Player Matchup

Aphrodite
Aphrodite
BetterBolt
Aphrodite
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,427 Elo+
Party 3
Chiron
Chiron
Lavishdrip
Chiron
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,507 Elo+
Party 3
Apollo
Apollo
OutStriven
Apollo
Level 99
God Stats
1W - 3L
1,209 SR
Queue Stats
69W - 57L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Townnneyyy
Cthulhu
Level 127
God Stats
7W - 6L
1,621 SR
Queue Stats
272W - 250L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Vulyses
Nu Wa
Level 129
God Stats
1W - 0L
1,458 SR
Queue Stats
16W - 29L
1,408 Elo+
Party 3
Team Averages
Level 108
1,458 SR
1,473 Elo+

VS

Team Averages
Level 97
1,388 SR
1,553 Elo+
Lancelot
Lancelot
JGorman
Lancelot
Level 158
God Stats
0W - 2L
1,384 SR
Queue Stats
59W - 42L
1,641 Elo+
Party 1
Hel
Hel
KillersInstinct
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,632 Elo+
Party 1
Hera
Hera
Schmoaldy
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 135L
1,548 Elo+
Party 2
Anubis
Anubis
herrera278
Anubis
Level 100
God Stats
0W - 1L
1,338 SR
Queue Stats
7W - 14L
1,452 Elo+
Solo
Nemesis
Nemesis
zClaw_Epic
Nemesis
Level 77
God Stats
0W - 3L
1,217 SR
Queue Stats
119W - 112L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BetterBolt
Aphrodite
20
7 / 4 / 18
14,673
699
22,792
36,301
25,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Lavishdrip
Chiron
20
9 / 6 / 14
13,940
664
35,016
28,553
15,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
OutStriven
Apollo
20
11 / 5 / 11
15,406
734
21,804
26,320
13,477
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Townnneyyy
Cthulhu
20
8 / 3 / 25
15,381
732
26,691
36,160
60,955
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Vulyses
Nu Wa
19
3 / 7 / 19
13,146
626
29,163
26,540
11,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JGorman
Lancelot
20
14 / 7 / 6
15,136
721
34,588
32,484
30,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 7 / 11
11,610
553
7,744
25,810
15,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
20
3 / 6 / 13
13,278
632
45,590
24,845
13,576
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
herrera278
Anubis
20
6 / 9 / 10
14,007
667
29,603
29,084
20,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
zClaw_Epic
Nemesis
18
1 / 9 / 14
12,049
574
17,818
35,106
55,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
79
38
Kills
25
25
Deaths
38
87
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BetterBolt
Aphrodite
7
4
18
4
L
Lancelot
JGorman
Lancelot
14
7
6
2.43
L
1
7
11
0.93
W
Chiron
Lavishdrip
Chiron
9
6
14
2.67
W
Apollo
OutStriven
Apollo
11
5
11
3.3
L
Hera
3
6
13
1.58
W
Cthulhu
Townnneyyy
Cthulhu
8
3
25
6.83
W
Nu Wa
Vulyses
Nu Wa
3
7
19
1.79
L
Anubis
herrera278
Anubis
6
9
10
1.22
L
Nemesis
zClaw_Epic
Nemesis
1
9
14
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,466
Damage
135,343
153,874
Taken
147,329
125,998
Mitigated
134,428
80,094
Healing
64,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BetterBolt
Aphrodite
22,792
2,966
16,657
22,551
36,301
25,353
893
19,646
16,241
53,809
0
L
Lancelot
JGorman
Lancelot
34,588
4,884
659
8,797
32,484
30,032
549
18,167
14,317
0
60,474
L
7,744
791
14,947
13,398
25,810
15,467
429
16,169
9,641
19,137
0
W
Chiron
Lavishdrip
Chiron
35,016
11,862
5,390
6,210
28,553
15,113
1,512
16,194
12,185
0
76,737
W
Apollo
OutStriven
Apollo
21,804
14,576
4,085
5,648
26,320
13,477
4,400
15,465
10,691
0
43,978
L
Hera
45,590
7,527
2,487
4,843
24,845
13,576
1,971
11,689
13,156
74,576
0
W
Cthulhu
Townnneyyy
Cthulhu
26,691
1,141
4,337
8,089
36,160
60,955
466
16,456
19,239
57,291
0
W
Nu Wa
Vulyses
Nu Wa
29,163
6,760
2,257
4,870
26,540
11,100
1,595
15,176
10,988
40,197
0
L
Anubis
herrera278
Anubis
29,603
139
1,295
8,785
29,084
20,217
1,033
14,559
14,525
65,536
0
L
Nemesis
zClaw_Epic
Nemesis
17,818
3,159
2,384
7,104
35,106
55,136
29
18,062
17,044
0
30,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,546
Gold Earned
66,080
241
Minions Killed
216
0
Camps Cleared
0
1,780,168
Distance Traveled
1,682,459
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,673
699
67
3
0
365,786
0
L
Lancelot
15,136
721
35
2
0
355,948
1
L
Hel
11,610
553
22
1
0
365,043
0
W
Chiron
13,940
664
56
3
0
322,367
2
W
Apollo
15,406
734
46
2
0
358,550
0
L
Hera
13,278
632
72
3
0
327,812
0
W
Cthulhu
15,381
732
57
3
0
388,512
2
W
Nu Wa
13,146
626
15
1
0
344,953
0
L
Anubis
14,007
667
72
3
0
292,328
0
L
Nemesis
12,049
574
15
1
0
341,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role