Player Matchup

Ne Zha
Ne Zha
DrFunknstein
Ne Zha
Level 125
God Stats
1W - 1L
1,688 SR
Queue Stats
75W - 97L
1,382 Elo+
Solo
Lancelot
Lancelot
MenstrualGeyser
Lancelot
Level 64
God Stats
3W - 4L
1,300 SR
Queue Stats
516W - 555L
1,305 Elo+
Solo
Jormungandr
Jormungandr
ShadeyExtremist
Jormungandr
Level 160
God Stats
11W - 10L
1,355 SR
Queue Stats
673W - 684L
1,364 Elo+
Solo
Geb
Geb
StoneAcrobat391
Geb
Level 136
God Stats
0W - 2L
1,285 SR
Queue Stats
92W - 109L
1,360 Elo+
Solo
Horus
Horus
chescaaxv
Horus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,258 Elo+
Solo
Team Averages
Level 102
1,426 SR
1,334 Elo+

VS

Team Averages
Level 61
1,342 SR
1,315 Elo+
King Arthur
King Arthur
EddieN1794
King Arthur
Level 29
God Stats
2W - 1L
1,290 SR
Queue Stats
227W - 227L
1,298 Elo+
Solo
Amaterasu
Amaterasu
Edzmon
Amaterasu
Level 33
God Stats
4W - 2L
1,649 SR
Queue Stats
172W - 191L
1,281 Elo+
Solo
Loki
Loki
TheKingZeus34
Loki
Level 95
God Stats
3W - 6L
1,304 SR
Queue Stats
376W - 475L
1,319 Elo+
Party 1
Ra
Ra
alviarez98
Ra
Level 52
God Stats
4W - 3L
1,161 SR
Queue Stats
157W - 146L
1,366 Elo+
Solo
Heimdallr
Heimdallr
chiz-it
Heimdallr
Level 98
God Stats
5W - 6L
1,304 SR
Queue Stats
951W - 1,134L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 6 / 7
11,049
614
14,089
19,346
9,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
17
6 / 12 / 6
11,290
627
15,437
26,618
21,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
ShadeyExtremist
Jormungandr
18
2 / 8 / 8
10,995
611
14,243
21,313
27,926
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 7 / 4
11,527
640
17,098
33,848
36,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
chescaaxv
Horus
17
3 / 9 / 9
10,635
591
8,339
23,644
14,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EddieN1794
King Arthur
18
2 / 4 / 19
11,662
648
11,739
19,274
23,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Edzmon
Amaterasu
20
9 / 2 / 20
14,041
780
12,286
22,278
20,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
8 / 7 / 13
11,823
657
14,366
16,327
7,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 2 / 19
14,703
817
30,608
18,660
10,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
chiz-it
Heimdallr
20
10 / 2 / 26
13,970
776
34,452
16,257
9,455
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
139
16
Kills
42
42
Deaths
17
34
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
6
7
1.08
W
King Arthur
EddieN1794
King Arthur
2
4
19
2.88
W
Amaterasu
Edzmon
Amaterasu
9
2
20
9.5
L
Lancelot
6
12
6
0.75
L
Jormungandr
ShadeyExtremist
Jormungandr
2
8
8
0.75
L
2
7
4
0.57
W
8
7
13
2.07
W
13
2
19
11.25
L
Horus
chescaaxv
Horus
3
9
9
0.83
W
Heimdallr
chiz-it
Heimdallr
10
2
26
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,206
Damage
103,451
124,769
Taken
92,796
110,399
Mitigated
70,788
30,814
Healing
47,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
14,089
3,452
2,206
5,816
19,346
9,816
748
5,648
13,698
0
33,407
W
King Arthur
EddieN1794
King Arthur
11,739
2,884
1,441
1,291
19,274
23,336
402
7,045
12,229
0
26,363
W
Amaterasu
Edzmon
Amaterasu
12,286
7,510
5,499
10,635
22,278
20,395
1,006
7,056
15,222
0
19,305
L
Lancelot
15,437
5,994
440
2,534
26,618
21,045
228
5,208
21,404
0
22,052
L
Jormungandr
ShadeyExtremist
Jormungandr
14,243
3,177
878
1,400
21,313
27,926
70
6,361
14,952
36,372
0
L
17,098
2,566
347
10,880
33,848
36,840
0
6,659
27,189
29,084
0
W
14,366
5,018
1,679
2,970
16,327
7,285
1,833
3,853
12,474
0
21,332
W
30,608
2,381
8,626
9,808
18,660
10,317
1,257
6,498
12,162
55,371
0
L
Horus
chescaaxv
Horus
8,339
4,833
1,087
5,226
23,644
14,772
773
6,732
16,898
0
16,263
W
Heimdallr
chiz-it
Heimdallr
34,452
23,427
920
4,403
16,257
9,455
1,931
6,889
9,368
0
57,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,496
Gold Earned
66,199
107
Minions Killed
158
0
Camps Cleared
0
1,588,251
Distance Traveled
1,788,576
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,049
614
33
2
0
288,198
0
W
King Arthur
11,662
648
29
2
0
356,584
0
W
Amaterasu
14,041
780
18
1
0
381,291
0
L
Lancelot
11,290
627
12
1
0
312,210
0
L
Jormungandr
10,995
611
33
2
0
275,021
1
L
Geb
11,527
640
13
1
0
402,237
1
W
Loki
11,823
657
7
0
0
319,554
1
W
Ra
14,703
817
64
4
0
389,286
0
L
Horus
10,635
591
16
1
0
310,585
0
W
Heimdallr
13,970
776
40
2
0
341,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role