elo+
Solo
Yu Huang
Yu Huang
Dr_Goldfish99
Yu Huang
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 90L
1,305 Elo+
Party 4
Khepri
Khepri
Samurai Trae14
Khepri
Level 20
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 3
Chronos
Chronos
THE_KILLERCROC_
Chronos
Level 147
God Stats
3W - 4L
1,636 SR
Queue Stats
87W - 96L
1,334 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 0 / 2
5,932
539
1,205
4,566
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
GtotheA512
Medusa
10
2 / 0 / 0
5,950
541
8,016
4,001
1,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
6,074
552
1,689
4,604
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
12
1 / 2 / 1
6,726
611
2,411
9,260
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
playerDerp
Sun Wukong
11
1 / 0 / 0
6,369
579
3,418
6,479
4,406
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 1 / 0
5,522
502
4,930
9,050
4,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
DrRoboMancer
Tsukuyomi
2
0 / 1 / 1
3,815
347
1,232
2,460
630
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Dr_Goldfish99
Yu Huang
10
1 / 1 / 0
5,328
484
3,711
4,264
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
4,510
410
1,605
8,288
4,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 0 / 0
4,725
430
3,144
3,260
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
W
Fafnir
0
0
2
1
L
Tsukuyomi
DrRoboMancer
Tsukuyomi
0
1
1
0.5
L
Yu Huang
Dr_Goldfish99
Yu Huang
1
1
0
1
W
Medusa
GtotheA512
Medusa
2
0
0
2
W
0
0
0
0
L
0
2
0
0
L
0
0
0
0
W
Bakasura
1
2
1
0.75
W
Sun Wukong
playerDerp
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,739
Damage
14,622
28,910
Taken
27,322
15,009
Mitigated
12,709
9,524
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,930
682
0
846
9,050
4,568
0
0
8,978
0
34,353
W
Fafnir
1,205
256
91
2,175
4,566
3,298
104
2,434
2,132
14,203
0
L
Tsukuyomi
DrRoboMancer
Tsukuyomi
1,232
476
83
934
2,460
630
0
404
2,016
0
6,095
L
Yu Huang
Dr_Goldfish99
Yu Huang
3,711
294
0
250
4,264
1,522
0
1,285
2,979
35,050
0
W
Medusa
GtotheA512
Medusa
8,016
4,554
0
1,328
4,001
1,647
398
2,315
1,686
0
48,298
W
1,689
388
0
2,544
4,604
1,704
1,230
3,101
1,503
43,419
0
L
1,605
167
817
522
8,288
4,971
0
894
7,394
9,069
0
L
3,144
1,043
0
937
3,260
1,018
0
311
2,949
30,482
0
W
Bakasura
2,411
1,949
0
1,913
9,260
3,954
0
610
8,650
0
60,327
W
Sun Wukong
playerDerp
Sun Wukong
3,418
461
0
1,473
6,479
4,406
0
0
6,479
0
39,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
23,900
396
Minions Killed
196
0
Camps Cleared
0
1,054,275
Distance Traveled
809,084
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,522
502
63
6
0
212,300
4
W
Fafnir
5,932
539
29
3
0
205,863
3
L
Tsukuyomi
3,815
347
7
1
0
55,547
1
L
Yu Huang
5,328
484
52
5
0
201,953
0
W
Medusa
5,950
541
79
7
0
175,859
2
W
Olorun
6,074
552
78
7
0
174,578
1
L
Khepri
4,510
410
16
1
0
192,551
2
L
Chronos
4,725
430
58
5
0
146,733
2
W
Bakasura
6,726
611
128
12
0
274,255
3
W
Sun Wukong
6,369
579
82
7
0
223,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role