Player Matchup

Odin
Odin
MVP Epstein1
Odin
Level 104
God Stats
10W - 10L
1,577 SR
Queue Stats
262W - 301L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
SillyColt507265
Kukulkan
Level 15
God Stats
7W - 8L
1,852 SR
Queue Stats
7W - 8L
1,771 Elo+
Party 1
Neith
Neith
SuperbDrunk
Neith
Level 160
God Stats
0W - 1L
1,481 SR
Queue Stats
22W - 24L
1,526 Elo+
Solo
Loki
Loki
XxIgOtSnifflesX
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 189L
1,331 Elo+
Party 1
Bacchus
Bacchus
stickylizard900
Bacchus
Level 77
God Stats
45W - 60L
1,572 SR
Queue Stats
209W - 351L
1,494 Elo+
Party 1
Team Averages
Level 75
1,597 SR
1,529 Elo+

VS

Team Averages
Level 79
1,518 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Destruyecuquits
Cu Chulainn
Level 69
God Stats
11W - 8L
1,596 SR
Queue Stats
89W - 73L
1,599 Elo+
Party 2
Khepri
Khepri
SotoGt8
Khepri
Level 60
God Stats
2W - 2L
1,295 SR
Queue Stats
31W - 43L
1,473 Elo+
Party 2
Lancelot
Lancelot
YampY09xX
Lancelot
Level 101
God Stats
3W - 1L
1,699 SR
Queue Stats
93W - 86L
1,585 Elo+
Party 2
Jing Wei
Jing Wei
prenchos
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
9,367
669
12,095
15,821
16,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
1 / 7 / 2
8,885
635
7,197
12,330
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 6 / 3
9,544
682
11,857
15,052
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 2
8,151
582
2,193
9,569
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 2
9,485
678
6,476
14,327
17,721
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 0 / 7
10,993
785
20,791
7,220
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Destruyecuquits
Cu Chulainn
17
5 / 4 / 7
10,153
725
11,967
16,513
19,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
SotoGt8
Khepri
17
1 / 0 / 12
10,398
743
4,508
8,321
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
YampY09xX
Lancelot
18
8 / 0 / 5
11,013
787
13,309
16,525
11,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
prenchos
Jing Wei
16
1 / 1 / 12
9,510
679
5,820
10,429
6,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
5
Kills
22
22
Deaths
5
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
7
10.5
W
Cu Chulainn
Destruyecuquits
Cu Chulainn
5
4
7
2.13
L
2
1
1
2.5
L
Kukulkan
1
7
2
0.29
W
Khepri
SotoGt8
Khepri
1
0
12
7
L
1
6
3
0.42
L
0
5
2
0.2
W
Lancelot
YampY09xX
Lancelot
8
0
5
10.5
W
Jing Wei
prenchos
Jing Wei
1
1
12
7
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,818
Damage
56,395
67,099
Taken
59,008
49,394
Mitigated
55,462
13,387
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,791
1,688
0
3,095
7,220
4,599
1,991
1,648
5,572
51,900
0
W
Cu Chulainn
Destruyecuquits
Cu Chulainn
11,967
1,383
0
1,522
16,513
19,419
128
3,421
13,092
2,259
29,808
L
12,095
1,091
0
2,682
15,821
16,371
0
7,700
8,121
0
34,018
L
Kukulkan
7,197
603
0
2
12,330
5,072
0
4,015
8,315
23,494
0
W
Khepri
SotoGt8
Khepri
4,508
110
0
2,367
8,321
13,752
50
2,592
5,729
22,199
0
L
11,857
4,734
0
3,355
15,052
6,999
514
3,161
11,891
0
49,700
L
2,193
184
0
886
9,569
3,231
0
5,301
4,268
0
11,416
W
Lancelot
YampY09xX
Lancelot
13,309
2,187
0
3,530
16,525
11,378
1,127
3,312
13,213
0
40,971
W
Jing Wei
prenchos
Jing Wei
5,820
5,212
0
1,605
10,429
6,314
1,782
2,700
7,729
0
21,172
L
6,476
258
1,689
4,773
14,327
17,721
1,028
6,168
8,159
18,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,432
Gold Earned
52,067
208
Minions Killed
253
0
Camps Cleared
0
1,268,548
Distance Traveled
1,461,401
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,993
785
81
6
0
245,441
0
W
Cu Chulainn
10,153
725
41
3
0
300,353
5
L
Odin
9,367
669
48
3
0
298,567
1
L
Kukulkan
8,885
635
41
3
0
246,072
0
W
Khepri
10,398
743
31
2
0
305,076
1
L
Neith
9,544
682
78
6
0
215,630
1
L
Loki
8,151
582
19
1
0
249,594
0
W
Lancelot
11,013
787
66
5
0
345,222
1
W
Jing Wei
9,510
679
34
2
0
265,309
0
L
Bacchus
9,485
678
22
2
0
258,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role