Player Matchup

Hun Batz
Hun Batz
CaeFinesix9
Hun Batz
Level 136
God Stats
1W - 1L
1,624 SR
Queue Stats
45W - 49L
1,589 Elo+
Party 1
He Bo
He Bo
EvilerActor2137
He Bo
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,505 Elo+
Party 1
Ratatoskr
Ratatoskr
R0d4201
Ratatoskr
Level 28
God Stats
5W - 6L
1,674 SR
Queue Stats
15W - 13L
1,561 Elo+
Party 1
Team Averages
Level 79
1,599 SR
1,552 Elo+

VS

Team Averages
Level 21
1,385 SR
1,457 Elo+
Janus
Janus
PinheadLarry47
Janus
Level 35
God Stats
10W - 17L
1,116 SR
Queue Stats
20W - 28L
1,527 Elo+
Party 2
Izanami
Izanami
TheBigBestNut
Izanami
Level 12
God Stats
4W - 2L
1,540 SR
Queue Stats
4W - 4L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
wHAMMYnAMMY
Cthulhu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaeFinesix9
Hun Batz
12
1 / 5 / 5
8,207
684
7,688
16,430
14,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 4
8,144
679
8,214
11,148
5,084
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
R0d4201
Ratatoskr
13
4 / 5 / 0
8,761
730
6,753
13,493
6,034
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
10,193
849
15,283
7,971
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
12
3 / 3 / 6
8,774
731
8,375
11,106
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
wHAMMYnAMMY
Cthulhu
14
5 / 0 / 9
9,474
790
9,477
12,257
16,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
16
16
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CaeFinesix9
Hun Batz
1
5
5
0.7
L
1
6
4
0.5
W
8
3
5
3.5
L
Ratatoskr
R0d4201
Ratatoskr
4
5
0
0.8
W
Izanami
3
3
6
2
W
Cthulhu
wHAMMYnAMMY
Cthulhu
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
33,135
41,071
Taken
31,334
25,769
Mitigated
25,916
3,075
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CaeFinesix9
Hun Batz
7,688
1,541
231
564
16,430
14,651
0
8,770
7,278
0
26,461
L
8,214
347
276
1,362
11,148
5,084
0
7,425
3,487
21,712
0
W
15,283
788
0
1,419
7,971
4,295
1,173
2,224
5,747
46,494
0
L
Ratatoskr
R0d4201
Ratatoskr
6,753
2,936
0
642
13,493
6,034
0
7,948
5,201
0
22,715
W
Izanami
8,375
6,771
0
1,795
11,106
5,046
1,083
2,043
9,063
0
24,148
W
Cthulhu
wHAMMYnAMMY
Cthulhu
9,477
1,149
245
2,176
12,257
16,575
321
4,055
8,202
19,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,112
Gold Earned
28,441
100
Minions Killed
122
4
Camps Cleared
6
639,701
Distance Traveled
693,737
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,207
684
34
3
0
206,201
0
L
He Bo
8,144
679
35
3
0
196,313
6
W
Janus
10,193
849
76
6
3
232,719
5
L
Ratatoskr
8,761
730
31
3
4
237,187
3
W
Izanami
8,774
731
24
2
1
201,167
1
W
Cthulhu
9,474
790
22
2
2
259,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role