Player Matchup

Ullr
Ullr
Add Stuns
Ullr
Level 117
God Stats
6W - 6L
1,500 SR
Queue Stats
125W - 120L
1,547 Elo+
Party 1
Discordia
Discordia
Androstrack
Discordia
Level 149
God Stats
2W - 3L
1,506 SR
Queue Stats
142W - 137L
1,518 Elo+
Solo
Terra
Terra
IJanosI
Terra
Level 143
God Stats
5W - 0L
1,946 SR
Queue Stats
351W - 356L
1,550 Elo+
Solo
Izanami
Izanami
Mad King Taz
Izanami
Level 158
God Stats
4W - 4L
1,295 SR
Queue Stats
361W - 373L
1,479 Elo+
Solo
Anubis
Anubis
thisistomy1998
Anubis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,605 Elo+
Party 1
Team Averages
Level 127
1,549 SR
1,540 Elo+

VS

Team Averages
Level 114
1,503 SR
1,474 Elo+
Ullr
Ullr
BetterBolt
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,456 Elo+
Party 2
Rama
Rama
Lavishdrip
Rama
Level 121
God Stats
0W - 1L
1,822 SR
Queue Stats
10W - 13L
1,535 Elo+
Party 2
Bastet
Bastet
LifeLineXxOo
Bastet
Level 105
God Stats
5W - 8L
1,349 SR
Queue Stats
458W - 461L
1,461 Elo+
Solo
Horus
Horus
LoI_im_Adopted
Horus
Level 149
God Stats
1W - 1L
1,377 SR
Queue Stats
148W - 158L
1,492 Elo+
Solo
Amaterasu
Amaterasu
Vulyses
Amaterasu
Level 129
God Stats
0W - 2L
1,465 SR
Queue Stats
16W - 29L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 1 / 15
8,062
806
7,995
8,781
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Androstrack
Discordia
14
3 / 1 / 16
7,911
791
10,492
6,105
6,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
IJanosI
Terra
14
2 / 2 / 15
7,756
776
6,936
15,375
19,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Mad King Taz
Izanami
15
7 / 4 / 9
8,746
875
18,381
13,387
5,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 12
8,524
852
15,395
12,624
7,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,854
785
9,758
12,426
4,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 2
7,893
789
14,569
9,451
4,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
14
3 / 4 / 3
7,707
771
12,907
14,103
5,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 6 / 6
7,072
707
4,265
16,177
15,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Vulyses
Amaterasu
14
1 / 4 / 4
7,406
741
4,548
15,331
9,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
20
Kills
8
10
Deaths
21
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
1
15
9.5
W
Discordia
Androstrack
Discordia
3
1
16
11
L
2
5
4
0.8
W
Terra
IJanosI
Terra
2
2
15
4.75
L
2
2
2
1.5
L
Bastet
3
4
3
1.13
L
0
6
6
0.5
W
Izanami
Mad King Taz
Izanami
7
4
9
2.88
L
Amaterasu
Vulyses
Amaterasu
1
4
4
0.75
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,199
Damage
46,047
56,272
Taken
67,488
42,933
Mitigated
39,687
31,814
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
7,995
3,636
1,307
439
8,781
4,633
1,157
0
8,781
0
14,949
W
Discordia
Androstrack
Discordia
10,492
498
896
439
6,105
6,226
152
0
6,105
17,512
0
L
9,758
2,966
399
931
12,426
4,496
0
6,932
5,494
0
20,603
W
Terra
IJanosI
Terra
6,936
731
10,188
7,225
15,375
19,400
30
172
15,203
9,196
0
L
14,569
6,605
1,131
2,045
9,451
4,074
0
4,422
5,029
0
30,139
L
Bastet
12,907
2,297
316
3,300
14,103
5,592
0
7,457
6,646
83
15,691
L
4,265
1,268
3,330
3,805
16,177
15,555
22
7,016
9,161
492
5,020
W
Izanami
Mad King Taz
Izanami
18,381
11,300
1,882
3,888
13,387
5,659
567
317
13,070
0
39,345
L
Amaterasu
Vulyses
Amaterasu
4,548
228
2,774
4,334
15,331
9,970
0
6,996
8,335
47
14,895
W
15,395
256
468
5,082
12,624
7,015
278
133
12,491
22,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
37,932
116
Minions Killed
93
0
Camps Cleared
0
885,846
Distance Traveled
905,492
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,062
806
28
3
0
157,095
0
W
Discordia
7,911
791
18
2
0
198,986
1
L
Ullr
7,854
785
22
2
0
174,149
0
W
Terra
7,756
776
10
1
0
194,747
0
L
Rama
7,893
789
39
4
0
156,269
2
L
Bastet
7,707
771
7
1
0
192,599
1
L
Horus
7,072
707
4
0
0
186,340
0
W
Izanami
8,746
875
46
5
0
163,660
0
L
Amaterasu
7,406
741
21
2
0
196,135
0
W
Anubis
8,524
852
14
1
0
171,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role