Player Matchup

Ares
Ares
Bellisimo
Ares
Level 26
God Stats
2W - 0L
1,837 SR
Queue Stats
23W - 17L
1,537 Elo+
Party 1
Hera
Hera
EnvyTurtle-
Hera
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 34L
1,594 Elo+
Party 1
Loki
Loki
Plumegeist
Loki
Level 105
God Stats
2W - 5L
1,255 SR
Queue Stats
115W - 144L
1,445 Elo+
Solo
Team Averages
Level 87
1,531 SR
1,526 Elo+

VS

Team Averages
Level 80
1,450 SR
1,351 Elo+
Nike
Nike
Maverick9358
Nike
Level 80
God Stats
16W - 23L
1,372 SR
Queue Stats
71W - 119L
1,258 Elo+
Party 2
Ne Zha
Ne Zha
TNB Washere
Ne Zha
Level 134
God Stats
83W - 57L
1,623 SR
Queue Stats
280W - 248L
1,567 Elo+
Solo
Medusa
Medusa
mrsMaverick3625
Medusa
Level 25
God Stats
20W - 39L
1,355 SR
Queue Stats
37W - 75L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 3 / 6
10,539
753
12,707
19,507
27,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 5
10,026
716
16,600
6,255
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 2 / 1
9,552
682
7,707
9,672
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,419
673
7,584
26,439
27,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
12
0 / 1 / 3
8,383
599
6,585
7,153
3,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 2
8,689
621
4,062
13,609
6,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
4
5
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
6
1.67
W
2
0
5
4.5
L
3
3
2
1.33
W
4
2
1
2.25
L
Ne Zha
0
1
3
1.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,014
Damage
18,231
35,434
Taken
47,201
33,349
Mitigated
37,454
7,412
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,707
1,157
0
3,611
19,507
27,025
864
0
19,507
18,449
0
W
16,600
3,980
0
1,910
6,255
2,531
1,049
603
5,652
65,150
0
L
7,584
1,116
0
1,715
26,439
27,283
0
15,275
11,164
0
41,743
W
7,707
1,012
288
1,603
9,672
3,793
38
79
9,593
0
33,676
L
Ne Zha
6,585
863
285
1,276
7,153
3,791
0
3,914
3,239
0
19,220
L
4,062
2,460
0
1,036
13,609
6,380
0
10,402
3,207
0
21,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
26,491
155
Minions Killed
126
6
Camps Cleared
5
756,200
Distance Traveled
627,478
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,539
753
9
1
0
256,995
1
W
Hera
10,026
716
101
7
4
239,643
2
L
Nike
9,419
673
63
5
3
273,128
2
W
Loki
9,552
682
45
3
2
259,562
2
L
Ne Zha
8,383
599
21
2
1
156,493
1
L
Medusa
8,689
621
42
3
1
197,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role