Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Lahxus
Athena
Level 17
God Stats
1W - 0L
1,828 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Rama
Rama
Sukeby
Rama
Level 159
God Stats
1W - 0L
1,796 SR
Queue Stats
63W - 52L
1,632 Elo+
Party 1
Loki
Loki
cormoranstrike
Loki
Level 88
God Stats
63W - 38L
1,623 SR
Queue Stats
371W - 329L
1,607 Elo+
Solo
Nu Wa
Nu Wa
xeeta
Nu Wa
Level 154
God Stats
2W - 2L
1,466 SR
Queue Stats
10W - 16L
1,678 Elo+
Party 1
Team Averages
Level 116
1,643 SR
1,583 Elo+

VS

Team Averages
Level 70
1,552 SR
1,409 Elo+
Guan Yu
Guan Yu
AngryAnemone550
Guan Yu
Level 124
God Stats
0W - 1L
1,723 SR
Queue Stats
30W - 23L
1,696 Elo+
Party 2
Cernunnos
Cernunnos
Curving3233
Cernunnos
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,153 Elo+
Party 2
Cthulhu
Cthulhu
Genesis 3233
Cthulhu
Level 14
God Stats
1W - 3L
1,135 SR
Queue Stats
1W - 5L
1,103 Elo+
Party 2
Kukulkan
Kukulkan
meepaleet
Kukulkan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,566 Elo+
Party 3
Bakasura
Bakasura
warlord49
Bakasura
Level 125
God Stats
3W - 4L
1,901 SR
Queue Stats
117W - 129L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 1 / 6
8,225
823
11,524
9,402
5,875
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Lahxus
Athena
13
0 / 1 / 9
6,916
692
3,006
5,652
4,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Rama
Sukeby
Rama
16
6 / 0 / 5
8,389
839
12,547
7,577
2,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
9 / 0 / 8
9,018
902
10,456
7,712
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
xeeta
Nu Wa
15
2 / 0 / 8
8,155
816
8,131
5,500
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,331
733
7,379
15,306
13,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Curving3233
Cernunnos
12
0 / 5 / 1
6,661
666
5,112
9,766
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Genesis 3233
Cthulhu
12
1 / 7 / 0
6,559
656
5,283
14,188
6,453
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
meepaleet
Kukulkan
14
0 / 3 / 1
7,407
741
4,308
5,407
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
warlord49
Bakasura
13
0 / 3 / 2
6,750
675
3,947
9,082
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
23
Kills
2
2
Deaths
23
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
6
9
L
1
5
0
0.2
L
Cernunnos
Curving3233
Cernunnos
0
5
1
0.1
L
Cthulhu
Genesis 3233
Cthulhu
1
7
0
0.14
W
Athena
Lahxus
Athena
0
1
9
4.5
W
Rama
Sukeby
Rama
6
0
5
8.5
W
9
0
8
13
L
Kukulkan
meepaleet
Kukulkan
0
3
1
0.17
L
Bakasura
warlord49
Bakasura
0
3
2
0.33
W
Nu Wa
xeeta
Nu Wa
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
26,029
35,843
Taken
53,749
18,617
Mitigated
31,700
4,435
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,524
2,495
0
0
9,402
5,875
0
1,628
7,263
0
22,726
L
7,379
600
1,296
3,281
15,306
13,146
0
4,573
10,733
0
20,744
L
Cernunnos
Curving3233
Cernunnos
5,112
2,549
0
18
9,766
4,108
0
1,035
8,731
0
17,554
L
Cthulhu
Genesis 3233
Cthulhu
5,283
366
592
828
14,188
6,453
0
3,163
11,025
17,357
0
W
Athena
Lahxus
Athena
3,006
1,075
0
742
5,652
4,378
0
1,490
4,162
7,542
0
W
Rama
Sukeby
Rama
12,547
10,536
0
1,723
7,577
2,806
861
1,669
5,908
0
37,817
W
10,456
3,035
0
990
7,712
3,005
564
1,860
5,789
0
27,875
L
Kukulkan
meepaleet
Kukulkan
4,308
99
0
0
5,407
2,268
0
1,254
4,153
34,589
0
L
Bakasura
warlord49
Bakasura
3,947
2,125
0
1,303
9,082
5,725
0
1,112
7,970
0
9,845
W
Nu Wa
xeeta
Nu Wa
8,131
2,768
0
980
5,500
2,553
40
2,944
2,556
36,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,703
Gold Earned
34,708
211
Minions Killed
187
0
Camps Cleared
0
1,078,139
Distance Traveled
978,234
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,225
823
25
3
0
220,215
2
L
Guan Yu
7,331
733
26
3
0
225,616
3
L
Cernunnos
6,661
666
40
4
0
184,601
0
L
Cthulhu
6,559
656
20
2
0
177,622
0
W
Athena
6,916
692
14
1
0
217,286
0
W
Rama
8,389
839
64
6
0
198,167
0
W
Loki
9,018
902
34
3
0
247,343
4
L
Kukulkan
7,407
741
76
8
0
184,295
0
L
Bakasura
6,750
675
25
3
0
206,100
0
W
Nu Wa
8,155
816
74
7
0
195,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role