Player Matchup

Fenrir
Fenrir
ItsYaBoyGATOR95
Fenrir
Level 149
God Stats
5W - 2L
1,623 SR
Queue Stats
131W - 89L
1,612 Elo+
Party 2
Hou Yi
Hou Yi
MatteeIceTv
Hou Yi
Level 140
God Stats
26W - 18L
1,524 SR
Queue Stats
74W - 43L
1,656 Elo+
Party 2
Ra
Ra
OfficerChAnG84
Ra
Level 126
God Stats
1W - 0L
1,729 SR
Queue Stats
16W - 15L
1,550 Elo+
Party 2
Team Averages
Level 138
1,625 SR
1,606 Elo+

VS

Team Averages
Level 122
1,661 SR
1,508 Elo+
Gilgamesh
Gilgamesh
LMXdeadshot6071
Gilgamesh
Level 81
God Stats
7W - 7L
1,488 SR
Queue Stats
200W - 249L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
Punisher183
Baron Samedi
Level 128
God Stats
4W - 2L
1,829 SR
Queue Stats
198W - 239L
1,493 Elo+
Party 1
Da Ji
Da Ji
ZodiacPhoenix00
Da Ji
Level 157
God Stats
67W - 36L
1,665 SR
Queue Stats
306W - 289L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 5
13,449
708
13,654
21,832
14,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
20
11 / 3 / 7
15,337
807
23,084
20,928
10,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 6 / 11
13,045
687
12,839
15,481
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LMXdeadshot6071
Gilgamesh
16
3 / 6 / 8
13,671
720
9,329
14,376
7,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Punisher183
Baron Samedi
20
7 / 5 / 11
14,360
756
21,396
22,070
14,643
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
8 / 8 / 7
13,691
721
11,521
21,145
10,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
19
Kills
18
18
Deaths
19
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
9
5
1.06
L
Gilgamesh
LMXdeadshot6071
Gilgamesh
3
6
8
1.17
W
Hou Yi
11
3
7
4.83
W
1
6
11
1.08
L
Baron Samedi
Punisher183
Baron Samedi
7
5
11
2.5
L
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,577
Damage
42,246
58,241
Taken
57,591
31,387
Mitigated
33,090
12,786
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,654
3,494
0
2,970
21,832
14,442
658
7,267
14,565
0
41,680
L
Gilgamesh
LMXdeadshot6071
Gilgamesh
9,329
1,250
0
156
14,376
7,851
893
2,219
12,157
0
30,090
W
Hou Yi
23,084
12,434
0
3,181
20,928
10,018
1,706
10,664
10,264
0
65,919
W
12,839
446
1,918
4,717
15,481
6,927
58
4,725
10,756
58,603
0
L
Baron Samedi
Punisher183
Baron Samedi
21,396
2,707
1,489
8,089
22,070
14,643
792
5,603
16,467
58,387
0
L
11,521
3,226
0
944
21,145
10,596
1,310
5,455
15,690
0
46,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,831
Gold Earned
41,722
209
Minions Killed
173
9
Camps Cleared
7
942,353
Distance Traveled
810,040
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,449
708
38
2
4
306,372
4
L
Gilgamesh
13,671
720
39
2
1
212,497
1
W
Hou Yi
15,337
807
80
4
4
331,598
4
W
Ra
13,045
687
91
5
1
304,383
2
L
Baron Samedi
14,360
756
75
4
1
290,564
3
L
Da Ji
13,691
721
59
3
5
306,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role