Player Matchup

Mulan
Mulan
Bronze III
Firestorm7447
Mulan
Bronze III
Level 50
God Stats
1W - 8L
1,216 SR
Queue Stats
31W - 42L
1,316 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
frankiejimenez
Ah Muzen Cab
Gold V
Level 148
God Stats
4W - 6L
1,478 SR
Queue Stats
98W - 98L
1,332 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
jumpmanfly415
Baba Yaga
Gold V
Level 101
God Stats
0W - 1L
1,305 SR
Queue Stats
99W - 100L
1,259 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,333 SR
1,302 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,546 SR
1,277 MMR
Danzaburou
Danzaburou
Silver I
SlumpyJugo
Danzaburou
Silver I
Level 63
God Stats
9W - 9L
1,543 SR
Queue Stats
37W - 49L
1,615 MMR
Party 2
Sol
Sol
Silver III
TheFarmerJon
Sol
Silver III
Level 105
God Stats
157W - 201L
1,542 SR
Queue Stats
197W - 266L
1,029 MMR
Party 2
Fenrir
Fenrir
Silver I
Vinyl_Voodoo
Fenrir
Silver I
Level 56
God Stats
3W - 0L
1,552 SR
Queue Stats
83W - 100L
1,187 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 3
13,000
542
15,755
27,002
28,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
frankiejimenez
Ah Muzen Cab
20
3 / 4 / 4
15,849
660
49,372
27,053
14,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
jumpmanfly415
Baba Yaga
20
5 / 4 / 2
14,875
620
31,451
20,609
10,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetBaron SamediBacchusAtlasMedusa

VS

Bans
ChaacCthulhuPoseidonThothAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SlumpyJugo
Danzaburou
20
6 / 3 / 11
16,726
697
30,445
32,049
18,840
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 5 / 9
16,273
678
24,909
40,539
23,227
Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
20
6 / 0 / 10
16,750
698
11,978
42,847
77,001
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
17
17
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Danzaburou
SlumpyJugo
Danzaburou
6
3
11
3.83
W
5
5
9
1.9
W
Fenrir
6
0
10
11
L
Ah Muzen Cab
frankiejimenez
Ah Muzen Cab
3
4
4
1.25
L
Baba Yaga
jumpmanfly415
Baba Yaga
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,578
Damage
67,332
74,664
Taken
115,435
52,975
Mitigated
119,068
15,540
Healing
50,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,755
1,354
0
3,214
27,002
28,374
0
8,455
18,547
436
43,997
W
Danzaburou
SlumpyJugo
Danzaburou
30,445
13,459
0
11,356
32,049
18,840
1,397
10,436
21,229
0
109,178
W
24,909
8,179
1,571
19,958
40,539
23,227
2,485
11,031
28,944
92,975
0
W
Fenrir
11,978
4,148
2,150
15,435
42,847
77,001
14
10,129
32,000
0
38,224
L
Ah Muzen Cab
frankiejimenez
Ah Muzen Cab
49,372
21,445
0
7,581
27,053
14,037
1,468
8,455
18,598
0
128,164
L
Baba Yaga
jumpmanfly415
Baba Yaga
31,451
1,435
0
4,745
20,609
10,564
132
8,441
12,168
56,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,724
Gold Earned
49,749
277
Minions Killed
332
10
Camps Cleared
12
1,183,000
Distance Traveled
1,310,485
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,000
542
50
2
5
391,676
0
W
Danzaburou
16,726
697
136
6
5
434,982
3
W
Sol
16,273
678
155
6
2
406,931
3
W
Fenrir
16,750
698
41
2
5
468,572
3
L
Ah Muzen Cab
15,849
660
146
6
5
379,634
2
L
Baba Yaga
14,875
620
81
3
0
411,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role