Player Matchup

Ravana
Ravana
Arthurtm14
Ravana
Level 44
God Stats
2W - 1L
1,744 SR
Queue Stats
10W - 11L
1,600 Elo+
Solo
Ymir
Ymir
GenaroD349
Ymir
Level 46
God Stats
3W - 4L
1,533 SR
Queue Stats
11W - 38L
1,143 Elo+
Party 1
Thanatos
Thanatos
panchi3231
Thanatos
Level 3
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Hera
Hera
xZombieXx
Hera
Level 64
God Stats
0W - 7L
1,016 SR
Queue Stats
14W - 60L
1,116 Elo+
Party 1
Izanami
Izanami
zilopamy
Izanami
Level 32
God Stats
1W - 13L
1,083 SR
Queue Stats
6W - 45L
1,066 Elo+
Party 1
Team Averages
Level 38
1,340 SR
1,226 Elo+

VS

Team Averages
Level 75
1,467 SR
1,559 Elo+
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
DeathStraider
Set
Level 39
God Stats
3W - 2L
1,381 SR
Queue Stats
121W - 51L
1,680 Elo+
Party 2
Sun Wukong
Sun Wukong
Mefsia5
Sun Wukong
Level 109
God Stats
2W - 2L
1,491 SR
Queue Stats
176W - 106L
1,708 Elo+
Party 2
Bellona
Bellona
vacaatolada666
Bellona
Level 105
God Stats
51W - 49L
1,463 SR
Queue Stats
182W - 206L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arthurtm14
Ravana
9
0 / 1 / 0
4,558
456
4,047
6,733
2,586
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 1
4,422
442
2,462
8,445
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
panchi3231
Thanatos
7
1 / 2 / 0
4,704
470
635
5,174
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hera
9
0 / 4 / 0
4,967
497
3,211
6,747
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
zilopamy
Izanami
8
0 / 4 / 1
4,343
434
831
6,281
1,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
3 / 0 / 2
5,884
588
6,729
5,558
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
 
Yu Huang
10
1 / 0 / 2
5,873
587
2,866
4,426
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 0
6,295
630
3,012
5,614
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Mefsia5
Sun Wukong
10
0 / 0 / 1
6,072
607
3,828
7,348
3,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
2 / 1 / 2
5,959
596
3,017
4,268
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
12
12
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
2
4
W
Yu Huang
 
Yu Huang
1
0
2
2
L
Ravana
Arthurtm14
Ravana
0
1
0
0
W
6
0
0
6
L
0
1
1
0.5
W
Sun Wukong
Mefsia5
Sun Wukong
0
0
1
0.5
L
Thanatos
panchi3231
Thanatos
1
2
0
0.5
W
2
1
2
3
L
Hera
0
4
0
0
L
Izanami
zilopamy
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,186
Damage
19,452
33,380
Taken
27,214
13,318
Mitigated
13,765
8,865
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,729
4,348
0
2,580
5,558
2,151
188
1,663
3,895
0
36,922
W
Yu Huang
 
Yu Huang
2,866
293
0
860
4,426
1,664
30
2,019
2,323
43,346
0
L
Ravana
Arthurtm14
Ravana
4,047
953
0
2,242
6,733
2,586
0
0
6,733
0
27,394
W
3,012
1,325
0
676
5,614
2,465
0
993
4,565
0
35,336
L
2,462
719
0
706
8,445
4,394
0
0
8,445
12,748
0
W
Sun Wukong
Mefsia5
Sun Wukong
3,828
1,005
0
3,229
7,348
3,798
919
0
7,348
0
43,551
L
Thanatos
panchi3231
Thanatos
635
43
0
3,998
5,174
2,065
0
0
5,174
0
23,615
W
3,017
388
94
1,612
4,268
3,687
0
856
3,410
0
18,526
L
Hera
3,211
1,209
0
760
6,747
2,579
0
2,866
3,881
33,962
0
L
Izanami
zilopamy
Izanami
831
770
0
1,159
6,281
1,694
0
0
6,281
0
25,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
30,083
222
Minions Killed
320
0
Camps Cleared
0
880,724
Distance Traveled
956,085
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,884
588
60
6
0
180,344
2
W
Yu Huang
5,873
587
78
8
0
193,627
4
L
Ravana
4,558
456
50
5
0
174,706
0
W
Set
6,295
630
76
8
0
195,568
1
L
Ymir
4,422
442
18
2
0
157,610
0
W
Sun Wukong
6,072
607
77
8
0
191,118
0
L
Thanatos
4,704
470
46
5
0
195,077
0
W
Bellona
5,959
596
29
3
0
195,428
4
L
Hera
4,967
497
66
7
0
176,465
3
L
Izanami
4,343
434
42
4
0
176,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role