Player Matchup

Apollo
Apollo
Alejmorinigo
Apollo
Level 159
God Stats
1W - 0L
1,802 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 2
Rama
Rama
Döry
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ElMir4MeCambio
Sobek
Level 143
God Stats
3W - 0L
1,757 SR
Queue Stats
49W - 7L
1,935 Elo+
Party 2
Hercules
Hercules
Hexä
Hercules
Level 154
God Stats
1W - 1L
1,513 SR
Queue Stats
14W - 7L
1,634 Elo+
Party 2
Thor
Thor
PrisTen
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 102
1,614 SR
1,614 Elo+

VS

Team Averages
Level 114
1,585 SR
1,492 Elo+
Lancelot
Lancelot
 
Lancelot
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Le0naidas
Khepri
Level 108
God Stats
3W - 1L
1,801 SR
Queue Stats
52W - 62L
1,449 Elo+
Solo
Raijin
Raijin
VINOTINTO22
Raijin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
453W - 480L
1,518 Elo+
Solo
Anubis
Anubis
thomyzbn
Anubis
Level 138
God Stats
21W - 14L
1,626 SR
Queue Stats
263W - 275L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
7 / 1 / 3
6,835
684
8,081
5,794
2,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Döry
Rama
12
9 / 0 / 1
7,097
710
7,575
5,820
2,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 10
5,717
572
2,743
8,006
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Hexä
Hercules
11
4 / 0 / 3
6,084
608
5,387
7,535
3,821
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
PrisTen
Thor
11
5 / 0 / 2
6,540
654
2,861
5,390
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 6 / 0
5,354
535
3,654
8,487
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
 
Medusa
8
1 / 5 / 0
4,873
487
5,689
7,732
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Le0naidas
Khepri
6
0 / 3 / 0
4,438
444
1,503
4,611
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
8
0 / 6 / 2
5,037
504
2,842
6,996
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
thomyzbn
Anubis
9
0 / 5 / 0
5,203
520
3,718
7,689
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
25
Kills
2
2
Deaths
25
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
0
0.17
L
Medusa
 
Medusa
1
5
0
0.2
W
Apollo
7
1
3
8.5
W
Rama
Döry
Rama
9
0
1
9.5
W
0
1
10
5
W
Hercules
Hexä
Hercules
4
0
3
5.5
L
Khepri
Le0naidas
Khepri
0
3
0
0
W
Thor
PrisTen
Thor
5
0
2
6
L
Raijin
0
6
2
0.17
L
Anubis
thomyzbn
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
17,406
32,545
Taken
35,515
16,011
Mitigated
13,570
12,584
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,654
1,130
0
898
8,487
3,839
0
877
7,610
0
24,782
L
Medusa
 
Medusa
5,689
2,501
0
903
7,732
2,285
0
680
7,052
0
27,290
W
Apollo
8,081
5,429
0
1,770
5,794
2,192
0
2,097
3,475
0
50,815
W
Rama
Döry
Rama
7,575
6,620
0
2,476
5,820
2,219
0
597
5,169
0
56,543
W
2,743
579
0
2,688
8,006
5,815
0
1,478
6,480
9,266
0
W
Hercules
Hexä
Hercules
5,387
2,537
0
3,036
7,535
3,821
0
2,503
5,032
0
38,341
L
Khepri
Le0naidas
Khepri
1,503
475
0
376
4,611
2,170
0
523
4,088
10,308
0
W
Thor
PrisTen
Thor
2,861
1,056
0
2,614
5,390
1,964
0
1,064
4,326
0
44,415
L
Raijin
2,842
389
0
250
6,996
2,094
0
480
6,516
21,437
0
L
Anubis
thomyzbn
Anubis
3,718
254
0
2,472
7,689
3,182
0
183
7,506
37,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
24,905
360
Minions Killed
228
0
Camps Cleared
0
1,059,035
Distance Traveled
915,486
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,354
535
38
4
0
206,782
2
L
Medusa
4,873
487
51
5
0
175,725
2
W
Apollo
6,835
684
91
9
0
201,929
0
W
Rama
7,097
710
113
11
0
191,367
3
W
Sobek
5,717
572
5
1
0
221,835
1
W
Hercules
6,084
608
55
6
0
214,466
4
L
Khepri
4,438
444
16
2
0
197,719
0
W
Thor
6,540
654
96
10
0
229,438
2
L
Raijin
5,037
504
45
5
0
175,748
1
L
Anubis
5,203
520
78
8
0
159,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role