Player Matchup

Bacchus
Bacchus
Cjonzin
Bacchus
Level 54
God Stats
7W - 0L
1,800 SR
Queue Stats
26W - 33L
1,428 Elo+
Party 1
Hel
Hel
Dantheman2394
Hel
Level 70
God Stats
1W - 0L
1,673 SR
Queue Stats
25W - 35L
1,408 Elo+
Party 1
Hachiman
Hachiman
Fluxwitme
Hachiman
Level 22
God Stats
3W - 1L
1,649 SR
Queue Stats
30W - 31L
1,359 Elo+
Party 1
Hades
Hades
LabiaOfArabia
Hades
Level 33
God Stats
7W - 3L
1,675 SR
Queue Stats
43W - 27L
1,568 Elo+
Party 1
Hercules
Hercules
WaluigiPLS
Hercules
Level 24
God Stats
4W - 8L
1,424 SR
Queue Stats
25W - 23L
1,314 Elo+
Party 1
Team Averages
Level 41
1,644 SR
1,415 Elo+

VS

Team Averages
Level 103
1,492 SR
1,430 Elo+
Skadi
Skadi
DarthDamian97
Skadi
Level 63
God Stats
5W - 7L
1,622 SR
Queue Stats
21W - 35L
1,392 Elo+
Party 2
Yemoja
Yemoja
GHOSTMTZ
Yemoja
Level 156
God Stats
0W - 2L
1,266 SR
Queue Stats
143W - 210L
1,402 Elo+
Solo
Lancelot
Lancelot
SMDeath69
Lancelot
Level 89
God Stats
4W - 5L
1,533 SR
Queue Stats
52W - 58L
1,473 Elo+
Party 2
Eset
Eset
angelitx
Eset
Level 87
God Stats
7W - 15L
1,457 SR
Queue Stats
41W - 55L
1,436 Elo+
Solo
Chaac
Chaac
tonito2
Chaac
Level 121
God Stats
4W - 7L
1,579 SR
Queue Stats
19W - 25L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cjonzin
Bacchus
17
1 / 1 / 18
11,104
740
11,314
17,218
28,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 3 / 10
10,636
709
12,135
16,570
8,376
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Fluxwitme
Hachiman
19
6 / 1 / 6
11,609
774
18,489
13,516
7,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 1 / 6
12,315
821
12,792
15,309
11,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
WaluigiPLS
Hercules
17
3 / 1 / 12
10,698
713
12,849
15,616
14,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,551
637
10,895
15,013
8,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
GHOSTMTZ
Yemoja
16
0 / 5 / 2
9,020
601
5,745
16,520
13,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
SMDeath69
Lancelot
16
1 / 2 / 4
9,639
643
12,005
18,859
14,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
15
2 / 7 / 3
9,507
634
10,869
15,018
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
tonito2
Chaac
17
3 / 2 / 4
10,106
674
20,548
20,314
22,159
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
19
Kills
7
7
Deaths
20
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cjonzin
Bacchus
1
1
18
10
W
4
3
10
3
L
1
4
4
0.75
W
Hachiman
Fluxwitme
Hachiman
6
1
6
9
L
Yemoja
GHOSTMTZ
Yemoja
0
5
2
0.2
W
5
1
6
8
L
Lancelot
SMDeath69
Lancelot
1
2
4
1.5
W
Hercules
WaluigiPLS
Hercules
3
1
12
9
L
Eset
2
7
3
0.5
L
Chaac
tonito2
Chaac
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,579
Damage
60,062
78,229
Taken
85,724
70,058
Mitigated
65,702
45,311
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cjonzin
Bacchus
11,314
1,334
339
5,920
17,218
28,170
63
3,412
13,806
25,447
0
W
12,135
1,500
8,199
10,303
16,570
8,376
111
3,779
12,791
25,585
0
L
10,895
4,844
1,389
2,674
15,013
8,068
299
7,092
7,498
0
41,762
W
Hachiman
Fluxwitme
Hachiman
18,489
12,970
0
4,941
13,516
7,322
3,109
2,840
10,676
0
62,572
L
Yemoja
GHOSTMTZ
Yemoja
5,745
843
5,145
1,731
16,520
13,723
32
7,906
8,334
17,686
0
W
12,792
1,380
226
8,758
15,309
11,248
1,303
3,110
12,199
78,432
0
L
Lancelot
SMDeath69
Lancelot
12,005
1,389
0
3,202
18,859
14,463
300
6,027
12,383
0
33,327
W
Hercules
WaluigiPLS
Hercules
12,849
3,553
0
6,625
15,616
14,942
390
3,473
12,143
0
22,852
L
Eset
10,869
401
306
353
15,018
7,289
407
6,247
8,590
31,588
0
L
Chaac
tonito2
Chaac
20,548
2,929
0
4,846
20,314
22,159
79
8,478
11,583
0
43,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
47,823
300
Minions Killed
213
0
Camps Cleared
0
1,622,940
Distance Traveled
1,416,180
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,104
740
25
2
0
351,070
0
W
Hel
10,636
709
30
2
0
306,391
0
L
Skadi
9,551
637
48
3
0
266,747
2
W
Hachiman
11,609
774
98
7
0
283,542
2
L
Yemoja
9,020
601
25
2
0
233,074
0
W
Hades
12,315
821
128
9
0
336,184
3
L
Lancelot
9,639
643
52
3
0
372,560
2
W
Hercules
10,698
713
19
1
0
345,753
0
L
Eset
9,507
634
41
3
0
219,104
0
L
Chaac
10,106
674
47
3
0
324,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role